Re: DDO
Something else I noticed for Lurker, the monstrous humanoid bane weapon you get on Korthos won't help with the kobolds. They're humanoid(reptilian) not monstrous humanoid like the sahuagin. I've got a sturdy dwarf fighter that I speed ran through Korthos last night on Sarlona, look for Bolnar. Are mauls any good weapon wise, or should I go with the great axe?
Shrikes having the same problems I'm having today, so I don't know when I'll be on next. Since that fix takes forever

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I finally made it to level 4 with my sorceror, he still sucks, but eventually he'll be good. He's not made badly it's just arcanists suck till you get to a certain level. Anyone have any good tips for spell choices? Right now I've got burning hands, mage armor, magic missile, and I haven't decided for my 2nd level spell yet.
LOL apparently every predefined path has you take freaking power attack. My first attempt at a character I made a two weapon fighter, and they had him take it also. Yeah avoid those predefined paths unless it doesn't really bother you.
For a skill rogue build I would say halfling, elf, human in that order. DEX, INT are tops for ability scores. The only other one to add a little to would be WIS. I would still go with dodge as your first feat rather than taking skill feats though. Followed by weapon finesse, then you can try experimenting more.
I may be wrong since I haven't made a ranger yet, but arcane archers can only be elves or drow as far as I know. I could be wrong though, haven't really looked at it so maybe someone else can help there.