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ACT Guro [D-lis] Night of Revenge / 魔女は復讐の夜に (RJ405582)


@seagoatdaddy C'mon guy, spoiler large pics, or adjust their size. It's obnoxious to have to scroll through all that. I'll take care if it this time.
 
Im stucked in the white cathedral.

How do i pass the garden? I dont find a path to the second checkpoint?
 
First of all Sorry but I'm new here, looking for correct exact order to setup this game for an successfull installation in order to play in my PC - English version..!!!!

Thanks in advance. 🙋‍♂️
 
Another meh update. ya would think with everyone being trapped at home hed be putting in even more hours
Considering the situation, ESPECIALLY in japan, I'm not at all surprised that things are going slow. In all likelihood, the dev has a regular job, and right now, that job takes precedence so he doesn't get laid off. Japanese workers are hard pressed to show their worth to the companies they work under.
First of all Sorry but I'm new here, looking for correct exact order to setup this game for an successfull installation in order to play in my PC - English version..!!!!

Thanks in advance. 🙋‍♂️
There's not much to it, except that there's no english version available yet. You get the latest version available to you and run it, no installation needed.
 
Considering the situation, ESPECIALLY in japan, I'm not at all surprised that things are going slow. In all likelihood, the dev has a regular job, and right now, that job takes precedence so he doesn't get laid off. Japanese workers are hard pressed to show their worth to the companies they work under.

There's not much to it, except that there's no english version available yet. You get the latest version available to you and run it, no installation needed.
but do I really need the translator application?
>>
 
but do I really need the translator application?
>>
It's not essential, since the game is pretty straightforward. A little bit of trial and error should be all you need to get comfortable with the game. But if you still prefer english text, this post would be a good starting point, as there's a brief discussion on how to get it to work below that might help if you run into issues. Unfortunately, I'm not well-versed with auto translators, so that's the best I can offer you, sorry.
 
Can we rescue now the girl from the beginning, that births slime monsters or still no? :unsure:
 
It's not essential, since the game is pretty straightforward. A little bit of trial and error should be all you need to get comfortable with the game. But if you still prefer english text, this post would be a good starting point, as there's a brief discussion on how to get it to work below that might help if you run into issues. Unfortunately, I'm not well-versed with auto translators, so that's the best I can
Thanks for the help, appreciates it...
 
Does require internet connection for the translation if you play the game offline?
 
Does require internet connection for the translation if you play the game offline?
Internet. It does the translation through either bing or google's translate API.
 
Does require internet connection for the translation if you play the game offline?
It requires internet for the first time, but saves the translation locally, so later it can work offline.
Also you can download someone else's translation file, in this case translator would work offline from the start.
There is manually proofed translation file for the latest 0.37 version on f95.
https://f95zone.to/threads/night-of-revenge.35414/page-5#post-2967647
 
Does anyone else feel that the weapons are too well balanced? There just isn't any compelling reason to switch to another weapon. They are all sidegrades rather than upgrades.
 
Does anyone else feel that the weapons are too well balanced? There just isn't any compelling reason to switch to another weapon. They are all sidegrades rather than upgrades.
Isn't that a good thing?
Then you can use whichever weapon you like the most rather than the one with bigger numbers.
Keep in mind that this game is probably pretty heavily inspired by the Souls game series, where that is how it's supposed to work.
 
Isn't that a good thing?
Then you can use whichever weapon you like the most rather than the one with bigger numbers.
Keep in mind that this game is probably pretty heavily inspired by the Souls game series, where that is how it's supposed to work.

Well, yes and no. I would have more incentive to look for the weapons if they are stronger.
 
1589733039262.png

So he's redoing how dialogue is done in the game, making a menu pop up instead of having the expanding text balloons above characters' heads.
The new dialogue, as well as existing text, are going to be injected into Unity from an Excel spreadsheet. Apparently it's "ridiculously easy" according to his twitter posts.
 
View attachment 31756

So he's redoing how dialogue is done in the game, making a menu pop up instead of having the expanding text balloons above characters' heads.
The new dialogue, as well as existing text, are going to be injected into Unity from an Excel spreadsheet. Apparently it's "ridiculously easy" according to his twitter posts.

Injected from an Excep spreadsheet? Does that mean we can translate and get the game inject the translated dialogue? Why don't all games do this...
 
Injected from an Excep spreadsheet? Does that mean we can translate and get the game inject the translated dialogue? Why don't all games do this...
I kinda doubt it's gonna be as easy for us as it seem to be for him. In all likelihood, that Excel spreadsheet won't just lie around in the files, but rather be integrated into the actual resource packs. But it might still be easier to unpack when we know better what to look for...
 
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