FULL UPDATE LOG / 更新內容一覽
New Content:
★ New main character for Chapter 5: Stanga
(VA:
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★New H-Event for Rezia, Skewer and Stanga.
・Background added for several H-Event for main characters.
(ALL H-Event for main characters are scheduled to have backgrounds)
・New CG added to Rezia's event in Chapter 2.
・26 new life-changing advices from Doroelle, from battle hints to boss walkthroughs.
★ New Monster Girls added to the Labyrinth:
Hive Slime (VA:
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Succubus Queen (VA:
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Sage (VA:
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Valkyrie (VA:
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Commander (VA:
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Zombie (VA: Hotaru Kamiari)
★ Difficulty Selection added.
You can now choose between EASY MODE and NORMAL MODE when starting a new game.
Difficulty settings are still in development, and is subjected to change in future versions.
Please note that currently you CANNOT change the difficulty in-game.
★ New Boss in Chapter 4.
★ New stages in Chapter 5.
・16 new weapons and Skills.
・6 new weapons, Skills and materials from Monster Girls.
(Hive Slime, Succubus Queen, Sage, Valkyrie, Commander, Zombie)
・14 new accessories.
・12 new items.
・5 new materials.
・18 new memories.
・2 new map objects.
Balance Adjustments:
・Adjustments on Skills:
> Flame Strike: Skill redesigned with new attributes.
> Snake's Gaze: Area changed. SP cost increased.
> Cyclone: Changed to multi-hit. Damage increased.
> Vigor Uplift: Duration and Durability cost increased. SP cost when leveling up decreased.
> Windrush Armor: SP cost increased. Duration during low level increased.
> Shadowdash: Damage increased. Durability cost decreased.
> Avalanche Crash: Damageincreased. Jump distance will now increase when leveling up. Decrease in Durability when in max level cancelled.
> Jump Strike: Damage when leveling up increased. Durability cost and SP cost will now increase when leveling up.
> Cutthroat: Chance to inflict Mute decreased.
> Burst Strike: Chance to inflict Stun decreased. Duration and Durability cost when leveling up tweaked.
> Burning Cross: SP cost and Durability cost when leveling up increased.
> Strike Of Fury, Purple Star Meteorite: SP cost increased.
> Chilling Attack: Damage type changed to Weapon Damage. Damagedecreased. Chance to inflict Drain.
> Hit And Run: Prediction added. You now can' t use this Skill to jump over walls and obstacles.
> Burn Strike: Damage increased.
> Gliding Shot: Damage increased. SP cost decreased.
> Marine Slash: SP cost decreased. Damage when leveling up increased.
> Valiant Slash: SP cost decreased. Damage when leveling up increased. Chance to inflict Stun increased.
> Lightning Shower: Damage when leveling up decreased. SP cost and Durability cost increased.
> Tornado Strike: SP cost and Durability cost increased. Damage when leveling up decreased.
> Potion Propulsion: Chance to inflict status ailments when leveling up decreased.
> Hypnosis: Chance to inflict status ailments decreased. SP cost when in max level increased. Decrease in Durability when in max level cancelled.
> Ice Arrow, Ice Arrow, Thunderflash, Tornado Blade: SP cost increased.
> Dark Shield, Aqua Shield, Wind Spirit Shield, Fire Charge, Lightning Charge, Flood Convergence, Cyclone Charge: Duration decreased. SP cost when leveling up increased.
> Cursed Sword Charge: Damage increased. Erosion cost decreased.
> Cursed Sword Armor: Damage increased. You now won' t cost extra Erosion when attacking.
・Adjustments on items:
> Poison Fang: Requirement for forging changed to the following: Tenacity 7, Magic 4. Original chance to inflict Poison increased to 25%. Original Durability increased to 28.
> Flame Hunting Knife: Requirement for forging changed to the following: Magic 5.
> Strengthening Stone: Requirement for forging changed to the following: Tenacity 2, Magic 9.
> Magic Stone: Requirement for forging changed to the following: Magic 3.
>Magic Crystal: Requirement for forging changed to the following: Magic 7.
> Pitcher's Ring: Additional effect added: Damage throwing weapons & materials +10%.
(No effect on your previously obtained accessories)
> Beast Claw Necklace, Church Necklace, Windtalker Earrings, Thermal Bracelet: Original effects buffed.
> Potions and ores regarding status ailments: Additional effects tweaked.
> Elemental stones: Damage when used directly increased.
・Increase/decrease for HP an SP every turn when inflicted with Excited, Drain and Regeneration changed to 5% of respective max value.
・Excited state will now regenerate 3 additional SP.
・Defense influence when inflicted with Fragile nerfed.
・You will now receive more critical damage when inflicted with Blind.
・Poison will now stack and will do more damage than normal.
・You now can' t target Hidden targets when using targeting Skills.
・Weapons thrown and hit will now drop at 1 tile near the target, and will now avoid dropping towards holes.
・Collision will now deal Physical Damage.
・Collision damage dealt by knockback will now scale depending on how far you are originally supposed to be knocked back.
・Random knockback tweaked.
・Weapons and accessories obtaining the effect to increased element projectiles fired will now also obtain the effect to cost HP upon firing element projectiles.
・Heal amount by Monks increased.
・Fire resistance for Fire Bat increased.
・Explosive resistance for Alchemist increased.
・HP for Icicle on Ground increased.
・Enemies that are hit by Larva Shadow will now not target Larva Shadow.
・Residual elements will now not affect Bosses' breaking point, only damaging them.
・After enemies are defeated by Poison, collision or residual elements, the player will receive EXP as long as the above damage is dealt by them.
・Enemies will not take damage from residual elements when the player is downed.
・Damage for weapons will now be scaled by their Mass.
・Materials dropped when using the Scrapper tweaked.
・Defense added to accessories through Enchantment Pedestals decreased.
・All attributes added to accessories through Special Enchantment Pedestal decreased.
・Outposts will now not contain Soul Drops.
・You will now have a lower chance of receiving Soul Drops if you have more Soul Drops in possession, whether in your inventory or in the Storage.
Other Changes:
★ Engine changed to electron 19.1.9.
(It is known that PCs not meeting the requirements will experience unexpected errors. If that happens to you, please download the old engine data and overwrite it to your game directory, and notify us about your issues if possible.)
・Rezia' s Storage expansion will now expand your storage by 10 instead of 5 every time.
・Requirements for Rezia' s errand in Chapter 2 decreased to 25 Tenacity. You now can' t give Rezia more materials once her requirements drop below 0.
・You can now hear Shanoa' s working voice when you are near her maintaining your weapons.
・Animation added to the title screen.
・Map quality improved in Outposts in Corridor of Sorrow and Dim Castle Ruin.
・Miscellaneous visual improvements.
Bug Fix:
・Fixed the bug where using Force skipping will cause the Live2D animations to malfunction.
・Fixed the bug where certain Skills activated by enemies will cause the game to softlock.
・Fixed the bug where certain jump Skills have wrong prediction.
・Fixed the bug where under certain conditions, putting accessories in the Storage and then activating Skills will cause the game to crash.
・Fixed the bug where defeating enemies by throwing weapons using Precision Throwing will cause the game to crash.
・Fixed the bug where potions shot from Potion Propulsion won' t have the same chance to inflict status ailments and duration as the Skill description.
・Fixed the bug where the additional effects having a chance to inflict status ailments for your weapons and accessories will also apply when throwing weapons and materials.
・Fixed the bug where Sword Maiden will still be knocked back in Super Armor state.
・Fixed the bug where when Commander is defeated by status ailments while airborne, the game would softlock.
・Fixed the bug where after activating the additional effect to recover HP when downed, you won' t be knocked back until you are downed again.
・Fixed the bug where you could not adjust direction after selecting a targeting Skill and not select a target.
・Fixed the bug where you can take more than 1 Explosive in the tutorial stage.
・Fixed the bug where you can open the menu while recovering from struggling.
・Other miscellaneous fixes.