HentaiWriter
Tentacle God
- Joined
- Oct 28, 2014
- Messages
- 751
- Reputation score
- 366
Re: Akabur Games
The problem is that he is stretching himself WAY too thin, and with the insane amount of money he gets, he could easily hire extra people to help him out. Trying to do everything solo with that insane amount of money and refusing to hire others (AFAIK, he does everything himself) is nuts, and it's the same reason people hate Breeding Season (that the programmer doesn't hire a more competent programmer to get out releases faster).
Working on one game solely by yourself = feasible.
Working on multiple games by yourself = pretty nuts.
Working on multiple games by yourself while getting 5-figure income monthly and refusing to hire anyone else = greed and disrespect to your supporters, IMO.
Just wanted to note this part; this would be a problem in 1990 or so, but in the era of the Internet and freelancing online, ESPECIALLY for creative jobs like writing, music, drawing, all that stuff, many companies will take demo reels or lists of your credits in other productions in lieu of an 8-to-5 employment history.
Despite whatever beef I have with Akabur, if he just simply showed the raw numbers to an employer, that he was doing products that were pulling 5 figures monthly from supporters online, and kept that up for years, most employers with a brain would see this as positive on the surface and it'd work in his favor.
(I mean, there were a lot of people who did hardcore hentai and got jobs in mainstream entertainment;
It is quite disappointing to see so many people on the various Akabur threads whining about how much MONEY that Akabur gets and how little they see him PRODUCE.
The problem is that he is stretching himself WAY too thin, and with the insane amount of money he gets, he could easily hire extra people to help him out. Trying to do everything solo with that insane amount of money and refusing to hire others (AFAIK, he does everything himself) is nuts, and it's the same reason people hate Breeding Season (that the programmer doesn't hire a more competent programmer to get out releases faster).
Working on one game solely by yourself = feasible.
Working on multiple games by yourself = pretty nuts.
Working on multiple games by yourself while getting 5-figure income monthly and refusing to hire anyone else = greed and disrespect to your supporters, IMO.
How does he apply to some company when he has no employment history?
Just wanted to note this part; this would be a problem in 1990 or so, but in the era of the Internet and freelancing online, ESPECIALLY for creative jobs like writing, music, drawing, all that stuff, many companies will take demo reels or lists of your credits in other productions in lieu of an 8-to-5 employment history.
Despite whatever beef I have with Akabur, if he just simply showed the raw numbers to an employer, that he was doing products that were pulling 5 figures monthly from supporters online, and kept that up for years, most employers with a brain would see this as positive on the surface and it'd work in his favor.
(I mean, there were a lot of people who did hardcore hentai and got jobs in mainstream entertainment;
You must be registered to see the links
If you're good enough, the companies will look the other way so long as you're not "the face of the product", and in many cases, creative types are working in the background.)