TheUnsaid
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- Dec 28, 2019
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He's working simultaneously, but the problem is a general design one.I'm sure this opinion will be unpopular, but I honestly wish he never did these EX parts, and just went straight to developing Shrift 2. I think the EX parts are good, but they're not good enough to justify delaying Shrift 2's development and release by a measure of years.
Unless I'm wrong and the dev has been working on Shrift 2 simultaneously, to the the point where he can release it very shortly after EX4's release.
For instance, he wants to make SHRIFT 2 into a more traditional JRPG, where you fight more often. Well that's according to one of his earlier posts anyway. He's designed a lot of demon girls, and I honestly prefer SHRIFT 2's design aesthetic to SHRIFT 1. Problem is, he's aiming kind of high. Scenes having multiple angles to view them at. Normal view, and POV view literally doubles his workload. He's aiming for a more traditional battle experience, so he'll need more enemies as well.
I'm pretty sure he hasn't got a handle on what direction he actually wants to take his second game yet. He's still experimenting. While he's doing that though, I appreciate him working on more content for Shrift 1 because he already knows what kind of game Shrift 1 is.