Re: Outbreak Games: Home Invasion Demo Released! 1/Nov/2016
The plot is great, I'm interested to see how it turns out.
I agree - I prefer a touch more interactivity in my games, even something simply with a menu screen telling me how far along everyone is (and a reason why I should be keeping an eye on it). Right now you've built the game more as an interactive story and less like a game… if that's what you as the creator want that's fine but it makes replay ability suffer once someone's learned the route through.Played it and generally i would say it's quite well done. First I would say the things that i didn't like:
*SPOILER ALERT*
-It's that you have to treat your little sister as a puppy and that there is no other development for her.
-Another thing is that it seems it will be absolutely linear, I had expected a little more interaction and not just the "choose right choice to continue".
Now for the things i liked the most:
-It seems that the characters will not just be submissive, which i like a lot, I quite liked the scene with the big sister and the towel and how you didn't have full control on her (hope you will never have).
-I quite like the characters themselves, well except the initial view i had on all of them as bitches (and not in the cute sense).
-It seems well written, but I would have liked a more in depth dialogue tree with multiple effects depending on options and the characters personality base.
The plot is great, I'm interested to see how it turns out.