Thanks mate. Just beat it without it, which was way easier than I thought it would be. Literally only the first and last stage that requires anything other than just jumping. Still though: infinite health plus infinite stage with specific spawns is how I prefer to play these games!
Edit: Man, these games really did stagnate after Shinobi Girl. In fact, I would even say that they've regressed, especially going from Witch Girl to Kung-Fu Girl. Witch Girl only really added better art (actual doggy dongers, das cool), but didn't do anything else. I personally still preferred Shinobi Girl, mostly because of the ork having that stomach distension effect, and because threesomes weren't locked behind the gallery, even if it was just for goblins. Kung-Fu Girl just has barely anything in it, and the fact that it doesn't have the Cosplay Balls or the Cosplay Grimoires or whatever is a huge downgrade just that. Granted, this game just released with 1.0, while Shinobi Girl and Witch Girl were both updated to 2.X something, so it does have time to grow. But it's already been three years for this one to be developed, yeah? I wonder how long 2.0 will take, if it ever arrives at all.
Still funny how these games have technically looked the same ever since Angel Girl waaaaaaaaaay way back. For me, this stuff peaked at Shinobi Girl, and I'm guessing it'll stay that way for the foreseeable future. Which was first anyway, Jungle Girl or Angel Girl? Way back when I thought these games were made by the same guy, long before I found ULMF, some seven years later or something.