ANNOUNCEMENTS
- This thread is strictly for the Japanese version. Please do not bring the English version into discussion. It was created to identify and solve potential issues. Let's try and keep it as clean as possible.
- We may as well discuss presets, mods and requests.
- If you are sharing a preset please also save it as .png file (hold CTRL when saving) so we have a preview without needing a screenshot. You can also attach the ".preset" and "preset.expreset.xml" files in a zip so we can inspect the preset with SybarisArcEditor in case you used other mods.
- Do not redistribute links from the pastebin if you don't want them to be taken down.
- When you post an issue please give as much details as possible in a single message (a screenshot, console with red error messages, full log from COM3D2x64_Data\output_log.txt).
Update 2.32.2 is safe*. Use latest CMI.
*There was a minor issue discovered in 2.29.4 with i18nEx in honeymoon mode screen causing the game to expect some textures from eng version thus displaying the default checkered texture for the location icons. Temporary solution: look at the console and take note of the missing textures file names. Search for the textures with SybarisArcEditor without the "_en" part, extract the textures, rename them by adding "_en" at the end and put them in the Mod folder. Or install latest CMI_Difference_Module.
Update 1.57~1.63 and 3.x.x (aka COM 3D2.5):
Only update if you want to link CR Edit System (CRES) or Kiss Charecter Edit System (KCES) to COM3D2 and make COM3D2.5 in order to use the new maid/master edit system. Keep in mind that CMI support for this update is somewhat limited and some plugins are disabled with no plans for future support. Most plugin development is based on 2.x.x. CRES/KCES is not worth bothering with because of the poor integration with COM and lack of mod support, making it basically useless. It's just a tech demo for a possible upcoming game and a waste of storage. You can still use CRES/KCES as a standalone "game" if you want to try it. It is a separate app after all. I honestly don't even know anymore what's the correct procedure to upgrade to COM3D2.5. There used to be an official migration tool that made a copy of the existing COM3D2 and upgraded it to COM3D2.5 while downgrading the original to ver 1.55 which was right before the whole fiasco started (long story). Be warned that it will copy everything, including mods! There was another method posted on CM discord that let you keep both COM3D2 and COM3D2.5 way more efficiently by having COM3D2.5 with only the difference of files while using some kind of symlink pointing to the system folders of the original COM3D2. Anyway, official info, if it makes any sense to you, can be found
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For your own sake stay on 2.x.x.
> Public release: Modpack R4.8
> Link: [
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