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Threshold

Threshold

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New updates feel... lacking. I'd chalk that up to Venefica taking so long and adding anything more substantive while stability is still... iffy would be inviting issues. Also, no Christmas for anyone, so Threshold can work through the holidays! 😁
Yeahhh...
And I still need time off! Dx
Which I have/am taking.


I feel like some stuff like random-ish events should more focused on an intelligence check than anything else. I also think the system as it exists now kind of invites an unbelievable kind of premise where monstergirls will specifically wait for your dick, even if the threat of being rolfstomped is much greater on every visit. I'm almost expecting in-universe for the succubus ninjas and harpy tengus to unionize and demand a level cap on adventurers who explore the Willpower Temple to grind for materials (for Venefica) and eros. I don't know how many harpy tengus were I've denied the dicking to just cause I wanted to grind levels.

It works for the willpower temple and forest dungeon only because those are set areas, and I would even argue that keeping them without the explore option (or implementing an exclusive optional combat system) as they are would be better. Both dungeons, it makes little sense for certain mobs to willingly engage your character who, after their second pass and being absent x days, might be a bit stronger than before. That said, I guess you could argue that your character has them available as a kind of "sparring partner."

I think rewards are fine. Obviously, if you're like me, you grind an area until you basically one-shot everything and then move on. You make your eros and build a respectable inventory along the way, and get to repeat scenes ad infinitum. The downside is, well, becoming an unstoppable force plowing through more "moms" than Amelia Watson can in a single week. It becomes tedious to grind, too, since newer areas basically force you to. You can respec, but that only helps so much and after the first time, the guild gouges you for being such a noob that you need to manipulate your atomic structure to adapt.
Pfffft, it was not the temptation that defeated the adventueres, it was the angry monsters unionizing and setting enforced level caps to locations.
I feel like the imps would be the most likely to attempt this.

Tho I do want to try and mitigate grind as much as possible, and I think having further main locations should help with that... I think...


Shizu is tolerable during the rest stop ambushes. In her actual mini-boss fight, unless you have chosen to grind the temple until you hit level 60, will fuck you over with either her paizuri technique, or her aphrodisiac thing, or her high damage values across her and her clones. The fact that she can create her clones with zero fucking drawbacks is either a testament to how stupidly-OP the later bosses are, or how utterly stupid it is that she isn't the Demon Queen herself. Time will tell.
You're not supposed to brute force that fight tho.
A lot of crowd control options also work really well on shizu and her clones too.
Figuring out which is real without destroying a clone is also important.
Tho it is possible the damage output is too high xD
Been a while since I tested that fight.


Ancilla is okay, but between the emotionless thing, and having no real identity as an enemy (her schtick is mattresses and sleepy sex and also tons of foreplay, and also no weakness for some reason), she just feels... meh. Whenever circumstance forces me to start the game over, I dread her fight. I think the issue is that the forest dungeon doesn't have much identity to work with. The mountain temple has a somewhat consistent theme to it. even the initial mountain climb prepares you (mostly) for what's to come. In the forest (and its subsequent dungeon), there is an existing theme of chemical influence, but it never seems to take advantage of that. Ancilla feels like the embodiment of that, basically. A mish-mash of ideas in a "meh" model, given a mish-mash of traits to make up a personality.
Fair.
I blame Sofia's lazy dungeon design.

Perpetua is a shit waifu. I mean, let's go down the list:

1) She puts up flyers that imply she's tough, only to get rekt by any noob that encounters her.
2) She bars your entry to the forest dungeon, despite most characters preparing in excess to face the trials of said dungeon.
3) She tries to bar you from taking the mountain lift despite the fact that you've just proven yourself capable of even beating Ancilla.
4) She goes into the caverns and makes friends with Cthulhu's ugly half-sister, then proceeds to obstruct your progress by being chased by said abomination and involving you in her stupidity.
5) She gets roflstomped and invokes you to take pity on her stupidity EVERY. FUCKING. TIME.

She's doing her best. q.q


See, there are a few monsters like the toxic matango and Mika who would normally get the Thot Hammer slammed on them repeatedly. It's that their content is written well enough, and their models and just overall schtick is enjoyable enough to tolerate all that. Ancilla and Perpetua have neither the appealing content or models to embody enough appeal to make me forget that they need to be PURGED.
:<

Speed o' Sonic has the appeal of his hard work actually amounting to becoming an actual threat to anyone who isn't Saitama, though. Heck, I'd go as far as to say that, because OPM use Saitama as a narrative device rather than the main focus (you could argue otherwise, but we all know it's Genos), it makes every appearance by a previously-weak character becoming stronger that much more significant. Seeing a character improve over time and seek to break the proverbial "glass ceiling" of hero society is what makes OPM so good. Obviously, if a threat to Saitama exists, the series ends because that threat can basically obliterate the planet without trying. Saitama can't breathe in space, last I checked.

Perpetua improves, but we never see her get serious enough to be a threat to anyone who isn't the Saitama equivalent. She even praises the Black Knight for one-shotting her, rather than realizing she's punching way above her own weight class and deciding to become that strong through hard work. As a joke character, Speed o' Sonic works because he's working towards an impossible goal, even though he himself is a significant enough threat to anyone else. Perpetua doesn't work because she is never a threat to anyone else, and lacks the personality and determination to ever want to reach that point.

...that came off as a lot harsher than I intended. I don't want to suggest that a few characters make the game shit, either, since the rest of it is really good. I would even argue that, despite those flaws, it's one of the better hentai game projects currently.
Perpetua will have her day, eventually.



But toddler and sexy never go together and toddler and sinister don't go together either. And that's why Perpetua, to me, is what we in our schoolboy days used to call, "skip". And this brings me to your side-note here:

That is a great simile. That's probably what makes Perpetua feel ultimately wrong to me - she's written like a villain designed for a toddlers' show. It's like having Teletubbies in your porn. You just riddled it to me entirely.
I mean, she does feel childish. I was gonna compare her more to a manchild, but she's a she and...
And in regards to her being like a cartoon villain, yeah she's def kinda supposed to come off like that, very chuuni and obnoxious. I very much look forward to the main story continuing.
Prolly doesn't help she's one of the shortest charcters tho due to her only having thighs for legs. xD
Def the kind of character that people either like or hate. xD


In Venefica's defence, her content isn't bad. It's just that it took so much time away from actual development progress
How it started: this should take two weeks.
How it went: oh no this took longer than the freaking temple aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
mistakes were made.
just like the temple.


Kind of a side note, but I want more absolute anger instant-loss interactions with Holy Headpat like with Sofia. More amusing Headpat interactions in general would be pretty cool. It has the potential to be a really unique move. Heck maybe even an entire Holy skill tree for those that want to go the Paladin of Venereae route
Pfft.
well, when you first fight feng pat induces a special event on her.
Though I think lillian and/or the statue teaching a fully holy skill tree could be fun, though there's a lot of hurdles involved with that.
 

Ninja_Named_Bob

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Yeahhh...
And I still need time off! Dx
Which I have/am taking.
You definitely deserve it. Even if I come off as harsh, I haven't stopped playing. It's one of the few games I await an update to each month. I just wish you had a team who could read your mind and were also robots.

Pfffft, it was not the temptation that defeated the adventueres, it was the angry monsters unionizing and setting enforced level caps to locations.
I feel like the imps would be the most likely to attempt this.

Tho I do want to try and mitigate grind as much as possible, and I think having further main locations should help with that... I think...
The first monster union emerged following the overthrowing of Sofia, whom was frequently harassed by a busty imp named Vili. Despite multiple failures, her persistence inspired the other imps to come together under her banner. After several failures, the imps went on strike, preventing adventurers from entering the dungeon, thus crippling the interest in potential adventurers attending the school on the island, and concerning Goddess Venerae greatly. Her church shifted focused, offering aid and services for monsters if they all unionized against the then-sitting Demon Queen and overthrow her. Afterwards, the Church of the Goddess became the central seat of power to petition for the unionized monsters' various concerns, such as healthcare benefits, paid days off, paid holidays, and better living conditions.

I would have to go back, but someone mentioned that people still waiting on updates will grind for levels so that when new content comes out, the power gap has shifted enough that any challenge is negated. One of my minor gripes with crowdfunding is that it allows devs to push out content piece by piece, which in turn can be overlooked by players who will hit the level ceiling fairly quickly. You then run into an issue with asking if it's worth raising the skill ceiling and effectively "gatekeeping" the game from new players who may not have any idea what they're getting into it, or keep it as-is and anticipate your existing playerbase losing interest.

You're not supposed to brute force that fight tho.
A lot of crowd control options also work really well on shizu and her clones too.
Figuring out which is real without destroying a clone is also important.
Tho it is possible the damage output is too high xD
Been a while since I tested that fight.
Oh, the brute force part is definitely something I've learned not to do in the more difficult fights. My main issue is that you sometimes have to take turn off to heal, clear aphrodisiac, etc and meanwhile Ishizu gets 3 attacks in while creating a clone on the previous turn. If the real one had to spend a turn creating another clone, it would be fixed in terms of the everything else. Even the damage output could be mitigated by this one drawback, since the loss of one attacker significantly alters how the player approaches the fight. You could end up having a fun fight out of that rather than a frustrating experience where you are punished for not guessing correctly.

Fair.
I blame Sofia's lazy dungeon design.
I mean, Sofia's laziness actually works in terms of design in-universe. The imps could just be subordinates making the most of their situation, the matango's are a natural thing, the mimics are someone's discarded "treasures", Mika is the pet cat, Vili is the freeloader, and Ancilla has to put up with all this shit while keeping the place spotless. Oddly, I now have a respect for Ancilla.

She's doing her best. q.q
So are Team Rocket. 20+ years later, they're still harassing 10yo's for their pets.

I mean... it's a preference?

Perpetua will have her day, eventually.
Getting some real HUGE Mussolini vibes from this post.

And in regards to her being like a cartoon villain, yeah she's def kinda supposed to come off like that, very chuuni and obnoxious. I very much look forward to the main story continuing.
Prolly doesn't help she's one of the shortest charcters tho due to her only having thighs for legs. xD
Def the kind of character that people either like or hate. xD
Paraplegic waifu in my waifu battle-fuck simulator? Pump the brakes there, bud. I'm fine with inclusion, but where do we draw the line?

*Katawa Shoujo intensifies*

How it started: this should take two weeks.
How it went: oh no this took longer than the freaking temple aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
mistakes were made.
just like the temple.
Oh, fuck. That reminds of me the week-by-week progression of I think a staff sergeant working with some marines. First week, he sees potential. 12 weeks in, he's losing faith, but still trying to be positive. By week 52, he's convinced the marines under his command are so incompetent that his leadership alone has kept them from killing themselves by choking on air.

Godspeed, man.

Pfft.
well, when you first fight feng pat induces a special event on her.
Though I think lillian and/or the statue teaching a fully holy skill tree could be fun, though there's a lot of hurdles involved with that.
I think what you have now with the angel is fine. Make it based on how much you contribute to the temple so you have the choice of being Warhammer Inquisitors, or the guys from Interspecies Reviewers. Either option being available is not a downside.

Skill: Holy Fuck Instantly win the fight, do not collection XP, do not collect currency, do not go past the inn, go back to level 1 with hard mode level stats. Cannot use this skill until level 40.
A skill that is reserved exclusively for anyone who wants to one-shot Sofia. Truly, the pinnacle of lazy design. Wait...

Big brain maths and shit

Sofia is lazy
Mika is anal-obsessed
The skill makes you one-shot at the cost of your progress
Which means you would inevitably have to fight Mika again
And rebuild
THEREFORE...

Sofia is lazy
Cats are lazy
Mika is a cat
Mika is Sofia
 
OP
Threshold

Threshold

Jungle Girl
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You definitely deserve it. Even if I come off as harsh, I haven't stopped playing. It's one of the few games I await an update to each month. I just wish you had a team who could read your mind and were also robots.
♥
Ty, and I always appreciate criticism :D And I'm glad you're still enjoying the game!
And that would be a nice team to have. xD Sadly impossible. But we can dream.


The first monster union emerged following the overthrowing of Sofia, whom was frequently harassed by a busty imp named Vili. Despite multiple failures, her persistence inspired the other imps to come together under her banner. After several failures, the imps went on strike, preventing adventurers from entering the dungeon, thus crippling the interest in potential adventurers attending the school on the island, and concerning Goddess Venerae greatly. Her church shifted focused, offering aid and services for monsters if they all unionized against the then-sitting Demon Queen and overthrow her. Afterwards, the Church of the Goddess became the central seat of power to petition for the unionized monsters' various concerns, such as healthcare benefits, paid days off, paid holidays, and better living conditions.
Best I can do is a sardine per year. :D

I would have to go back, but someone mentioned that people still waiting on updates will grind for levels so that when new content comes out, the power gap has shifted enough that any challenge is negated. One of my minor gripes with crowdfunding is that it allows devs to push out content piece by piece, which in turn can be overlooked by players who will hit the level ceiling fairly quickly. You then run into an issue with asking if it's worth raising the skill ceiling and effectively "gatekeeping" the game from new players who may not have any idea what they're getting into it, or keep it as-is and anticipate your existing playerbase losing interest.
Yeah that's inevitable when im not setting like, level caps or something xD
and ive actually done way more to lower the difficulty than increase, such as adding the intro tutorial run so people dont get smashed by double elf at lvl 1.
cause really the capital will be built around the player being like, lvl 30-40? if im remembering the scale right. xD
but there are sometimes exceptions like the optional sofia fights for people interested in the game play.
And either with or post labyrinth id like to add the option for players to have enemies scale up to match them. Which might resolve some of the issue in that case. Maybe.


Oh, the brute force part is definitely something I've learned not to do in the more difficult fights. My main issue is that you sometimes have to take turn off to heal, clear aphrodisiac, etc and meanwhile Ishizu gets 3 attacks in while creating a clone on the previous turn. If the real one had to spend a turn creating another clone, it would be fixed in terms of the everything else. Even the damage output could be mitigated by this one drawback, since the loss of one attacker significantly alters how the player approaches the fight. You could end up having a fun fight out of that rather than a frustrating experience where you are punished for not guessing correctly.
Fair.
It's def a fight that i know was working good at the time i made it but some of the system changes could have def made it more difficult than intended by now.
But I'll worry about that someother time when I go to do a balance pass or something xD


I mean, Sofia's laziness actually works in terms of design in-universe. The imps could just be subordinates making the most of their situation, the matango's are a natural thing, the mimics are someone's discarded "treasures", Mika is the pet cat, Vili is the freeloader, and Ancilla has to put up with all this shit while keeping the place spotless. Oddly, I now have a respect for Ancilla.
Imps are great workers. Really.


So are Team Rocket. 20+ years later, they're still harassing 10yo's for their pets.
Least perpetua isn't trying to steal your waifu? xD

I believe in her to make more progress in her goals. Eventually.

Getting some real HUGE Mussolini vibes from this post.
lol

I mean... it's a preference?
ye xD


Paraplegic waifu in my waifu battle-fuck simulator? Pump the brakes there, bud. I'm fine with inclusion, but where do we draw the line?

*Katawa Shoujo intensifies*
Pffffttt.

Tho she technically just needs more slime to fix this issue.


Oh, fuck. That reminds of me the week-by-week progression of I think a staff sergeant working with some marines. First week, he sees potential. 12 weeks in, he's losing faith, but still trying to be positive. By week 52, he's convinced the marines under his command are so incompetent that his leadership alone has kept them from killing themselves by choking on air.

Godspeed, man.
Ty.
I think. xD

I think what you have now with the angel is fine. Make it based on how much you contribute to the temple so you have the choice of being Warhammer Inquisitors, or the guys from Interspecies Reviewers. Either option being available is not a downside.
Well, demon layer is meant to allow more of an actual hero build if you want to forgo lewd combat for thematics or fun. But it likely needs more than just a single move for that to work.

Lewd holy skills def wouldn't be from Lillian.

And I know for sure a lot of people want to fuck the angel they haven't seen yet. xD


Sofia is lazy
Cats are lazy
Mika is a cat
Mika is Sofia
Oh no, he figured it out D:
 

labov

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See, and this is probably why the imps don't really appeal to me. I get if people like fake loli stuff, but I can't see their art and not want to condescendingly pat the fuck out their heads. If Holy Headpat did damage based on the recipient's level of embarrassment, there would be an imp genocide from my side of the island.
Hmm. Honestly I never saw the Imp as a "fake loli" in any way or form. Her art is very clearly an adult's, she has normally sized boobs (oh, bikini imp is just perfect) and an overall adult stature, just lithely built. And the Imps behave, well, while not exactly normally or even humanly, definitely... not child-like.

Like the Elves, the Imps super-appeal to me because they're ultimately friendly and loveable in their own crazily hypersexual way. I don't want to headpat them so much as alternately bone them and sleep in the Imp pile at the barracks and girlfriend them. Make of my past relationships based on this what you will.

The matango, on the other hand, are uber-sluts. The normal matango are just more reserved until she charms herself (what plant doesn't have a pre-existing immunity to its own prey-attraction method?). Toxic matango is just the crazy girlfriend who pretends to listen until you let down your guard.
I'm maybe not all that hep to the jive, but I never saw matangos as all that uber-slutty. Or slutty at all. In fact, the Ambush Matango gets rather emotionally attached. And that's a big plus in my book - makes her seem more humane, for lack of a better term. And Toxic Matango ist just delightfully sexy-harmless-evil.

More importantly though: I'm not sure how much sense it makes to refer to girls as slutty in a world where gender roles are reserved, and women are supposed to be aggressors and men the virtuous damsels. Man-sels. Whatever.

:eek: So, isn't the player character the real slut in this game? :eek:

Remember to copy your original game file, etc

Gonna try a couple now.
Thanks. Though to be honest, I always run a custom-edited copy of a copy anyways. 👀

>Mari the Butterfly
Oh, cool. Someone is gonna do moth girl content better than Fen-
>Foot/leg content
HAH. I thought almost the same. "oh, buttefly girl? say that's pretty unusual." "oh, art by ADOPOLICH? Wowza." "oh, foot-focused [ARE YOU SURE YOU WANT TO CLOSE THIS TAB?]"

In Venefica's defence, her content isn't bad. It's just that it took so much time away from actual development progress
Oh ya know, so long as @Threshold enjoyed doing it, or it was something to get out of his system, it's all fine and dandy.

But, funny though it may seem in someone playing reverse rape centered porn games, I'm not a sub, not interested in sub content, not interested in humiliation, or any other aspect of the BDSM universe. So, to me venefica is just AVOID AVOID AVOID.
 

Ninja_Named_Bob

Mystic Girl
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♥
Ty, and I always appreciate criticism :D And I'm glad you're still enjoying the game!
And that would be a nice team to have. xD Sadly impossible. But we can dream.
I mean, AI have made advances in recent years. As long as the AI doesn't devolve into Kizuna, we should be seeing some self-monitoring AI that can perform subroutines to help complete a task. Then again, the AI might try to lewd itself into your game. Or learn from Sofia.

Best I can do is a sardine per year. :D
You want a Stalin? Cause that's how you get a Stalin.

Yeah that's inevitable when im not setting like, level caps or something xD
and ive actually done way more to lower the difficulty than increase, such as adding the intro tutorial run so people dont get smashed by double elf at lvl 1.
cause really the capital will be built around the player being like, lvl 30-40? if im remembering the scale right. xD
but there are sometimes exceptions like the optional sofia fights for people interested in the game play.
And either with or post labyrinth id like to add the option for players to have enemies scale up to match them. Which might resolve some of the issue in that case. Maybe.
Intro tutorial is a good idea, definitely. Level 40-ish may be a bit low for those of us who have put the time into the grind, but we'll have to see. I know right now, some of the mod content can do damage if I'm not strategic about how I handle fights. Optional Sofia is (imo) really just a grinding trap. You can beat the temple, go back, grind, and then hit the caverns (if you really wanted to). I think optional fights like that are fine; but the endgame content shouldn't consider it, either. I'm curious how you would get level-scaling to work in ren'py.

Fair.
It's def a fight that i know was working good at the time i made it but some of the system changes could have def made it more difficult than intended by now.
But I'll worry about that someother time when I go to do a balance pass or something xD
I think the changes are what affects it the most. Everyone else has some kind of drawback to certain things, yet Shizu gets off scott-free for a move. I hate to harp on the same thing, but, as a Magic: the Gathering player, using a turn to either re-establish presence or try to cripple the other guys can be the difference between losing and surviving another turn. I think if someone didn't need to make that decision, they've either pulled off a way to win, or cheated hard.

Imps are great workers. Really.


Least perpetua isn't trying to steal your waifu? xD
Next content patch: Perpetua Presents: 1,000 ways to die

I believe in her to make more progress in her goals. Eventually.
Encouragement is fine. Feeding into a delusion is problematic. Plus, slimes need to learn. XD

Pffffttt.

Tho she technically just needs more slime to fix this issue.
WAIT
Slime are liquid
Cum is liquid
Cum comes from player
Player is 70% liquid
Perpetua is where the bad ends lead!

Ty.
I think. xD
Threshold, year one: I'm sure I can finish this game within a year or so.

Threshold, year three: Just a few more bugs. Oh, and some improvements to combat.

Threshold, year ten: WHAT DO YOU WANT FROM ME? THE CAPITAL IS COMING, I SWEAR. DO YOU PEOPLE EVEN KNOW WHAT IT TAKES TO BUGFIX EVERY UPDATE? I HAVE ALTERED MY PHYSIOLOGY TO BECOME COFFEE JUST TO MAKE YOU PEOPLE HAPPY!

Well, demon layer is meant to allow more of an actual hero build if you want to forgo lewd combat for thematics or fun. But it likely needs more than just a single move for that to work.

Lewd holy skills def wouldn't be from Lillian.

And I know for sure a lot of people want to fuck the angel they haven't seen yet. xD
You underestimate the capacity for what people won't fuck. We have a celebrity around these parts whose entire appeal is to fuck their ears. I mean, I'm not one of those people, but they do exist.

I think more passives or a specialization would be relevant. You could have a handful of offensive spells that scale damage depending on how "demonic" an enemy is, and passives that basically safe-guard the player's "purity."

Oh no, he figured it out D:
Everything is relative. Even the Oni sisters.

Especially the Oni sisters.

Hmm. Honestly I never saw the Imp as a "fake loli" in any way or form. Her art is very clearly an adult's, she has normally sized boobs (oh, bikini imp is just perfect) and an overall adult stature, just lithely built. And the Imps behave, well, while not exactly normally or even humanly, definitely... not child-like.
I would highly contest that claim. She looks young, her boobs are rather small, and her hips aren't that developed. You could argue that, as a succubi, malnutrition is maybe a contributing factor, but that's it. I also wouldn't qualify her mannerisms as part of anything. Not all fake-loli characters act immaturely. It's more of cliche that they act smug and only get "childish" when things don't get their way.

Like the Elves, the Imps super-appeal to me because they're ultimately friendly and loveable in their own crazily hypersexual way. I don't want to headpat them so much as alternately bone them and sleep in the Imp pile at the barracks and girlfriend them. Make of my past relationships based on this what you will.


I mean, I can't judge? Most of my relationships end after a month despite months of build-up. I'm like the Steven Moffat of relationships. Great build-up, terrible payoff.

I'm maybe not all that hep to the jive, but I never saw matangos as all that uber-slutty. Or slutty at all. In fact, the Ambush Matango gets rather emotionally attached. And that's a big plus in my book - makes her seem more humane, for lack of a better term. And Toxic Matango ist just delightfully sexy-harmless-evil.
Her getting "emotionally-attached" is more a reactive outcome of her spores affecting her than any emotional investment. She's probably suffering from an over-exposure to her own spores, which inhibits her congnitive functions significantly, so even a seemingly-coherent idea is muddle by the surplus of sexual desires distracting her. If you want an example of what she would be like sans the spore exposure, look at the harpy tengu. They sing you into submission and ride you into exhaustion, but don't mistake that for "emotional attachment." You are fulfilling a role to them, and their singing is a means to that ends. Once it's done, if they could permanently spirit you away to their nest, they would.

The toxic matango actually attempts to brainwash you into being a matango-obsessed stud. It's a hot scene, for sure, but it also very much indicates the dangers of spore-immune matangos.

More importantly though: I'm not sure how much sense it makes to refer to girls as slutty in a world where gender roles are reserved, and women are supposed to be aggressors and men the virtuous damsels. Man-sels. Whatever.
Reverse-rape (dumbest fucking term ever) isn't a new concept, and it's certainly not the construct of someone's perversion. Femdom as a concept has existed since man first conceptualized. Its emphasis in monster-girl games is a given, since the whole point is for a powerful, dominant woman to take advantage of a weaker male. It's more up to the women to decide for themselves how they choose to go about applying their authority. For example, I wouldn't call Sofia an outright slut. She's not eager to fuck you or suck your dick. At the same time, Mika and, say, Feng would absolutely qualify. There first encounters are fucking you from the get-go, regardless if you're wilfull or not.

:eek: So, isn't the player character the real slut in this game? :eek:


It's "optional" to be lewd with everyone, insofar as actual penetration goes. Threshold noted above that the option to DEUS VULT through the game would require more content, so that might not be the case?

Thanks. Though to be honest, I always run a custom-edited copy of a copy anyways. 👀
Seems excessive, but to each their own.

HAH. I thought almost the same. "oh, buttefly girl? say that's pretty unusual." "oh, art by ADOPOLICH? Wowza." "oh, foot-focused [ARE YOU SURE YOU WANT TO CLOSE THIS TAB?]"
It's like the "ugly bastard" tag on a doujinshi. You may as well have set the finished work on fire and retired.

Oh ya know, so long as @Threshold enjoyed doing it, or it was something to get out of his system, it's all fine and dandy.

But, funny though it may seem in someone playing reverse rape centered porn games, I'm not a sub, not interested in sub content, not interested in humiliation, or any other aspect of the BDSM universe. So, to me venefica is just AVOID AVOID AVOID.
99% of the game is malesub/femdom/reverse-rape content. The BDSM content is minimal, if any. Humiliation is also iffy, though I can see maybe Mika and the manticore handling those. And Shizu's stuff.
 

Razeluxe

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I'm starting to feel like I'm the only one that likes the little red slime girl. :c
 
OP
Threshold

Threshold

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HAH. I thought almost the same. "oh, buttefly girl? say that's pretty unusual." "oh, art by ADOPOLICH? Wowza." "oh, foot-focused [ARE YOU SURE YOU WANT TO CLOSE THIS TAB?]"
It's like the "ugly bastard" tag on a doujinshi. You may as well have set the finished work on fire and retired.
ADOPOLICH is a femdom artist so feet isn't a big shock there.

And you just need to learn to embrace the steppy. >: D


Oh ya know, so long as @Threshold enjoyed doing it, or it was something to get out of his system, it's all fine and dandy.
I do like her, but it def has been a tad bit of a spiral.

But, funny though it may seem in someone playing reverse rape centered porn games, I'm not a sub, not interested in sub content, not interested in humiliation, or any other aspect of the BDSM universe. So, to me venefica is just AVOID AVOID AVOID.
Hahaha.
Yeah she's def not for you then.


I'm curious how you would get level-scaling to work in ren'py.
Same way I make everything work in MGD, python code. xD
And a gratuitous application of effort, math, and doing things till they work.
Then you can fight the lvl 100 elf of your dreams.



I think the changes are what affects it the most. Everyone else has some kind of drawback to certain things, yet Shizu gets off scott-free for a move. I hate to harp on the same thing, but, as a Magic: the Gathering player, using a turn to either re-establish presence or try to cripple the other guys can be the difference between losing and surviving another turn. I think if someone didn't need to make that decision, they've either pulled off a way to win, or cheated hard.
Restraints, sleeps and stuns are her general weakness. But not all builds can really capitalize on this.
Anylyze can help you figure out which is the real one to focus, but that takes three turns at most.
But her damage may be at 'lol no' levels xD
I do know some bugs with her AI also got fixed recently too, so she may be even harder to deal with now.


Encouragement is fine. Feeding into a delusion is problematic. Plus, slimes need to learn. XD
Sleim smrt. Will conquer planet.


Threshold, year one: I'm sure I can finish this game within a year or so.

Threshold, year three: Just a few more bugs. Oh, and some improvements to combat.

Threshold, year ten: WHAT DO YOU WANT FROM ME? THE CAPITAL IS COMING, I SWEAR. DO YOU PEOPLE EVEN KNOW WHAT IT TAKES TO BUGFIX EVERY UPDATE? I HAVE ALTERED MY PHYSIOLOGY TO BECOME COFFEE JUST TO MAKE YOU PEOPLE HAPPY!
Lol.
Coffee slime.
That or become a lich and remove my need for sleeping and eating.
And yeah, bugs. 2 weeks of basically just bug fixing isn't really fun for anyone involved. xD


You underestimate the capacity for what people won't fuck. We have a celebrity around these parts whose entire appeal is to fuck their ears. I mean, I'm not one of those people, but they do exist.
So you dont want to fuck Mika's ear pussy? 🤔


I think more passives or a specialization would be relevant. You could have a handful of offensive spells that scale damage depending on how "demonic" an enemy is, and passives that basically safe-guard the player's "purity."
Perk type bonuses are a lot easier to add generally, cause they dont cause nth degree dialogue.
or skills similar to others where i can just carry some existing lines over.
Tho sometimes I wonder if all those dialogue lines are actually appreciated sometimes xD
How much is too many, how little is too little...

And the only reason you want to safe guard your purity is so you can get seduced out of it i bet. : P


I'm starting to feel like I'm the only one that likes the little red slime girl. :c
She's actually pretty popular overall.
Though I think most people like her for the antics over wanting to plow her.
 

Tenma

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I'm fine with level scaling, so long as we can turn it off. I have some bad memories of going around in power armor in Fallout 3 and having my health chunked by hillbillies with shotguns in Point Lookout.
 

Ninja_Named_Bob

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I'm starting to feel like I'm the only one that likes the little red slime girl. :c
We all have our dirty little secrets.

ADOPOLICH is a femdom artist so feet isn't a big shock there.

And you just need to learn to embrace the steppy. >: D
As a deviant, I resent the implication that I must embrace something without humping it. I mean...

Same way I make everything work in MGD, python code. xD
And a gratuitous application of effort, math, and doing things till they work.
Then you can fight the lvl 100 elf of your dreams.
Bugtesters: Hey, Threshold, there are a few bugs. Any idea how to fix them?

Threshold:

Restraints, sleeps and stuns are her general weakness. But not all builds can really capitalize on this.
Anylyze can help you figure out which is the real one to focus, but that takes three turns at most.
But her damage may be at 'lol no' levels xD
I do know some bugs with her AI also got fixed recently too, so she may be even harder to deal with now.
Sofia got fucked by sleep status and demon layer combo. I'm curious with the current sleep status system, how much that has changed. Can I still cheese Sofia with sleep+demon layer?

The issue with restraints, sleeps, and stuns, is that she still gets a 2-3 turn advantage in terms of damage. Not to mention, her AI spams the shit out of temptation and aphrodisiac attacks. At least, that was the case the last time I played. I found, ironically, that save-scumming and brute-forcing with demon layer was the path to victory. Inflicting any kind of status effects was a gamble too great to warrant attempting. I know prior to the Venfica dump, she was more manageable. Must be that chocolate bunny being a nuisance everywhere.

Sleim smrt. Will conquer planet.
Who wins: One dumb slime, or the EXTERMINATUS?

Lol.
Coffee slime.
That or become a lich and remove my need for sleeping and eating.
And yeah, bugs. 2 weeks of basically just bug fixing isn't really fun for anyone involved. xD
My worst bug recently was trying to figure out why Lust Grimm shit the bed on loss scenes, trying to re-download the game file, and bashing my head against a wall as the unicode for the file tried to find characters in CANADIAN ENGLISH that only exist in Japanese. I was thankful that someone on f95zone had made a redux of the game. And simultaneously saddened that I didn't go searching for it instead.

So you dont want to fuck Mika's ear pussy? 🤔
There are only a few squishy parts I want my dick touching. The ear canals and brain are not on that list.

Perk type bonuses are a lot easier to add generally, cause they dont cause nth degree dialogue.
or skills similar to others where i can just carry some existing lines over.
Tho sometimes I wonder if all those dialogue lines are actually appreciated sometimes xD
How much is too many, how little is too little...
The eternal struggle of a writer, indeed. Do you add so much description that a cat could visualize your story? Or so little that imagination needs to be paid overtime? I think what you're doing now is fine, sans the bad ends we all talked about so long ago. Even then, Lust Grimm got away with not doing these 100%, so you could, too. I think in terms of "Holy" and "Divine" skills, they ought to be passive. I don't imagine a Goddess would encourage lewd behavior among her devout followers, so the ability to buff evasion and defence might be of more benefit to those types.

And the only reason you want to safe guard your purity is so you can get seduced out of it i bet. : P
I have only one waifu in the tier list for a reason. When this is all over, willpower temple gonna need a new boss for frozen room. 😋

She's actually pretty popular overall.
Though I think most people like her for the antics over wanting to plow her.
I don't mind her, but her antics feel childish and having to fight Cthulhu's ugly sister because of her was... not fun. lol

I'm fine with level scaling, so long as we can turn it off. I have some bad memories of going around in power armor in Fallout 3 and having my health chunked by hillbillies with shotguns in Point Lookout.
I mean, that's pretty par for the course in terms of hillbillies with shotguns. Just be thankful Fallout 3 didn't have a surplus of Florida men.
 
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Threshold

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v23.6 Is now out, after way too long. Includes the end to the Venefica/Elly Quest, Amber's revised art, new backgrounds for the church and Sofia's room, as well as a bunch more assorted stuff.

Feel free to murder me for how atrociously long this took. : D
 
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Ranos

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v22.6 Is now out, after way too long. Includes the end to the Venefica/Elly Quest, Amber's revised art, new backgrounds for the church and Sofia's room, as well as a bunch more assorted stuff.

Feel free to murder me for how atrociously long this took. : D
Can we send a army of monster girls to suck you dry attack you instead? That way you'd be able to go out banging. Heh.
 

Strange

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Feel free to murder me for how atrociously long this took. : D
No, murder the bunny!
if you do doubt your courage or your strength, come no further, for Venenefica awaits you all with nasty, big, cavities-riddled teeth.
Yet Threshold emerged victorious!


Looking forward the next area, now that she is finally out of the way (y) Keep it up!
 

someonebored

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Folks, I have a question: is it possible to transfer (and keep using) a save from the PC/Windows version on the Android one? If yes, what do I need to do? I ask because I have a PC with Windows 7 (32 bit), at first — when I tried to launch "MonGirlDreams-32.exe", I've received an error about this missing .dll file:

- api-ms-win-crt-convert-l1-1-0.dll

No biggie, I thought, downloaded it+registered it with commands prompt; the game still doesn't start because it can't find some access point (translating from Italian, sorry) in the .dll file. Also, I must say my antivirus picked up a virus in MonGirlDreams-32.exe, believing it to be a false positive I chose to trust that file, but yeah, putting this out there.
 
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Threshold

Threshold

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v23.6a is now out for bug fixing and some other assorted things.


Folks, I have a question: is it possible to transfer (and keep using) a save from the PC/Windows version on the Android one? If yes, what do I need to do? I ask because I have a PC with Windows 7 (32 bit), at first — when I tried to launch "MonGirlDreams-32.exe", I've received an error about this missing .dll file:

- api-ms-win-crt-convert-l1-1-0.dll

No biggie, I thought, downloaded it+registered it with commands prompt; the game still doesn't start because it can't find some access point (translating from Italian, sorry) in the .dll file. Also, I must say my antivirus picked up a virus in MonGirlDreams-32.exe, believing it to be a false positive I chose to trust that file, but yeah, putting this out there.
It should be if you use file explorer to move the save files in?

but try launching the other exe in the folder first and see if that works? Cause renpy did some big updates when this was being worked on that caused some weird thingys.
 

someonebored

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v23.6a is now out for bug fixing and some other assorted things.



It should be if you use file explorer to move the save files in?

but try launching the other exe in the folder first and see if that works? Cause renpy did some big updates when this was being worked on that caused some weird thingys.
Thanks for the reply. The other .exe is for 64 bit OS, I have the 32 bit version. Damn Ren'py, I've been looking forward to experience the conclusion to Venefica's quest and I can no longer play, fantastic. I'd rather not play the Android version, if I can avoid it, my smartphone's screen is small. Oh, well, at worst I'll put this on hiatus until I get a new computer.
 
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Threshold

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v23.7 is now out for Tabitha and Bubble Slime art, both by Jiffic, as well as an assortment of other edits and fixes.
Edit: v23.7a -Fixed a bug where Tabitha tripping broke one of her menus.

Gradually getting caught up on the back log...


Thanks for the reply. The other .exe is for 64 bit OS, I have the 32 bit version. Damn Ren'py, I've been looking forward to experience the conclusion to Venefica's quest and I can no longer play, fantastic. I'd rather not play the Android version, if I can avoid it, my smartphone's screen is small. Oh, well, at worst I'll put this on hiatus until I get a new computer.
That's strange... At least one of the two exe's that come with it should work fine. :unsure:
 
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Strange

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Edit: v23.7a -Fixed a bug where Tabitha tripping broke one of her menus.
The 4th wall-breaking big booty joke was appreciated. You'll make Tabitha cry, though. :LOL:
Keep it up! (the changelog jokes as well!)
 

someonebored

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That's strange... At least one of the two exe's that come with it should work fine. :unsure:
Maybe my OS is a bit too old? I moved to Windows 7, I have upgraded MGD from version 23.5a (which still worked on Windows Vista, for the record, but Ren'py's engine wasn't yet updated, back then, there was just a single .exe). The message about the missing .dll file surprised me, I mean, I understand it missing from something like Vista, but I thought Windows 7 could still "work".
 

Strange

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Maybe my OS is a bit too old?
From another place:
Threshold said:
There's a line in script.rpy: define config.gl2 = True
Set this to False and your game will run, the experimental appearance shifty thing will break, but that's not exactly important atm.
You should be able to do this with just the basic .txt editor.
It's from a newer feature from renpy that they're still updating, so I'm not shocked that some people are having issues with it.
I just thought it'd make the feature not work, and not stop the game from running entirely on some thingy.
Dunno if that works, I didn't even try the new version yet. I just went to check Tabitha's art in the files :love:
 
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