Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659
A short guide on elements:
There are three physical attack types in the game. Physical attacks consist of the usual Bludgeoning/Piercing/Slashing combo.
It is generally hard to predict which monster is weak against which physical type. You have to guess based on their physical appearance. Generally, well-armored enemies tend to have resistance to all physical elements. Non-corporeal enemies, like most ghosts, are even more strongly resistant (the balloon ghost is weak against Piercing though). Fragile monsters that look like pots, bottles, or the may be weak against Bludgeoning. Blobby/Balloon-like enemies may sometimes be weak against Piercing. Ropey/Viney enemies are sometimes weak against slashing.
There are three nature elements: Fire, Electric, and Ice. Fire is weak against Lightning (not Ice), Electric is weak against Ice, and Ice is weak against Fire. The pattern is more consistent here compared to the physical elements, but they may be some exceptions as you move up the levels(some nature elemental-using monsters are resistant to all elements).
Ice attacks also have a chance of freezing the enemy, while Electric has a chance of shocking them. Both prevent them from acting until the end of the current round (so if they move first, shock/freeze would have no effect since they get unshocked/defrosted before their next turn).
Some Fire monsters may resist Ice.
Plant monsters are usually weak against fire OR ice (and sometimes resistant to the opposite element). Wet, sappy viney plants are usually resistant against fire and weak against ice. Dry, leafy plants are usually the opposite.
Some undead are weak against fire. The more fiery kind of undead tend to invert this and are resistant against fire but weak against ice.
There are a few more elements.
Exorcism counters tentacle monsters, so they are almost always weak against the Exorcism element. Females tend to be resistant instead.
Likewise, almost all female monsters (and female humans) are weak against Tentacle element attacks. Male monsters (even non-tentacle monsters) are usually resistant. There are a few exceptions—female tentacle monsters act like their male counterparts, for example, and are resistant to Tentacle but weak against Exorcism.
Darkness and Light form another opposing pair. Darkness-aligned monsters are almost always resistant against Darkness and weak against Light, while the opposite holds true for Light-aligned ones.
Undead are usually weak against Light. Quite a few number of tentacle monsters are also weak against Light.
There are three more special elements:
Star and Void (literally Starry Sky and Dark Sky) attacks can be considered 'non-elemental', in the sense that no enemies are weak or strong against them.
Holy Water attacks usually involve spilling bodily fluids (or coolant fluid, in the case of a robot). They deal very little damage to most monsters (they don't appear to resist the damage type, but the base damage for such attacks is very low), but MASSIVE damage to undead.