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ADV Shota [ディーゼルマイン/Dieselmine] かいいぬしょたとさきゅばすのしろ/ Domesticated Hero and the Demon Lord's Castle (RJ314702)


I bet all the dot animations are done,
The limiting reagents to projects like this usually isn't the programming but the art assets.
Not that I'm in any position to say that.
 
L_Buffer been like that before he even started working for Dieselmine, man had a thing for thighs, butts and boobs for many years already.
 
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So uh, I datamined a bit, and seems like they're still developing the site, but some pages have some content already, just hidden:



Honestly, doesn't look like they're developing it pretty fast.
 
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So uh, I datamined a bit, and seems like they're still developing the site, but some pages have some content already, just hidden:



Honestly, doesn't look like they're developing it pretty fast.
Looks like a ton of characters this time around. Interesting the main guy is still being carried even in this shot. I know he lost the ability to walk, I just wonder how that translate to actual gameplay.
 
So uh, I datamined a bit, and seems like they're still developing the site, but some pages have some content already, just hidden:



Honestly, doesn't look like they're developing it pretty fast.
AAAAAAAAAAA
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A.jpg
And the HP is pretty much done. Adding in new text/ pictures is super easy.
(unless your miss typed "doesn't" then forget what I said)



But a real note is that it looks like they plan to release on the 27th of this month.
Of course this can change, but I would like to think this is the real date.
 

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I think they're mentioning 30+ characters in the teaser picture.
That sounds a like a LOT of animation work if we're nixxing CGs. I might not expect it for a while in that case. At least until those pages are officially released.
 
And the HP is pretty much done. Adding in new text/ pictures is super easy.
(unless your miss typed "doesn't" then forget what I said)
Yeah, it is easy, but if they're still having only a couple of placeholders, then perhaps they're still having all their resources distributed onto development/finishing up the actual game. Or their web dev is just a lazy guy.

On another note, that nun succubus got my gears running pretty fast, the more of the cast I see, the more excited I become. I really hope this will sell well, so it would make them think this is a profitable list of fetishes and they'd get inspiration to make more games like this. Every new succubi game with pixel animations they develop tops the previous one by a mile and it's really awesome.
 
Yeah, it is easy, but if they're still having only a couple of placeholders, then perhaps they're still having all their resources distributed onto development/finishing up the actual game. Or their web dev is just a lazy guy.

On another note, that nun succubus got my gears running pretty fast, the more of the cast I see, the more excited I become. I really hope this will sell well, so it would make them think this is a profitable list of fetishes and they'd get inspiration to make more games like this. Every new succubi game with pixel animations they develop tops the previous one by a mile and it's really awesome.
I agree. If the sales don't meet or beat the sales of Milking Farm, then this might turn them back to adding CGs to lessen the work load. Also I really do hope our previous assumptions of the game is wrong.
IMO this game would be really dull if it was just a glorified gallery, moving from one succubi to the next. I am really hoping we get to try to escape/hide while in the castle.
 
The atmosphere of milking farm seemed pretty unique and although i love Succubus, i'm not exactly the biggest fan of titanic tits, thunder thighs and dumptruck ass. That said, i'll still be buying the game.
 
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