The option in bed are for event, There's six event in bed choices, The crafted item needed for the event comes from the basement. Craft material drops from defeating monster. You only need to craft 1 item each for each event.Ah, that was it, thanks
At first I thought it was something to do with the options on the bed, which begs the question - what are those for?
If you extracted it with Alldecrypter then you're half way there. There is another button where you can "generate Game rvproj2". Do that and it should create a .rvproj2 file where the extract folder is. Then you copy that to where you have the game.exe.What do you mean by script? I tried extracting all the files but I still don't see the script or anything with a Japanese name.
Edit: I found the scripts file in the data folder but what are you using to open it? The save file editor doesn't display it properly.
Would you be a dear and upload the edited rvproj2 or scripts.rvdata2 for those of us that don't have the RPGMaker software?If you extracted it with Alldecrypter then you're half way there. There is another button where you can "generate Game rvproj2". Do that and it should create a .rvproj2 file where the extract folder is. Then you copy that to where you have the game.exe.
What I'm using to open this file is the rpgmaker vx ace software(I bought it from Steam). I think there is a free trial for it but not sure. I bought it while it was on sale.
Once you can open it up in rpgmaker vx ace, you can go to tools---> Script editor and then scroll down to find the script to delete.
Hope this helps.
Thanks a lot for the help!Here is a quick fix for the Timer 00 spam. Just unplack it and replace it with your data folder. Make sure your game is unencrypted and unpacked first. The fix also include a quick partial I cooked up for the game...
Turns out the authors timer script tries to count every millisecond on every frame the games draws. I toned it down to every 2 frames. Not sure how this will affect game progression but technically the timer still works in the background so if there are timer sensitive events this fix shouldn't affect this. My best guess is that none of the events needs millisecond accurate timer...
PS: Kudos to Auraztai for pointing me into the right direction
Sorry, I'm not very good with this, but placing Data file into game folder did not change much, and I have unchecked all read-only option in every folder.Here is a quick fix for the Timer 00 spam. Just unplack it and replace it with your data folder. Make sure your game is unencrypted and unpacked first. The fix also include a quick partial I cooked up for the game...
PS: Kudos to Auraztai for pointing me into the right direction
It's an RPGMaker VX Ace game, right? So, you'll need to follow these steps:Sorry, I'm not very good with this, but placing Data file into game folder did not change much, and I have unchecked all read-only option in every folder.
Futhermore, I can't find the data folder anywhere.
Not sure what is the meaning of unpack either.
Can someone please help me?
Edit: Downloaded All decrypter but it shows:"error:Unable to access jarfile"
Many thanks man, really appreciate your effort for willing to teach an IT idiot like me. It worked well.It's an RPGMaker VX Ace game, right? So, you'll need to follow these steps:
And then it should all work.
If you got marking&lust(debuff) from orc and already have two passive from defeated by many orc and marked too many by orc. Try go to town then back to inside the inn and Marie will said something automaticly and that event will trigger.I want to ask how to trigger this orc event?