Any ETA on the next explorable area?
Current plan is to go over the Forest Dungeon's content before moving on to the Caverns, which is the next location.
So not 100% sure on that.
Well, I understand theThat's a hard "welp!" for me, then. I feel like you could add more content like a new area and enemies before expanding the current content. Most of us know it's not a finished project (yet), so the expectation is likely more on surface-level stuff before diving deeper. Plus, I've seen you adding a ton of waifu/non-combat fun and, while I'm not opposed and definitely not complaining, I feel like it's taking too much focus away from the rest of the project.
That's just me, though. I'll probs check back in about 6-14 months when I'm sure there is something new in terms of content rather than an expansion of existing stuff.
you whatidk man I think the Forest Dungeon definitely needs a quick once-over because I'm not sure I should be farming Sofia like this.
There are a few spots in the game that allow easy xp grinds.you what
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That's a hard "welp!" for me, then. I feel like you could add more content like a new area and enemies before expanding the current content. Most of us know it's not a finished project (yet), so the expectation is likely more on surface-level stuff before diving deeper. Plus, I've seen you adding a ton of waifu/non-combat fun and, while I'm not opposed and definitely not complaining, I feel like it's taking too much focus away from the rest of the project.
That's just me, though. I'll probs check back in about 6-14 months when I'm sure there is something new in terms of content rather than an expansion of existing stuff.
idk man I think the Forest Dungeon definitely needs a quick once-over because I'm not sure I should be farming Sofia like this.
Well, I understand thewelp!point. So many patreon projects out there are either:
a) let's just fix 1-2 bugs, breaking 2-3 things in the process. Repeat ad nauseam
b) let's look like we're making new content. The engine's already broken beyond hope anyway. Repeat ad nauseam
...and there are a few serious projects which do move forward, more or less rapidly.
MGD saw it's very first huge dungeon with the temple - new concepts and mechanics, altering previous content as well. For all I see, now's the best time too look what's been done, ponder, and tackle the rest head-on. So far I'd be mostly optimistic.
"6-14 months" is a rather good estimate, since we'll get to see how the next area (the caves?) is planned. In any case, we'll have a somewhat solid, bug-free version to delve into in the meanwhile, which is quite considerate.