I liked the game very difficult. Is someone translating the game demo to work? or full game?
It helps if you start the game by creating an extra party member. Characters you create have a huge starting HP bonus and a smaller HP growth than other characters.
On the topic of a partial translation. If someone does decide to do one, I'd prioritize skills, then menus, character creation and classes, and items last. Personally, my only question about items is which consumables can heal stuff like poison, but you can generally just learn that from trial and error. Also do staves or maces give a bonus to magic damage and healing? Was wondering if there's a reason not to use a bow or spear on the priest?
My general impression so far is that it's buggy, lol. I'm pleasantly surprised there's combat rape though, even if they don't seem to finish the act in the demo. Some things to avoid doing to prevent crashes...
-Some class skills cause the game to crash.
-The alchemy spell tab causes the game to crash, in and out of combat.
-Going back to where you fight the enemy party will cause the game to crash.
-Sometimes you can't resurrect the MC if he dies, so just reload if that happens, and don't save after it happens.
I doubt the developer would ever read this, but if you do, please fix the repair menu so that I don't have to remove items to repair them. Also I don't really like the gas traps that destroy your equipment, kind of wish there was a way to deal with traps, like search for them, or have a specific class disable them, etc. I like how the chest traps work.
I definitely get the feeling of an old school dungeon crawler from this, the last of which I played was Wizardry 8. I'm looking forward to a more complete and less buggy version. Particularly some H content.