Re: Malise and the Machine - Public Demo Available Now!
Finished it too, after I got all the circuit boards I could open the elevator and go back to the first section of the map(demo) there I went on to fight the boss in elevator and finished it. I heard people talking about having to find where the monsters came from or something like that? Or following the robot? I forgot where he went because I was stuck so long in that maze. I don't think I ever did that, nor did I find the oil. Don't hope I missed something big there?
Honestly.... I am not really impressed where the game is going at the moment. Don't get me wrong, the art is amazing, and I like what they done with the RPG maker overhaul.... but gameplay wise.... I find it very meager, and not a lot of content. After the public demo, all there really is is 1 new enemy with H attacks and 1 without. (I do like the female enemy with armor, but kinda dissapointed she had no special skills).
What worries me the most is how the gameplay is being handled. In my humble opinion, this was just a grindfest. No more no less. Forcing the player in the same area with respawing enemies every 4 steps is, for me, not fun to play. It even could show bad game design to just give the game some length. It all started with the public demo. Good art, good enemies, good overall game. But I didn't like the puzzels there, just running around and backtracking all the time. Now its even worse, and I really don't like where it is going.
I understand a lot of work gone into story and programming, but now after the demo the real new content is quite small in my opinion...
Don't get me wrong, I don't think its a bad game. It's pretty good actually. But the way it is going, and considering how long it is in development... I don't have a good feeling about it anymore. I hope the developers can make a amazing game, and maybe I will support in the far future to get the game(pledged once now). But for now I think I'll wait it out.
PS: English is not my first language, so please don't hate too much on mistakes.
EDIT: @Rule 34, exactly my thoughts! I played almost 4 hours, 2,5 was in the maze at least.
Finished it too, after I got all the circuit boards I could open the elevator and go back to the first section of the map(demo) there I went on to fight the boss in elevator and finished it. I heard people talking about having to find where the monsters came from or something like that? Or following the robot? I forgot where he went because I was stuck so long in that maze. I don't think I ever did that, nor did I find the oil. Don't hope I missed something big there?
Honestly.... I am not really impressed where the game is going at the moment. Don't get me wrong, the art is amazing, and I like what they done with the RPG maker overhaul.... but gameplay wise.... I find it very meager, and not a lot of content. After the public demo, all there really is is 1 new enemy with H attacks and 1 without. (I do like the female enemy with armor, but kinda dissapointed she had no special skills).
What worries me the most is how the gameplay is being handled. In my humble opinion, this was just a grindfest. No more no less. Forcing the player in the same area with respawing enemies every 4 steps is, for me, not fun to play. It even could show bad game design to just give the game some length. It all started with the public demo. Good art, good enemies, good overall game. But I didn't like the puzzels there, just running around and backtracking all the time. Now its even worse, and I really don't like where it is going.
I understand a lot of work gone into story and programming, but now after the demo the real new content is quite small in my opinion...
Don't get me wrong, I don't think its a bad game. It's pretty good actually. But the way it is going, and considering how long it is in development... I don't have a good feeling about it anymore. I hope the developers can make a amazing game, and maybe I will support in the far future to get the game(pledged once now). But for now I think I'll wait it out.
PS: English is not my first language, so please don't hate too much on mistakes.
EDIT: @Rule 34, exactly my thoughts! I played almost 4 hours, 2,5 was in the maze at least.