Bryanis
Evard's Tentacles of Forced Intrusion
- Joined
- Mar 14, 2014
- Messages
- 2,255
- Reputation score
- 633
Oops, hadn't noticed this thread, and ended up creating a separate topic. Sorry^^. There's this one game I played a demo off a while back, and I just cannot remember the name of it.
I don't quite remember the engine. It was a Japanese dungeon RPG (same kind of gameplay as the Pokemon Mystery Dungeon games). The protagonist was a blonde girl, a princess of some sort, and she was accompanied by her maid./knight. I remember that the blonde girl had some kind of divine blessing, that electrocuted anyone who penetrated her pussy without her consent, though it didn't protect her ass or the rest of her body.
As for content, the demo had a few area available. I remember an area with fairies that would toy with you, and a mission about getting a bunch of goblins in a mountain cabins to settle down. If you failed to beat them all, they actually ended up shocking themselves unconscious trying to fuck the MC.
I also remember the main character and her maid being ambushed at a checkpoint on a bridge, and you get to play as the maid for this sequence. Then afterwards, I think you were supposed to catch a boat, but you could also enter a tavern for a prolonged bad end sequence, where the MC get captured and kept as a toy. I think it was a proof of concept for the escape system, where once captured you'd have to escape the dungeon where you were kept while bound and restrained, though in the demo, you couldn't actually get out of the tavern.
That's about all I remember. I think the title may have had the words "Dungeon", "Prison" or "Jail" in it, something related to the idea of being captured. I feel like I stumbled unto it either on ULMF, or whatever Undertow was called before it changed name (was it just Ryona Forums?).
Anywho, I know it's not much to go on, but hey, maybe someone here might know what I'm talking about. Thanks in advance!
Dungeons & prisonners.
Sadly it's stalled forever (assume it's dead) while still in development.