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ACT [八角家] ハチナ怪異譚 (RJ431925)


Game's crashing quite a bit around the Oni Mountain stage if you get the circle tentacle monster's debuff and the vertical/tall meter appears, and then it fills and forces the kneeling scene.
 
- *Spoiler* I have compiled a list of obtainable Key/Ero Items and Equips in the game and how to obtain them (somewhat in order of obtainability):
**[Ultimate Medicine] Rokushinmaru (Event) - After clearing the game, teleport back to Nameless Road (and you will see a white "!"). Head to the tree shelter in the beginning of the game and head left + double jump + uppercut attack to a transition into Mountain Hideout. Head into the house and talk to Tusk. She will give you the ultimate recipe that can cure everything (except Magic Leak, Strange Robe and Collar of Wavering.

**As a word of caution on Version 1.1, do not save anywhere in Mountain Hideout. Loading a save in Mountain Hideout will cause the game to blackout/freeze the game.
===

When I go to the Mountain Hideout, Tusk isn't there. Do you know what the conditions are for her to spawn there?
 
When I go to the Mountain Hideout, Tusk isn't there. Do you know what the conditions are for her to spawn there?
She showed up right after I did the last "disease curing" event, so I believe it's tied to that. You have to have cured every NPC in the game who needs it. It also doesn't need to be postgame.

You should just need to craft one of every medicine, and the events will all show up on the map.
 
Noby is correct. My bad, I played a second playthrough of the game while typing up the obtainable guide. On the way, I sub-consciously cleared all the NPC quests while clearing the game which led me to believe that it was tied to the Ultimate Ingredient event. Sorry about that, I'll go back and correct it.
 
Has anyone else had the golden temple bug out on them? I go in and fall down the trap door, and then I spawn in front of Kuyou, now sans cloths. She can be talked with, but is also an enemy and can be attacked (though not killed) and damaged me when I touch her (which makes talking with her a pain to manage). If I do manage to talk to her, I start a conversation, but then the conversation bugs out part way through, the text boxes go away, and the game stops accepting any input.

Reloading and walking to the left instead of talking to her, I found other enemies I could attack. ... Did I really fuck up the game and just spawn directly in the boss room of the golden temple level? Because that is impressive levels of bugginess if so. How the heck would I do that?

Oh, and before anyone asks, I did download the latest version 1.4 and said replace all to my older version. The save started in version 1.2 before I updated to 1.3 and then 1.4, so there is a chance something got fucked up with my save before I changed versions I suppose. Anyone got any ideas?
 
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How do you damage the last boss?

Kill the projectile things they shoot out and collect the resources from them, then just craft tons of random medicines and the special attack will consume those to damage them with.

Why does it do it this way for this one battle? I'm sure it's supposed to be a metaphor for them ridding themselves of the god like a disease or something, but it's really really not intuitive to start with.



Also, unrelated to this reply, but for some reason they stripped away the most fun element of the first boss. You can't stomp down on the moving platforms anymore because they're just... not there.
 
Has anyone else had the golden temple bug out on them? I go in and fall down the trap door, and then I spawn in front of Kuyou, now sans cloths. She can be talked with, but is also an enemy and can be attacked (though not killed) and damaged me when I touch her (which makes talking with her a pain to manage). If I do manage to talk to her, I start a conversation, but then the conversation bugs out part way through, the text boxes go away, and the game stops accepting any input.

Reloading and walking to the left instead of talking to her, I found other enemies I could attack. ... Did I really fuck up the game and just spawn directly in the boss room of the golden temple level? Because that is impressive levels of bugginess if so. How the heck would I do that?

Oh, and before anyone asks, I did download the latest version 1.4 and said replace all to my older version. The save started in version 1.2 before I updated to 1.3 and then 1.4, so there is a chance something got fucked up with my save before I changed versions I suppose. Anyone got any ideas?
Have the same issue here, started the game on 1.3. Have tried multiple ways to change what happens, but I think the game state is already corrupted on a save I have right out the temple door. If you just ignore Kuyou and continue to the left you can continue the game and finish it, but it skips whatever happens that gets you bound. I'll try a very hard run next, hopefully I don't trigger it next time...
 
A little late to the party but woo! I am so excited this game is out! Feels like I've been waiting on this forever, 30 minutes in and I love it! Already worth the wait!
 
To be honest one of the best you can play in these kind of games with solid story, good graphics, good translation and good H-scenes.

That being said, the expectations after mission mermaiden were great and imho the dev was not able to make a better game then mission mermaiden. In mission mermaiden I missed some progression in the H scenes like more scenes or additional effects ofter time like more bindings, more tentacles into the play. Here it ´s the same problem but felt compared to mission mermaiden less content, also the graphics look a bit unsharp, as there is no options to increase solution it seems it can´t be fixed.

To become a very good game there should be more H scenes and action, as mission mermaiden got no content update it will probably stay like that, so we probably need to wait some more years for the next game *sigh*.
 
Has anyone else had the golden temple bug out on them? I go in and fall down the trap door, and then I spawn in front of Kuyou, now sans cloths. She can be talked with, but is also an enemy and can be attacked (though not killed) and damaged me when I touch her (which makes talking with her a pain to manage). If I do manage to talk to her, I start a conversation, but then the conversation bugs out part way through, the text boxes go away, and the game stops accepting any input.

Reloading and walking to the left instead of talking to her, I found other enemies I could attack. ... Did I really fuck up the game and just spawn directly in the boss room of the golden temple level? Because that is impressive levels of bugginess if so. How the heck would I do that?

Oh, and before anyone asks, I did download the latest version 1.4 and said replace all to my older version. The save started in version 1.2 before I updated to 1.3 and then 1.4, so there is a chance something got fucked up with my save before I changed versions I suppose. Anyone got any ideas?
Have the same issue here, started the game on 1.3. Have tried multiple ways to change what happens, but I think the game state is already corrupted on a save I have right out the temple door. If you just ignore Kuyou and continue to the left you can continue the game and finish it, but it skips whatever happens that gets you bound. I'll try a very hard run next, hopefully I don't trigger it next time...
I haven't encountered this bug myself, but it sounds like the known issue listed at the bottom of the developer's
Google Translate said:
The issue of the event not progressing at Kin'eiji Temple and the issue of not being able to proceed if you talk to Kuyo after falling through the floor have been resolved in version 1.4, but here is the data saved just before the event at Kin'eiji Temple. There is a possibility that the flag adjustment may not be reflected properly.
In that case, we apologize for the inconvenience, but please right-click the savedata that matches the save slot number you are using in "ハチナ怪異譚_Data" in the ハチナ怪異譚 game folder and open it in Notepad.
Example) Save slot 1 -> savedata1
Please check the "firstVisitKanaeTemple":true part in this text and replace "true" with "false".
Normally it will be on the 3rd line from the top, around the 40th character from the left.
Example) "firstVisitKanaeTemple":true -> "firstVisitKanaeTemple":false
that, start the game and once you go to the map outside Koneiji Temple, it will be reflected normally.
We apologize for any inconvenience this may cause you.
Kin'eiji, Koneiji, or Kanae Temple are all different ways to read the name of the Golden Temple in Japanese.
 
I haven't encountered this bug myself, but it sounds like the known issue listed at the bottom of the developer's Kin'eiji, Koneiji, or Kanae Temple are all different ways to read the name of the Golden Temple in Japanese.
Setting firstVisitKanaeTemple to false solved it for me, thanks :)
 
so we probably need to wait some more years for the next game *sigh*.
They said their next game is going to only have event CG scenes. Probably another RPG Maker game this time around and not going to be a sequel.
 
They said their next game is going to only have event CG scenes. Probably another RPG Maker game this time around and not going to be a sequel.
As long as it's a CG game on the level of Undercrust, that's alright with me. Maybe the lack of graphical complexity will let them put more effort into the H-states being more involved. This one was definitely a bit of a downgrade in that department.
 
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