HentaiWriter
Tentacle God
- Joined
- Oct 28, 2014
- Messages
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Is the game releasing as free now? In the rentry post, you said that it should be at the most 1-2 weeks from December 31st, which is you getting the build to Steam and Steam actually publishing the thing, but now the scheduled date is more than 4 weeks. I seriously doubt it takes a full month for Valve to publish a game to their market.
Believe it or not, it can take even past then. Some games can take as long as two months to check through if they're very dense (which ours will be); the reason I've moved the release date up is because if I put it as December 31st, it of course won't be released then per Steam checking through things, so I just put it out to January 31st in terms of giving wiggle room for when Steam would check through a game.
Just to be clear, when Steam checks a game, they don't just play through it; they go, by hand, through all the programming, script, sound effects, music, art, you name it. There's also something like 30-50 games being submitted to Steam every day or two, so that adds up real fast in terms of time they need to spend checking things.
There's also the potential we'll get rejected from Steam and have to re-submit with some content changed, if Steam has any issue with it.
free game bois
In all honesty, I'm going to run a poll to see what people want sometime in December.
As far as having the game in a fully playable state, I have no doubt we'll have that ready by December 31st.
The question though is if we'll have a *polished* version with all the content we wanted in, without bugs, etc. by December 31st.
So we'll leave it up to people on here, Patreon, Twitter, etc. across the sites we post on to see what people want.
If they vote for us to publish on December 31st regardless of the polish of the game, then we'll submit it that day and still charge for it as intended.
If they vote for us to take another 2-ish months to polish things, then we'll do that instead, but we're also still going to charge if we do this option, because honestly, $40,000 in debt isn't gonna pay itself off and I'm assuming people would want us to make more games after this as soon as possible.
Saying that we'd release it for free was pretty much a way to pressure ourselves into getting stuff done and being in full crunch mode for months, and it certainly worked, but it was also a stupid thing to promise given the massive financial weight we took on to get this game out at the level of quality it's at.
You can look at it as going back on what I promised, which it is, but I'll be the first to say I'm not perfect and I'll likely continue to make mistakes as I continue to learn what to do and what not to do with game development, even decades into the future when I'm (hopefully) still putting out games, at a rate much faster than FF took to make for sure.
In either case, you can contact me on here or on Patreon or anywhere else like that if you want a refund for your amount you've backed if you feel I've lost your trust by making such a claim and having to renege on it.
That all said, we're making pretty good progress and taking out large chunks of the game now that we've spent all this time establishing the groundwork, so I've still got total faith we can get the "base version" out by December 31st. (And to be clear, anything we put out after release will always be free DLC and free updates/bugfixes.)
I'll also continue posting updates here as usual too, of course.
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