YummyTiger
Tentacle God
- Joined
- Feb 7, 2014
- Messages
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Re: Aylia's Story - English H-Game Goodness!
A lot, that is a big reason why things are taking so long. I'm not the quickest artist, so it takes me 6-10 hours per CG, sometimes longer, but not usually longer than 10.
In terms of battles, every H monster has a standard h-attack which is a zoomed in pic (that might be reused between monsters on occasion). For example, something like fondling her tits might be a zoomed in shot of her breasts getting fondled. These would appear with very limited text and go fairly quickly--don't want people to tire of them. Then, each monster will have a unique H-attack. This would be a fuller shot with Aylia's facial reaction. For example, the slime in chapter 1 titfucks Aylia, that is it's unique attack that gets more text and screen time. There are variations on the unique, as it can end the battle if the monster "gets off."
So, just in battles alone, you have 4-5 small pics and 5 larger pics. That does not take into account the few bosses who get their own special attacks.
Beyond that, nearly every quest leads to some kind of "situation" and there are numerous quests. I've tried to avoid the simple fetch quests (although, there are a few). But, you can expect a good number of story-related CGs, each with variations.
As for the full game? No idea, but it'll be a shitload. I'm not really cutting corners, and I don't mind drawing more CGs, I just am slow. Finally, when you add in my dabbling in little animations, like breast jiggle, blinking, etc. It adds up to what I hope will be an amazing experience, but also a game that requires an insane amount of work.
All of this does not even touch the mapping, item graphics, faces, spriting, backgrounds, monsters, etc. There really is a good reason why it has taken so long, and it is not because I am lazy--even though I DO tend to procrastinate and play video games
Speaking of CG's, how many CG's can we expect in chapter 1? And in the whole game? I assume that if we got 7 in the first 45 minutes, the amount should be fairly high no? :3
A lot, that is a big reason why things are taking so long. I'm not the quickest artist, so it takes me 6-10 hours per CG, sometimes longer, but not usually longer than 10.
In terms of battles, every H monster has a standard h-attack which is a zoomed in pic (that might be reused between monsters on occasion). For example, something like fondling her tits might be a zoomed in shot of her breasts getting fondled. These would appear with very limited text and go fairly quickly--don't want people to tire of them. Then, each monster will have a unique H-attack. This would be a fuller shot with Aylia's facial reaction. For example, the slime in chapter 1 titfucks Aylia, that is it's unique attack that gets more text and screen time. There are variations on the unique, as it can end the battle if the monster "gets off."
So, just in battles alone, you have 4-5 small pics and 5 larger pics. That does not take into account the few bosses who get their own special attacks.
Beyond that, nearly every quest leads to some kind of "situation" and there are numerous quests. I've tried to avoid the simple fetch quests (although, there are a few). But, you can expect a good number of story-related CGs, each with variations.
As for the full game? No idea, but it'll be a shitload. I'm not really cutting corners, and I don't mind drawing more CGs, I just am slow. Finally, when you add in my dabbling in little animations, like breast jiggle, blinking, etc. It adds up to what I hope will be an amazing experience, but also a game that requires an insane amount of work.
All of this does not even touch the mapping, item graphics, faces, spriting, backgrounds, monsters, etc. There really is a good reason why it has taken so long, and it is not because I am lazy--even though I DO tend to procrastinate and play video games