Changes to Game.ini:
Game title changed to reflect new version mine is updated accordingly.
Changes to 更新情報.txt:
Changelog updated to highlight the new version changes mine has been updated appropriately.
Changes to Common Events:
Absolutely no changes made files are binarily different as a result of how RPG Maker saves things.
Changes to Enemies:
No changes made files are binarily different as a result of how RPG Maker saves things but just incase I have updated my Enemies to the v1.05 Items file.
Changes to Items:
Many minor Binary differences most likely as a result of how RPG Maker save things but just incase I have updated my Items to the v1.05 Items file.
Changes to Maps:
Five maps were changed I have updated my translation with all of the changed map files.
Map013\ローズ城\Rose Castle\ローズ城城下街\Rose Castle Downtown\EV046 a Red haired girl by the fountain who gives you 99 ニワトリのトサカ/Rooster Crest's and 99 大型ネズミの牙/Large Rat Fang's which are the two item requested by the boy at the fountain thus saving you having to grind for them and allowing some easy early stage levelling.
Map073\ no noticeable difference most likely binarily different as a result of how RPG Maker save things but just incase I have updated my item to the v1.05 Items file.
Map122\赤壁の火山4\Red Cliff Volcano Lvl 4\赤壁の火山4\Red Cliff Volcano Lvl 4 is supposed to be different but I can't see it maybe binarily different as a result of how RPG Maker save things but just incase I have updated my item to the v1.05 Items file.
Map123\赤壁の火山5\Red Cliff Volcano Lvl 5\赤壁の火山5\Red Cliff Volcano Lvl 5 is supposed to be different but I can't see it maybe binarily different as a result of how RPG Maker save things but just incase I have updated my item to the v1.05 Items file.
Map199\杖スキル\Staff Skills map is absolutely identical most likely binarily different as a result of how RPG Maker save things but just incase I have updated my item to the v1.05 Items file.
Changes to MapInfos:
No changes made files are binarily different as a result of how RPG Maker saves things but just incase I have updated my MapInfos to the v1.05 Items file.
Changes to Scripts:
He still hasn't corrected the missing Virginity Loss Description for the Philosophers Tower Tentacle, instead he copied the basic Virginity Loss Description for generic monster rape into a new variable reference that as far as I can tell isn't actually used in game at all. From what I can see it was perhaps supposed to be called either when the player lost their virginity by a fingering attack or by a rape attack by a non human/non tentacle generic monster.
Changes to Skills:
Absolutely no changes made files are binarily different as a result of how RPG Maker saves things.
Changes to System:
Just changed the version number in the title I have updated my System to the v1.05 Items file.
P.S. Am I going blind or is there no Spoiler tag function on this forum?
This email is being sent 'Without Prejudice' to both [email protected] and [email protected] to inform them of a fraudulent claim of copyright infringement made by Unidam against the Mega.co.nz account holder Jacob Dade.
The material in question was a fan made English language patch for the Japanese game "Hero Level 1" by "TechnoBrake"
This patch was a patch only and could be in no way used to pirate or otherwise nefariously obtain a copy of the game. The patch was only of use to someone who already had a copy of the game and only edited the relevant and necessary files to convert a small portion of the text of the game into English from the native Japanese.
The patch in no way infringed on or devalued the original game or any related I.P. and could only have had a positive impact on the sales of the game by allowing it to be more easily enjoyed by a native English speaking audience.
It would be completely impossible to play or reconstruct the game using the files included in the patch as the only files included were those directly related to language and constituted less than 0.5% of the total file size of the game.
Further it was stated quite clearly on the post linking to the download that this was a patch only and it required the user to already have a complete copy of the game.
In failing to note any of this Unidam has not only utterly and completely failed in provided any due diligence to support their copyright infringement claim but further have lodged said claim fraudulently and not just once now but twice.
This shows a clear pattern of DMCA regulation misconduct by Unidam and I would strongly urge Mega.co.nz and their associated entities to bear this in mind when it comes to any future dealings with Unidam.
Whilst I have no interest in wasting my time or financial resources in a legal battle with Unidam if they persist in abusing DMCA regulations I will have no choice but to pursue full legal action against them not only for their knowing and wilful fraudulent claims but also for their ongoing harassment of myself and further I will be seeking other victims in similar situations to join me in a class action suit against Unidam and any associated entities.
I urge all parties in the strongest possible terms to take this matter seriously and Unidam especially to redress their pattern of overzealous insufficiently investigated requests of copyright infringement claims. The United States of America, The World Intellectual Property Organization and all member countries take the Digital Millennium Copyright Act very seriously and will diligently and forcefully defend it against abusers on either side of the fence.
Just sent the below email to Unidam and Mega, thought I would post it here as well for any who might get a laugh out of the ridiculous pile of shit I may be stepping into...
Hmm, whats that over there? Is that a hornet's nest?
Why yes, yes it is.
You know what? I think I am going to stand here and whack it for a bit...
Whack it with my head.
Oh it is definitely not a good idea, even if I had the strongest legal precedent it would still be an incredibly stupid idea.
David and Goliath type stories are just that... stories. There may have been a time when the little guy could take down the big guy back when it was just a big guy, now it is the entire weight of vast multi corporate entities backed by equally vast lobbyists and practically limitless financial resources.
The only time a little guy wins in those circumstances is when the big guy is so damn arrogant they figure they don't need to bring their vast weight to bear against such a puny little guy. ...
i could not find the game anywhere