Re: Ayame's Adventure - English H-Game [T. Demo Released]
You know he said earlier in the thread that Patrons already got an update. And that their bug fixing for the public.
Noooooo, don't tell them that part, I like to hear people talk about stuff they have zero knowledge about, it's like a circus, but instead of clowns you have ignorants.
We do get paid monthly.
I never hid I was Starke. I didn't change my nick, "someone" (lol) in the moderation changed my password and mail so I had to make a new account. That person is still a mod.
I really don't care about Ronin and he didn't make me lose any supporters, we haven't lost supporters on Patreon and we haven't lost our supporters in this community at all, the haters are pretty much the same as they always were, StrikaR never liked me, neither did Ronin (if they're not the same person) but I really couldn't care any less about neither of them, 5 minutes from now if people tell me: "wow that StrikaR dude in ULMF" I'll probably be like "who?"
I didn't split the community, they chose to join me and they thank me every day, all I did was split most of the mature reasonable users from the children, you know, like the grown up table and the little kids table in family reunions? Every time you come close to this side of the grown up table you can hear some little bickering by the children, you just have to ignore it, you see, getting your facts straight or be civil is not a pre-requirement to argue on the internet, you just burst shit out of your mouth and hope that the general population takes your side, obviously they always fail at it, but I give them points for persistence.
hello, would you please mind telling us about the size of the intro.
Also the number of costumes, number of different routes, and number of characters we are going to see in the intro?
Also in the post earlier you said the first demo would be about 2-3 hours (damn that's pretty long for a demo) so my question is, is it still 2-3 hours, or are you working on it to give us a longer demo?
And if you could share the difficulties and problems you are currently having with the game or any personal issue, we could help you, you know.. we are all human beings here, we've all had problems in lives before..
By the way, is there a page where we could get more info about you and your company, because i'm seriously thinking of supporting you but am still a tiny bit reluctant.. because i don't know you guys that much, the patron page does not have that many details also..
The intro in terms of playability won't be huge, that's why the TWO first demos will be public so, for now I can only talk about the first part, we're still deciding where the second part ends but we know it will introduce a few more characters and end in a very critical point in the story.
First demo technically has 3 routes if you don't count the true ending (staying a virgin until the wedding) in which case it's 4. You're going to see 8 characters in the first release of the public demo.
Probably still at 2~3 hours, just
way less buggy. No idea how much time will the second part of the demo be (expect it somewhere in February, Patrons gonna get it late Jan, early Feb so, right after that it goes public).
You can message me here for more info or I can give you an IM on which you can contact me.