lurker
Hentai Master
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Re: ULMF Minecraft Server (Address can be found on first post)
Unless the new mod support won't require Bukkit, of course. It could be similar to how Blockland works add-ons: a folder for mods/add-ons, and then a zip or rar the game uses the files from. Anyone that joins the server temporarily works off the hosting server's active addons. I do agree that if this shows up for whatever mod support MC gets in 1.8 I'll try again
EDIT: also popped on for a bit and started to track down the tunnel. I forgot how low supplies standard trackwise were getting in my inventory, and I'm not sure if we'll get a one-way with what we got ^^; aditionally, the open tunnels near the track area were hissing. Someone may wanna either pin it closed or ensure it's clearish.
Bukkit doesn't download mods to your computer. That's partly what Spout is supposed to do. Bukkit is fully a serverside application. I use it because it doesn't require a modded client to make full use of it. The recent mcmmo stuff with Spout is just extra and doesn't cause any functional difference between someone running Spout and someone who isn't. If we use this, or anything else that requires a modded client, it would require everyone who joins to need to have that, which I think is a bit unreasonable, especially considering it is, strictly speaking, a public server. Anyone with the address can join.
So, until Minecraft is capable of downloading server mods like this by default, I won't be using any plugins that require a custom client to use. Incidentally, that may be soon, if it's included in the official mod support Notch has been talking about, so don't give up hope yet.
Also, remember that when 1.8 comes out, the server won't be updating until there's a new build of Bukkit that is compatible with it. It kind of sucks, since you can either play on the server, or enjoy the new stuff, but not both, but it's only temporary.
Unless the new mod support won't require Bukkit, of course. It could be similar to how Blockland works add-ons: a folder for mods/add-ons, and then a zip or rar the game uses the files from. Anyone that joins the server temporarily works off the hosting server's active addons. I do agree that if this shows up for whatever mod support MC gets in 1.8 I'll try again
EDIT: also popped on for a bit and started to track down the tunnel. I forgot how low supplies standard trackwise were getting in my inventory, and I'm not sure if we'll get a one-way with what we got ^^; aditionally, the open tunnels near the track area were hissing. Someone may wanna either pin it closed or ensure it's clearish.
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