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DnD Books


Re: DnD Books

Not really that useful for me. For what I'm needing...I'm going to need the whole thing.
 
Re: DnD Books

So I got a few new books, including the players handbook 2, some more complete_ books, and a little bit of other stuff. The problem becomes that I have something that locks me out of windows explorer when I move to look at it, so I can't upload it to MU. I will do my damnedest to get this up and am currently running every anti-virus malware adware spyware program I have, but I may have to reformat the computer to fix this damn thing so it may be a while.
 
Re: DnD Books

i read through the 4th ed rules the other day, then i vomited on them, then i went back to 3.5
 
Re: DnD Books

i read through the 4th ed rules the other day, then i vomited on them, then i went back to 3.5

QFT.

i got my hands on the 4e player's handbook and Eberron setting for about 7 bucks each, looked through them, decided it was DnD For Dummies, and went back to having fun :)
 
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eberon seems to be quite popular and i've tried reading the books but i can't quite click, is it just a campeign setting like forgotten realms?
 
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yeah, though I much prefer Forgotten Realms myself. Eberron is more on the technology side of things, with things like magically run trains and airships, i prefer my straight fantasy stuff, or my straight modern stuff, they don't mix well in my mind..
 
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now now they can mix well, but its not really DnD once you have trains.
 
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There are definitely exceptions, sure, but I dont get to play those too often, and they most definitely don't fit in DnD, yeah.
 
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eberon seems to be quite popular and i've tried reading the books but i can't quite click, is it just a campeign setting like forgotten realms?

Most people dislike the eberron setting because it's written by three people, and a lot of times, they accidentally contradict each other.

Plus a lot of people hate the warforged race, claiming it to be the most broken class ever (especially if you have an artificer running around, or a caster that took the repair series of curing spells).

I personally like it because it's the only book so far that I can figure out how to make a character do rocket punch :/
(Warforged + Battle Fist + something that allows you to throw weapons and give the returning property to them)
 
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I don't mind some stuff from Eberron, it has plenty of stuff that you can take over to normal D&D. Most sources have something you can use if you want to.

It's actually a good setting if you want to do mystery adventures which is what I like about it. 4 ed. is just plain shitty though, about the only thing they did right was pare the skill list down a little more.
 
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and change it so magic actually works the same way as everything else in the game, instead of being it's own system-in-a-system, i kinda like that
 
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making magic the same as everything else stops it being magic though. now its just a special attack that wizards get which are slighlty different from the special attacks that fighters get or the special attacks that rouges get. see a pattern here?
 
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and taking all the special stuff from my cleric and giving it to everyone so I'm now useless. Aaaargh.
 
Re: DnD Books

and taking all the special stuff from my cleric and giving it to everyone so I'm now useless. Aaaargh.

Yeah... there are different classes for a reason, ne? :p

Maybe someone should remind them of this.
 
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and taking all the special stuff from my cleric and giving it to everyone so I'm now useless. Aaaargh.
:confused: Whenever I see someone say something like this, I always assume that they're talking in the extremely abstract sense. I play in a group with a cleric right now and he's really not useless at all. He's amazing and he's always doing really cool things.

I guess I'm coming from a weird place in that 4th edition was the first time that I seriously played D&D. I played 3rd edition a few times with my brothers group back in high school when I was living at home and I thought that it was a really complicated set of rules that didn't really give you anything for the extra complexity.

(Possibly, like most complicated things, it allowed people who were willing to really dig into it and learn the ins and outs to do amazing things. But for a social game I would see that as almost a drawback; newbies who didn't know what they were doing would get to sit there thinking "Wow, Janna's character can do all this cool stuff but I can't. This game sucks.")
 
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i can see where your coming from. i thought that despite the rigidity of much of the basic rules you could make some very specific and flavorsome characters, but looking at it, most of that came from the mounds upon mounds of exceptions and tweaks from the huge amount of material created.

4th ed may have more room to create different characters however you get into the situation of WoW characters, everyone of each class has x abilities and then flavors them up with y talents. it takes skill and dedication to get the most from 3rd ed.
 
Re: DnD Books

4th ed may have more room to create different characters however you get into the situation of WoW characters, everyone of each class has x abilities and then flavors them up with y talents. it takes skill and dedication to get the most from 3rd ed.
That's definitely true (although I've never played WoW), pretty much every character in 4th will end up with (within a small margin) the same number of abilities and all that differentiates them mechanically is the individual flavor of the classes.
 
Re: DnD Books

Okay, here's the list of books:

Arms and equipment guide, complete mage, complete scoundrel, Spell compendium, Players Handbook II.

I'm upping them now, will post link when it's done.

EDIT:
Link!

Enjoy.
 
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Re: DnD Books

Most people dislike the eberron setting because it's written by three people, and a lot of times, they accidentally contradict each other.

Eberron was the "winner" in a contest that WotC/TSR ran several years back asking fans to create a new D&D setting. I remember when it was announced and followed the process a little bit. Now I'm more into Paizo's yearly one.

I guess I'm coming from a weird place in that 4th edition was the first time that I seriously played D&D. I played 3rd edition a few times with my brothers group back in high school when I was living at home and I thought that it was a really complicated set of rules that didn't really give you anything for the extra complexity.

(Possibly, like most complicated things, it allowed people who were willing to really dig into it and learn the ins and outs to do amazing things. But for a social game I would see that as almost a drawback; newbies who didn't know what they were doing would get to sit there thinking "Wow, Janna's character can do all this cool stuff but I can't. This game sucks.")

A friend and I were just discussing something like this, actually. We were horrified when they announced 3E, mostly because of the "preview" and "conversion" guide that they put out for it. I remember us thumbing through the book and going "Magic Circle against Evil? Are you serious?" Truth be told, I still don't like 3E or 3.5 for that matter. What I do like is Pathfinder, which could be, essentially, 3.75. They took the revised rules, revised them *further* and turned it into a setting I found I could enjoy. That's another big thing. I've read about some of the things that they've done in 4E to the campaign settings. I grew up on those books and the novels that they spawned. It's like watching your childhood home get leveled by a bulldozer.

Who knows? Maybe by the time 5th edition comes out, I'll have warmed up to 4th. Until then, I'm going to take my bard and have fun exploring!
 
Re: DnD Books

That's another big thing. I've read about some of the things that they've done in 4E to the campaign settings. I grew up on those books and the novels that they spawned. It's like watching your childhood home get leveled by a bulldozer.
That's something I'm used to seeing a lot in comic books, unfortunately. :rolleyes: I'm totally with you on that; the settings and characters shouldn't be changed to fit with someone's random new direction. I don't know about any of the D&D settings, really, I've only ever played in worlds that people make have made up themselves (or with the group <3) but Batman doesn't have a biological son, damnit. :p
 
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