Re: Atelier Tia : 2D Action Fighting Game [Bugs Fixed Demo-Uploaded]
I've tried it, now the game works normally.
Wow!! this game have a subtle quality!! its funny, good to play and the sprites are awesome!! i love very much the design of the city!! very well made!!
Can i suggest some things?
-Fist, make the Dive attack hit enemies fallen in the ground!!
-second, make some of the attacks unlockables after you clear a stage(as the energy ball, for example, or add more new attacks like virgin invader)
-make her orgasm animation in the animated cg quicker, that slow animation feels a bit weird
well, the game is getting awesome, consider my buy after finished
OH! you can play game with Createtextureondemand on? That's good to know.
But Createtextureondemand has a bad side, when you meet new assets like new enemy.
The game will stop semi or half second for load new assets and you can notice that while playing.
I'm not sure I can make on/off option like options.ini for non-install version or not. Will ask in Game Maker Forum.
Demo V0.03, I export as install application by mistake and now I have a way to fix because of it. Lucky by my own mistake
For Dive attack and new skill, will think about it.
i'm using windows7, 13, 4GB RAM, and 650 VGA
my 1st run is good
my 2nd run, i accidentally clicked the exe twice. Loading time is very slow, computer begin to stop responding. But after a while my PC managed to run 2 "atelier tia"s. I closed one of them and play normally with no issue with the other one
good job on the game
Hey, that's you own fault
For those who are wondering why they should support after $15 or whatever if they're going to get the game at that point, keep in mind that so many other game makers keep their Patreon going monthly for well over a few months, getting way more money for very incremental updates, and some never completing the game. Their games also don't have nearly as much work and detail put into them.
If supporting MenZ Studios for more than $15 is a problem, then just wait for the game to be released and pay the $15 once. Or, as most will likely do, wait for someone to pirate it. His last project, Virgin Invader, was a much better ACT game than even pro Japanese studios, but he didn't even come close to making enough money to make up for the amount of time and effort he put in.
He put a lot of work into making it a good game to play as well as look at, but because he wanted to be fair and only charge for the sale of the game (again, most people pirated it), he got no reward for his efforts. So now he's doing what many of the other amateur/hobbyist developers are doing with Patreon. I can't blame him for it, and I think it's more than fair given the quality of product he produces compared to other Patreon-using developers.
Thank you for understand

Game will sale on DLsite with higher price but I still need people to support on patron.
It's your choice, your own decision anyway. I can't force anyone.
I'm trying to think of higher rewards too but no idea for now. The reason are :
- Most pareons didn't have real rewards. $5 for 3rd place to get new version, $10 2nd and $20 get new version when ready.
For me $5 is enough and patrons feel more comfortable to pay. But if you give more, I'm appreciate it
- Get special sexual image each month : because I'm do everything alone. Both drawing and coding.
So if waste my time for image reward. It's better to spend time for finish the project right
- Paid $30+ for contact personally on twitter or other socials. You don't need to paid more money to get my attention.
I listen to all comments. If I think it's good for project and possible to do. I will do it.
