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RPG Maker Ayame's Adventure - English H-Game (Heaven Studios)


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Ninja_Named_Bob

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Heh... cute.
Thanks :D



Payoneer is one of the two services that work directly with Patreon, you can choose Paypal or Payoneer, other people don't even have to make accounts, I'm the one taking "all the risks", all they do is pledge whatever way or shape they choose to, however, been 4 months since I've been working with them, they're faster than Paypal, more helpful, Patreon is the one that recommends it and finally, they're not actually unknown, YOU just don't know it. You =/= millions of people.
I'm probably not the only person who isn't aware of what Payoneer is or if they're safe. Also, just because they're "faster" than paypal doesn't mean anything. You've been working with them less than 6 months and encountered no issues? Neat. I'm legitimately happy for you.

You aren't taking as high a risk as you claim, though. Regardless of what you might try to imply, people pledge through Patreon to fund you. Once that money is transferred, they're out of that dollar forever (unless you choose to refund it). Patreon is almost always guaranteed to pay a fundee, so it's not as though you're going broke because of them. Quite the contrary.



One time purchase IS buy once and download as many times you want and all the future versions past the "final" one. (bugfixes, etc.) just like DLSite.

When did I say I was going to limit the "paying customers" of anything? That's like saying Mercedes is limiting the paying customers to driving the car when it's completed now allowing them to try it before everyone else, without windows or doors.
You PERSONALLY stated that you were releasing a censored version of your content to places like dlsite. You also seemed to imply it was out of spite for a measly 20% cut.

Yes, I value the Patrons more than the one time purchasers, why? First of all, they are the one that allow me to do this, they constantly get rewards for not acting like cynical, skeptical individuals, and supporting another person out of their good will, they are the reason there will be a finished product in the first place, they are the ones that find the bugs before the final version, give their opinions, help us make a better game and above all, give their moral support, so yes, I don't care if this isn't how economics work, this is how WE work, if you don't like it, feel free to find another game from another circle, there's tens of thousands out there.
See, this is what I meant by saying "shooting yourself in both feet and the dick for extra points". You value people who crowdfund over the Joe's because they're throwing money at you without asking questions or making an informed decision. You can claim "it's all on our patreon page" but even you've said that content is limited to people who are paying. Guess what? Those potential buyers that aren't patrons have seen that and are most likely to say to themselves "well, fuck this guy, too.". Oh, and the whole "If you don't like it, go somewhere else" schtick is the most childish, unprofessional bit of trite someone who doesn't know how to run a business would say. Businesses shut their doors because a manager/boss preached that crap.



Translation patches and uncensored patches will be free to download in our website, all you'll have to do is own a copy of the game, download it from our website (instructions in a text file in the game) we don't have ads (so it's not like we're directing you there for profit or slowing the process down) and we use MEGA so it should be fast, put it in the same folder as the game, run it, press yes, done. Having problems? Mail us, we'll help you. Again, I don't know how you could be so wrong about something, if this was a private message I wouldn't bother replying, I'm only replying because I don't want actual valuable members of the community to have those questions, despite believe no one will, because I sense you're trying to sugar pick problems that aren't even there out of spite for some reason towards me or Patreon models or whatever, but let me tell you from the bottom of my heart,if you don't like me or my website or my circle, again, feel free to not purchase our game, we don't have a gun to your head, no hard feelings.

We choose DLC's because Shota, Loli, etc. are not legal in many countries and some people don't like it, hence, why it's absolutely optional if people get them or not, that's THE ONLY reason why we're acting through DLC's instead of just adding it.
So I make no mistake on this, you'll release free dlc for content that might be illegal in some countries and you're using a file hosting service that has shown a history of deleting adult content on a whim.



What are you crying about here..? Now you're mad about how kickstarting models work...? I can't even take this comment seriously, sorry. Plus it's just another silly thing in a long list of silly things you're accusing us of, scamming people.
See:

While you haven't wasted youtube dollars, I don't doubt the principle behind this entire thing is similar.


DLSite takes 50%+ RATES, 80% at some levels. I believe that once more platforms show up on the subject, DLSite will have to adapt or go under, right now they have market domination and that's why their prices are so steep. If you don't believe those values I just gave you, check DLSite eng or DLSite jap websites directly.
You claimed dlsite only takes a 20% cut. Which is it?

When games are sold on Steam they (softwarehouses) take the cut Steam receives into consideration so they raise the prices to make up for it or usually only do it after the sales stagnate and even so it's at max 20~30% Steam rates, plus you can't be seriously discussing the amount of publicity being on Steam gives your game, let alone all the support, the platform itself and what it offers, all the services that come with it, the speed and quality of the servers, you know, all the good stuff that comes from working with Steam..
But the same principle applies to dlsite in this instance so yes, yes I am. If you don't like the publicity, public awareness, etc and only taking a 50%, 80% or 10% cut (honestly, your numbers have been all over the place) then this type of thing probably isn't for you. When do indie developers put their games on steam? Accessibility and public awareness. Why, if the cut is so damning, do these people continue to release updates and patches for their games instead of finding an alternative? You say market domination, but how did platforms like dlsite and steam get where they are? Oh, right. Through effective manipulation of the market and being the most readily-accessible platform for the general public. Alternatives exist, yes, but at the end of the day, people know those two. Someone who doesn't want to use them because "muh patreon dollars!" isn't a competent businessman. A business doesn't break even for the first 3-5 years. Gain some perspective.



100$ Patreons get to design a scene directly with us, which they can choose to make public or not, it's a small reward for supporting our team with such a high amount of money on Patreon, we're three people, we have to eat, regardless of how much we do this out of passion, I just believe you have no idea how Kickstarting models work or you got some personal vendetta against them. Again, your humor... cute.
Except I know how CROWDFUNDING models work. People pay you to produce content and you either a) deliver and use what's left for reasons, or b) fuck off and laugh all the way to the bank because you'll never finish the project. You say this is your bread and butter, and that's really neat and all, but... that's a really short-sighted and idiot approach to being a developer. Even indie developers, your peers in the h-game development game, etc realize crowdfunding is a temporary, short-term option. Those people have also realized that their project needs to take a backseat sometimes and they need to get a real job. If your only source of income is patreon and you're spreading it out among 3 people, that's really, really stupid. Your business model reeks of 3 people burning themselves out quickly and a future of disappointment for people who are funding you.



Are you sure you are old enough to browse this forum?
Ad hominem is in poor taste. I'm a potential customer. I'm allowed to be as immature and humorless as I want. You're the content producer, expected to be professional and courteous. Go see the MoGi: origins thread where I questioned the developers. Look at how they handled it. Now, look at the poor manner you handled this with.

Thanks for raising questions others might have, even tho you worded it in the most judgemental, possible way.
How I worded it isn't a relevant matter. Your answers here and before weren't satisfactory, so I'm not obligated to acknowledge any social etiquette that you may demand. If your opinion is "you were rude, hurr durr", neat. If you're going to pull ad hominem and other childish trite out your arse and finish with "you were very rude to me", then maybe PR shouldn't be your area. What I get from this interaction isn't a trio of professional, financially-stable and competent developers pacing themselves, but trio of unprofessional, self-entitled shits trying to make their fortune through producing content and using questionable business practices. But you did give us all a good bit of advice.

"If you don't like it, go somewhere else."

I'll be sure to pass that message along to everyone (which may coincidentally include future patrons of yours. ;) )
 
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hrpgheaven

hrpgheaven

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

I'm probably not the only person who isn't aware of what Payoneer is or if they're safe. Also, just because they're "faster" than paypal doesn't mean anything. You've been working with them less than 6 months and encountered no issues? Neat. I'm legitimately happy for you.
Then don't make assumptions like you did, simple.

You aren't taking as high a risk as you claim, though. Regardless of what you might try to imply, people pledge through Patreon to fund you. Once that money is transferred, they're out of that dollar forever (unless you choose to refund it). Patreon is almost always guaranteed to pay a fundee, so it's not as though you're going broke because of them. Quite the contrary.
I said "risk" as sarcasm, because Payoneer isn't risky at all, or scamming people.

You PERSONALLY stated that you were releasing a censored version of your content to places like dlsite. You also seemed to imply it was out of spite for a measly 20% cut.
I said that taking more than 20% cut was and I quote "a rip off". DLSite takes 50%. Propositional logic.

And no, it wasn't out of spite, it was because in some places uncensored pornography, even the most basic form of hentai (nudity), is illegal. People that purchase the game through DLSite are free to uncensor it later on if they choose, again, bypassing laws in a legal way, loopholes.

See, this is what I meant by saying "shooting yourself in both feet and the dick for extra points". You value people who crowdfund over the Joe's because they're throwing money at you without asking questions or making an informed decision. You can claim "it's all on our patreon page" but even you've said that content is limited to people who are paying. Guess what? Those potential buyers that aren't patrons have seen that and are most likely to say to themselves "well, fuck this guy, too.". Oh, and the whole "If you don't like it, go somewhere else" schtick is the most childish, unprofessional bit of trite someone who doesn't know how to run a business would say. Businesses shut their doors because a manager/boss preached that crap.
I value costumers, I don't value people that go around saying the way we do things is trash and implying we're a trashy company scamming people and doing things out of spite, I don't like people like you, I don't want people like you to support us, please do NOT buy our game or seek to get it on any other way, thank you.

People that choose to buy the game later on (or pirating) are people that either don't have money to support us (yet, some of them choose to support us via messages which to me is just as valuable, support is support) or they're people who are only interested in acquiring the game instead of supporting our company "directly". They're paying for goods most of the cases, general consumers, period, they can even not like us as individuals, but like our game, simple, not saying that every case is those cases, but generally it will be.

Patrons that we interact with on a regular basis, discuss the game with, and support us from the ground up obviously have a special place for us other than someone who we might never talk to that simply bought our game, both are equally important? In the long run, yes, but you actually expect us to have the same connection with people that we may never exchange words with, as we have with people that support us actively from the beginning?

So I make no mistake on this, you'll release free dlc for content that might be illegal in some countries and you're using a file hosting service that has shown a history of deleting adult content on a whim.
Yes.

It's up to you to find out if it's illegal in your country or not, I won't release a game that half the people can't get ALTOGETHER because it has fetishes that are illegal in more than half the world, this is to safeguard people. This does not mean you can't download content that is illegal in your country, by all means tho, but that's for your own judgement.

If MEGA links go down we will re-upload them, we'll have tons of links from many different platforms where people can download the extra content from, also, technically it won't be adult content since you can't even access it unless you are good at cracking content, or you have the full game.

See:

While you haven't wasted youtube dollars, I don't doubt the principle behind this entire thing is similar.
Yeah, I'm not gonna watch that, but I give you an advice, stop living on the internet.

You claimed dlsite only takes a 20% cut. Which is it?
I never said that. Again, for the 10.000th (hyperbole, before you pick on this too) time, stop making up facts or putting words in my mouth as if I said them twisting everything I say to your satisfaction.

But the same principle applies to dlsite in this instance so yes, yes I am. If you don't like the publicity, public awareness, etc and only taking a 50%, 80% or 10% cut (honestly, your numbers have been all over the place) then this type of thing probably isn't for you. When do indie developers put their games on steam? Accessibility and public awareness. Why, if the cut is so damning, do these people continue to release updates and patches for their games instead of finding an alternative? You say market domination, but how did platforms like dlsite and steam get where they are? Oh, right. Through effective manipulation of the market and being the most readily-accessible platform for the general public. Alternatives exist, yes, but at the end of the day, people know those two. Someone who doesn't want to use them because "muh patreon dollars!" isn't a competent businessman. A business doesn't break even for the first 3-5 years. Gain some perspective.
Depending on how high you price your game, DLSite rates go from as high as 80% to as "low" as 40'ish percent, for which you have to price your games at over 35$

Let me decide what is good for me or not, let my team decide what is good for them or not, I have been in this community for 6 years, I started doing this mainly for the passion for game making, the genre, and I needed help, I needed to hire people to draw the CG art, compose music, help with the game making details, that costs money.

They put their games on steam because either they get publicity there, or they don't get it at all, and even then Valve charges very low rates.

I'm not going to discuss economics with you, "a business doesn't break even for the first 3-5 years" is a HUGE generalization, you have no idea what you're talking about.

Except I know how CROWDFUNDING models work. People pay you to produce content and you either a) deliver and use what's left for reasons, or b) fuck off and laugh all the way to the bank because you'll never finish the project. You say this is your bread and butter, and that's really neat and all, but... that's a really short-sighted and idiot approach to being a developer. Even indie developers, your peers in the h-game development game, etc realize crowdfunding is a temporary, short-term option. Those people have also realized that their project needs to take a backseat sometimes and they need to get a real job. If your only source of income is patreon and you're spreading it out among 3 people, that's really, really stupid. Your business model reeks of 3 people burning themselves out quickly and a future of disappointment for people who are funding you.
Okay, let us deal with that.

Ad hominem is in poor taste. I'm a potential customer. I'm allowed to be as immature and humorless as I want. You're the content producer, expected to be professional and courteous. Go see the MoGi: origins thread where I questioned the developers. Look at how they handled it. Now, look at the poor manner you handled this with.
No, you're not, again, PLEASE, do not buy our game, we did this mainly for the fans, if we have to go broke because we'd have to deal with a fanbase like yours, we'd gladly do it.

To me you're not allowed to be anything, if I'm replying to you is because mostly, I want the community to be able to see what's our approach even to ceaseless, personal attacks, but YOU personally, are ever closer to being blocked and ignored. I'm not attacking you to escape from responding difficult questions, I'm answering them while laughing at how stupid most of your questions were, and I'm not sure if you're doing it for the sake of trolling, or you're ACTUALLY SERIOUS.

Be thankful that I took my time to reply to your wall of texts other than just ignoring you, because I'm pretty sure most people didn't take your wall of text seriously, but I took the time to reply to you, a no one, someone who has been in this forum for 15 posts and 2 months, apparently you haven't heard of me, but you got me wrong.

How I worded it isn't a relevant matter. Your answers here and before weren't satisfactory, so I'm not obligated to acknowledge any social etiquette that you may demand. If your opinion is "you were rude, hurr durr", neat. If you're going to pull ad hominem and other childish trite out your arse and finish with "you were very rude to me", then maybe PR shouldn't be your area. What I get from this interaction isn't a trio of professional, financially-stable and competent developers pacing themselves, but trio of unprofessional, self-entitled shits trying to make their fortune through producing content and using questionable business practices. But you did give us all a good bit of advice.

"If you don't like it, go somewhere else."

I'll be sure to pass that message along to everyone (which may coincidentally include future patrons of yours. ;) )
I'm not the PR, I'm the owner, I would treat any adult or anyone worth of respect with courtesy, but you, and anyone else with your attitude, please pass them the message, go somewhere else.

I'm done with your insults, I'm reporting you, again, and blocking you. Have a nice day.
 
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thswherizat

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Soooooo...

The demo seems to be down?
 

DarkFire1004

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Just so everybody knows, just because you're a potential customer, doesn't mean you're free to act like a dick around the forums. Devs and customers are using this as a medium to communicate, and they will be reasonable towards each other.

If you want to give a dev constructive criticism, you will do it in a mature and personable manner. This does NOT mean you can take up a condescending tone and act as if your unwarranted advice is worth shoveling through the other drivel you've been writing. This line of conversation ends and Bob, do not provoke hrpgheaven again.
 

LikeADragon

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Is patreon down for anyone else atm?

Because all I get are white screens and wanted to know what the pledges get.
 

cvonsuela85

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Is patreon down for anyone else atm?

Because all I get are white screens and wanted to know what the pledges get.
yeah, same thing happening for me, probably check back in a couple of hours
 

Raviel891

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

DarkFire1004, for future reference, are you a moderator?
 

RainDrops

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

The demo is indeed down but since the new demo is about to come, just wait for it.
 

deem

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

So new in this, been lurking for a while if i could i would support a few patrons, i dont think wise to comment on this but what the hell, if any of the things that arised may have been in some level because it was not clear from where the dlc would be downloadable (not native english speaking sorry for wrong words), and wether is true that one can do whatever it wants with his money, being a bit paranoid (like i am, in regard to credit cards and regardless of how well known they are for payment methods whatever their name or for how long they have been around), whether because of past bad experiences with other crowdfunding regardless of the genre, being H or not H, we are adults here and we should be able to keep a proper conversation, from both parts involved in the conversation wether is questions, criticism or complaints.

I dont know about programming or how the program used for the making of the games work, but it seems overly complicated to make a program entirely for the application of dlc or future patches, when it may be easier to do it like with applying partial or full translations with other games, from those walls of text i dont know where i will download the dlc whether is the patreon front page or heaven page, maybe i got confused along the way, dont know.

This may be bad to mention and i know its up to the mods abilities power or privileges, but deleting the whole post from one user and not the other when both used improper language or were rude to each other regardless of whether if one of them if the maker of the game in this case, apologies again not my place to comment on such things but still.
 

LikeADragon

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

yeah, same thing happening for me, probably check back in a couple of hours
Patreaon is back just incase any1 is wondering.

So just $10 to play/buy the demos/game early right?
 

DarkFire1004

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

DarkFire1004, for future reference, are you a moderator?
I prefer the term "librarian".

This may be bad to mention and i know its up to the mods abilities power or privileges, but deleting the whole post from one user and not the other when both used improper language or were rude to each other regardless of whether if one of them if the maker of the game in this case, apologies again not my place to comment on such things but still.
Well first things first, feel free to speak up if you think I'm doing something wrong. So long as you aren't just trying to justify your own behavior when you clearly did something wrong, I'm more than happy to listen. But I'm a little curious; what post would you be referring to? I haven't moderated any posts.
 

Ninja_Named_Bob

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

I prefer the term "librarian".



Well first things first, feel free to speak up if you think I'm doing something wrong. So long as you aren't just trying to justify your own behavior when you clearly did something wrong, I'm more than happy to listen. But I'm a little curious; what post would you be referring to? I haven't moderated any posts.
I feel like bringing up the subject of what the new user is referring to wouldn't favor this thread and would only derail the thread from its main focus further. To quote many a wise man, "Let's not beat a dead horse further". I also recall you stating the subject is not up for discussion, so some consistency might be be best applied here.
 

deem

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Edited to respect mod authority
I though it was you who edited the last wall of text from ninja, my bad, also things by their name XD, it was alot of text
 

Ninja_Named_Bob

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

I though it was you who edited the last wall of text from ninja, my bad, also things by their name XD, it was alot of text
Walls of text are my speciality XP
 
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hrpgheaven

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

So new in this, been lurking for a while if i could i would support a few patrons, i dont think wise to comment on this but what the hell, if any of the things that arised may have been in some level because it was not clear from where the dlc would be downloadable (not native english speaking sorry for wrong words), and wether is true that one can do whatever it wants with his money, being a bit paranoid (like i am, in regard to credit cards and regardless of how well known they are for payment methods whatever their name or for how long they have been around), whether because of past bad experiences with other crowdfunding regardless of the genre, being H or not H, we are adults here and we should be able to keep a proper conversation, from both parts involved in the conversation wether is questions, criticism or complaints.

I dont know about programming or how the program used for the making of the games work, but it seems overly complicated to make a program entirely for the application of dlc or future patches, when it may be easier to do it like with applying partial or full translations with other games, from those walls of text i dont know where i will download the dlc whether is the patreon front page or heaven page, maybe i got confused along the way, dont know.

This may be bad to mention and i know its up to the mods abilities power or privileges, but deleting the whole post from one user and not the other when both used improper language or were rude to each other regardless of whether if one of them if the maker of the game in this case, apologies again not my place to comment on such things but still.
And you're absolutely right to be paranoid nowadays.

I can tell you that we will make our DLC's available in many places, here on ULMF, hrpgheaven.com, the Patreon page, wherever you want to get it from, it will be as easy to apply (well, easier actually) as a partial or full translation.

DLC's are not meant to be paid for or work as an extra service or whatever, the only reason some very small percentage of the content will be released through DLC's is just so the game isn't unnecessarily huge (by having all the translations in the same game), or by making the game illegal in some countries because of some fetishes.

We will make the game's main version legal in any country that allows hentai, from there on you just choose all the packs you want to extract to the game folder and voilá, it's as easy as download, extract, done.
 
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hrpgheaven

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Here's our cast for the first game. Had this for a while but only revealing it now because the playable demo is about to come out.

 

ElijahHu

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

I Cannot Download The Test Demo.
 

NeerHeer

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

I Cannot Download The Test Demo.
Nobody can right now. From what I understand, the playable demo is about to arrive so they're just going to upload that instead.

Just clarifying in case anyone was confused:

as I understand, DLC in this sense does NOT refer to content behind a paywall. HRPGHeaven are apparently planning to release various types of content often considered 'objectionable' as files separate from the main game in order to prevent issues distributing to countries where certain types of content are banned, AND to prevent end-users from being forced to host certain types of content that they may not want in order to get the main game.
Does this sound right, HRPGHeaven?

And on the issue of Paypal: I've heard before that they don't allow you to use it to pay for pornographic stuff, or that if they catch you using it to do so they'll retaliate (lock your account, at worst). They also disallow its use to pay for 'weapons' (I couldn't buy a pocketknife using Paypal) or anything else that could get them into any amount of legal trouble. And they really are hit-and-miss with service outside of the US of A. I'm only in Canada, but it takes a great deal of extra time for them to process my transactions (9 working days, once!)and often have to pay fairly substandard currency exchange rates. I can only imagine they get sketchier and sketchier as you get farther and farther away.


Hopefully that'll help some people.
 

deem

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Re: Ayame's Adventure - English H-Game [T. Demo Released]

Interesting cast of characters and those are only a few, niceeeee, my only concern would be why make them look sketchy AF all of them XD i wouldnt trust them to water a plant of mine with those looks XD, hope it becomes a success and you can produce more in the near future, because the more the merrier XD
 
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