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RPG RPG Maker Loli [Tsukinomizu Project] 苗床デモンズグラウンド ~奈落の孕姫~ / Naedoko Demon's Ground (RJ165659 / RE165659)


chloraphorae

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Hmm... I can't seem to locate the last yellow crystal and I'm tired of running and re-searching everywhere (except wherever the crystal is obviously). Did that about 5 times so screw it. Can anyone tell me the locations of the crystals? Unless there's a lockpick skill? I can't enter the small building with the stone door in the knight town, nor the two gates in the "knight mass" headquarters.
 

Kyle8910

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Hmm... I can't seem to locate the last yellow crystal and I'm tired of running and re-searching everywhere (except wherever the crystal is obviously). Did that about 5 times so screw it. Can anyone tell me the locations of the crystals? Unless there's a lockpick skill? I can't enter the small building with the stone door in the knight town, nor the two gates in the "knight mass" headquarters.
The yellow crystals being the ones you purify I assume. There are 10 total... maybe if you listed the ones you do know of I can point out where you missed one.

1 - hard to miss. Get the fairy bell here. 2nd city, top right.
2 - Down the well in said city.
3, 4, 5 - all 3 found in dungeon you need milking to get in.
6 - In the forest leading to the knight city. at the end, south.
7 - At the end of the fire level. Knight dungeons. Can activate mine-cart shortcut here.
8 - Inside the worm. Middle of path to boss. Have to warp to stage later.
9 - Fairy village.
10 - Path to final forest. Above elevator to the sun.


I don't think you can enter those buildings. They are something of a joke where she complains that all residents should let her in. Far as I know.
 

nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Hmm... I can't seem to locate the last yellow crystal and I'm tired of running and re-searching everywhere (except wherever the crystal is obviously). Did that about 5 times so screw it. Can anyone tell me the locations of the crystals? Unless there's a lockpick skill? I can't enter the small building with the stone door in the knight town, nor the two gates in the "knight mass" headquarters.
That's just the storeroom. It has phat loot inside.

Accessing it requires you to talk to a "humming Bearer Princess" at the messhall in the guardhouse (directly to the northwest of the building with the stone door) down at the lowest most floor of the knights' First Residential Area.

She'll tell you about a rare instrument inside that member of the knights can try playing if they want. You'll need to get the key from the person on duty though.

Check the duty roster near the entrance of the guardhouse. You'll find out that a demon is on duty. Talk to the "Female Demon with a Scythe" outside at the double gates to the entrance of the Residential Area. She'll give you the key and asks you to return it when you're done.

Naturally you're gonna loot the whole place like the d̶i̶r̶t̶y̶ ̶t̶h̶i̶e̶f̶ RPG protagonist you are.

Man, their security sucks. Other highlights include being still able to walk around town after getting captured, stuffed into prison, and then escaping. And this can be done possibly after having your face starred on the tavern's porno show broadcasted outside, so really, they suck.

(Remember, you're supposed to be under disguise in enemy territory, and your cover is just about blown wide open.)

I don't think you can enter those buildings. They are something of a joke where she complains that all residents should let her in. Far as I know.
You're thinking of the rooms carved onto the rocky wall at the north side with the blue doors. Those are just barracks/sleeping quarters.

Eliza's will just say, "It'll be troublesome if I raise a fuss, hmm. Let's not go into other people's houses for now."

I think something's wrong with your machine translator.
 
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Kyle8910

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

You're thinking of the rooms carved onto the rocky wall at the north side with the blue doors. Those are just barracks/sleeping quarters.

Eliza's will just say, "It'll be troublesome if I raise a fuss, hmm. Let's not go into other people's houses for now."

I think something's wrong with your machine translator.
Lol, nah, I just said that from memory. Reason I though it was a joke is because of what you just said. "Let's not go into other people's houses for now". I see that as funny cause she realizes what a dirty thief she is. It is possible I could update my translator though. Are you saying what you use translates those sentences that cleanly?

Mine looks like: "【[Eriza]】"It is troublesome when becoming an uproar. It is made not to enter person's house and the Then, I will. ""



Thanks for the tip about the warehouse! That leaves 3 souvenirs left. If you have any hints where those last ones are, please share. #30,38, and 39.
 
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chloraphorae

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

The yellow crystals being the ones you purify I assume. There are 10 total... maybe if you listed the ones you do know of I can point out where you missed one.

1 - hard to miss. Get the fairy bell here. 2nd city, top right.
2 - Down the well in said city.
3, 4, 5 - all 3 found in dungeon you need milking to get in.
6 - In the forest leading to the knight city. at the end, south.
7 - At the end of the fire level. Knight dungeons. Can activate mine-cart shortcut here.
8 - Inside the worm. Middle of path to boss. Have to warp to stage later.
9 - Fairy village.
10 - Path to final forest. Above elevator to the sun.


I don't think you can enter those buildings. They are something of a joke where she complains that all residents should let her in. Far as I know.

Thank you so much. I kept missing the one in the well. I did the well before I got Bell, so I overlooked it, I guess.
 

nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Lol, nah, I just said that from memory. Reason I though it was a joke is because of what you just said. "Let's not go into other people's houses for now". I see that as funny cause she realizes what a dirty thief she is. It is possible I could update my translator though. Are you saying what you use translates those sentences that cleanly?
S̶u̶r̶e̶,̶ ̶I̶'̶m̶ ̶u̶s̶i̶n̶g̶ ̶M̶e̶a̶t̶b̶a̶g̶ ̶T̶r̶a̶n̶s̶l̶a̶t̶o̶r̶ ̶v̶e̶r̶N̶_̶N̶e̶s̶c̶i̶o̶ ̶

I can read Japanese.

Thanks for the tip about the warehouse! That leaves 3 souvenirs left. If you have any hints where those last ones are, please share. #30,38, and 39.
#30: Slimy Oct 「ヌルヌルオクト」. Outside the Foundry (AKA Food Factory, AKA the 'lava' stage), before you're swallowed by the giant sandworm. IIRC, it's the 4th or 5th map after the Milestone (the red/green wayportal stone you use to teleport). Trigger one of the traps intentionally (they don't deal any damage anyway since they shrivel up immediately in the blazing artificial sunlight.

#38: Rustling Paper 「かさかさの紙」. Knights Headquarters, SW room, in a wooden chest.

#39: Red Coral Ornament 「赤珊瑚の飾り」, Bearer Princess Hot Spring, Guest Rooms (the northernmost room where you find the White Witch who gives you the Beauty Treatment Ticket so that Eliza is able to lactate and get past the critical-damage dealing traps blocking the way). You'll find a "Little Snow Spirit" (he looks like a Will-o'-the-wisp) at the SE section who wants to eat some "snow from back home". Bring Snow-tan (Monster #40) over in your party to give him some snow, and you'll get the ornament.
 

Kyle8910

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Excellent! Thank you for those directions. As a completionist, it just bugged me that I could not find those last things.

Full save attached.
 

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nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

A short guide on elements:

There are three physical attack types in the game. Physical attacks consist of the usual Bludgeoning/Piercing/Slashing combo.

It is generally hard to predict which monster is weak against which physical type. You have to guess based on their physical appearance. Generally, well-armored enemies tend to have resistance to all physical elements. Non-corporeal enemies, like most ghosts, are even more strongly resistant (the balloon ghost is weak against Piercing though). Fragile monsters that look like pots, bottles, or the may be weak against Bludgeoning. Blobby/Balloon-like enemies may sometimes be weak against Piercing. Ropey/Viney enemies are sometimes weak against slashing.

There are three nature elements: Fire, Electric, and Ice. Fire is weak against Lightning (not Ice), Electric is weak against Ice, and Ice is weak against Fire. The pattern is more consistent here compared to the physical elements, but they may be some exceptions as you move up the levels(some nature elemental-using monsters are resistant to all elements).

Ice attacks also have a chance of freezing the enemy, while Electric has a chance of shocking them. Both prevent them from acting until the end of the current round (so if they move first, shock/freeze would have no effect since they get unshocked/defrosted before their next turn).

Some Fire monsters may resist Ice.

Plant monsters are usually weak against fire OR ice (and sometimes resistant to the opposite element). Wet, sappy viney plants are usually resistant against fire and weak against ice. Dry, leafy plants are usually the opposite.

Some undead are weak against fire. The more fiery kind of undead tend to invert this and are resistant against fire but weak against ice.

There are a few more elements.

Exorcism counters tentacle monsters, so they are almost always weak against the Exorcism element. Females tend to be resistant instead.

Likewise, almost all female monsters (and female humans) are weak against Tentacle element attacks. Male monsters (even non-tentacle monsters) are usually resistant. There are a few exceptions—female tentacle monsters act like their male counterparts, for example, and are resistant to Tentacle but weak against Exorcism.

Darkness and Light form another opposing pair. Darkness-aligned monsters are almost always resistant against Darkness and weak against Light, while the opposite holds true for Light-aligned ones.

Undead are usually weak against Light. Quite a few number of tentacle monsters are also weak against Light.

There are three more special elements:

Star and Void (literally Starry Sky and Dark Sky) attacks can be considered 'non-elemental', in the sense that no enemies are weak or strong against them.

Holy Water attacks usually involve spilling bodily fluids (or coolant fluid, in the case of a robot). They deal very little damage to most monsters (they don't appear to resist the damage type, but the base damage for such attacks is very low), but MASSIVE damage to undead.
 

itsaraofgod

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

I don't know why, but I can't dive in a small room after blue hair girl rape me and I've swimming suit.
 

nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

I don't know why, but I can't dive in a small room after blue hair girl rape me and I've swimming suit.
You need to wear the "Swimsuit" (it looks like a modified school swimsuit), which is a proper, functional swimsuit instead of the others which are good only for taking erotic pictures.

To get it, sacrifice (abyssalize) Mud Diver (Monster #10), after she reaches level 13.

To get the Mud Diver lay a "small muddy egg" (the 3rd egg on the 1st row) while using the "thick tentacle fluid" (it's a girl monster, so it requires that. Otherwise you''ll just get a tentacle-infested Muk instead.)
 
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itsaraofgod

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

You need to wear the "Swimsuit" (it looks like a modified school swimsuit), which is a proper, functional swimsuit instead of the others which are good only for taking erotic pictures.

To get it, sacrifice (abyssalize) Mud Diver (Monster #10), after she reaches level 13.

To get the Mud Diver lay a "small muddy egg" (the 3rd egg on the 1st row) while using the "thick tentacle fluid" (it's a girl monster, so it requires that. Otherwise you''ll just get a tentacle-infested Muk instead.)
I'm wearing swimsuit that look like school swimsuit, but i can't dive. what should I do after I dive btw?
 

nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

I'm wearing swimsuit that look like school swimsuit, but i can't dive. what should I do after I dive btw?
Oh, the shallow pool in the back can only be dived in once. The whole business with Toto is just a side quest after you meet her once. It does unlock another sidequest though, where you can trade in monster knowledge (the number of monsters you have unlocked for your party) for some items.

To clear this part of the main story, you're supposed to go to the pier/kickboard to the right side of the map (where you first met Toto, or the blue girl) and interact with it while having Sharhuagin (Monster #21) in your party. He''ll dive into the lake and catch a fish for you. Take the fish back to Jardo (loli brunette with the car ear hat) at the campfire, and she'll use the bones to exorcise some of the ghosts blocking the path to the tower.
 

bonebaby

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

About the tower.... I've bounced around teleporting within the tower for about 30 minutes and I don't seem to be able to figure out how to progress... Do I need something specific, or a certain party configuration?

-BB
 

Kyle8910

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

Oh, the shallow pool in the back can only be dived in once. The whole business with Toto is just a side quest after you meet her once. It does unlock another sidequest though, where you can trade in monster knowledge (the number of monsters you have unlocked for your party) for some items.
You also get a monster from her if you collect more monsters. The complete collection gets a final reward, but it's not that amazing.
 

Kyle8910

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

About the tower.... I've bounced around teleporting within the tower for about 30 minutes and I don't seem to be able to figure out how to progress... Do I need something specific, or a certain party configuration?

-BB
If I remember correctly, you need to find the first set of 4 teleporters then take the north east port. It should lead to another set of 4. The north west port should be right.

Hope it helps
 

nnescio

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

About the tower.... I've bounced around teleporting within the tower for about 30 minutes and I don't seem to be able to figure out how to progress... Do I need something specific, or a certain party configuration?

-BB
Which part of the tower? The one with robots or the one with ghosts?
 

bonebaby

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

If I remember correctly, you need to find the first set of 4 teleporters then take the north east port. It should lead to another set of 4. The north west port should be right.

Hope it helps
You were right, thanks for the help! Don't know how I missed it, thought I tried every one of those damn teleporters!

-BB
 

rtkamb

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

I just cracked 25 hours played on this game. Amazing! By far the most enjoyment I have ever had playing a h-game or rpg maker game.

Gotta catch 'em all.
 

kissofthehell

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Re: 苗床デモンズグラウンド ~奈落の孕姫~ RJ165659

How does exactly this game play out? Based on the images you see you breed monsters or somehting? They help in fights or ?
 
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