Current plan is to go over the Forest Dungeon's content before moving on to the Caverns, which is the next location.
So not 100% sure on that.
Well, I understand theThat's a hard "welp!" for me, then. I feel like you could add more content like a new area and enemies before expanding the current content. Most of us know it's not a finished project (yet), so the expectation is likely more on surface-level stuff before diving deeper. Plus, I've seen you adding a ton of waifu/non-combat fun and, while I'm not opposed and definitely not complaining, I feel like it's taking too much focus away from the rest of the project.
That's just me, though. I'll probs check back in about 6-14 months when I'm sure there is something new in terms of content rather than an expansion of existing stuff.
you whatidk man I think the Forest Dungeon definitely needs a quick once-over because I'm not sure I should be farming Sofia like this.
There are a few spots in the game that allow easy xp grinds.you what
That's a hard "welp!" for me, then. I feel like you could add more content like a new area and enemies before expanding the current content. Most of us know it's not a finished project (yet), so the expectation is likely more on surface-level stuff before diving deeper. Plus, I've seen you adding a ton of waifu/non-combat fun and, while I'm not opposed and definitely not complaining, I feel like it's taking too much focus away from the rest of the project.
That's just me, though. I'll probs check back in about 6-14 months when I'm sure there is something new in terms of content rather than an expansion of existing stuff.
idk man I think the Forest Dungeon definitely needs a quick once-over because I'm not sure I should be farming Sofia like this.
The temple location and associated character updates have definitely taken far longer than I planned on.Well, I understand thewelp!point. So many patreon projects out there are either:
a) let's just fix 1-2 bugs, breaking 2-3 things in the process. Repeat ad nauseam
b) let's look like we're making new content. The engine's already broken beyond hope anyway. Repeat ad nauseam
...and there are a few serious projects which do move forward, more or less rapidly.
MGD saw it's very first huge dungeon with the temple - new concepts and mechanics, altering previous content as well. For all I see, now's the best time too look what's been done, ponder, and tackle the rest head-on. So far I'd be mostly optimistic.
"6-14 months" is a rather good estimate, since we'll get to see how the next area (the caves?) is planned. In any case, we'll have a somewhat solid, bug-free version to delve into in the meanwhile, which is quite considerate.