AriaWarden
Member
- Joined
- May 12, 2018
- Messages
- 59
- Reputation score
- 15
The silk worms are *brutal* unless I've missed something to counter them.
They come in groups of 2 and 4, are weak to fire, but have a high chance to nullify it, and can wrap you for 3-4 turns. They can also refresh the wrap, keeping you stunlocked.. Which is very common when theres four of them.
They come in groups of 2 and 4, are weak to fire, but have a high chance to nullify it, and can wrap you for 3-4 turns. They can also refresh the wrap, keeping you stunlocked.. Which is very common when theres four of them.