-Fixed a bug that sound effects were not played properly in the H scene of stage 15.
-Fixed a bug that the stage is cleared without defeat when the stage clear condition is met immediately after the conversation of the time-out defeat of stage 19.
-Fixed a bug that looping sound effects may continue to be played when transitioning from the H scene to another screen.
-Fixed a bug that the items you have will disappear if you retry from the middle of the cleared stage and before passing the continuation point. -Added the function to start from the middle point of the action scene to the dialog to start the cleared stage from the middle.
-Slightly increased the speed of ground combo attacks
-Countermeasures for problems that may penetrate the terrain when high-speed movement and hit stop occur at the same time in some techniques
-Fixed a bug where Ricca could slip through the terrain when unwinding when restrained by a capture attack.
-Fixed a bug that the state of the pleasure gauge became incorrect when just guarding a ghoul gas attack.
-When clearing the stage at the game over, the skill acquired in the event scene is automatically acquired. (To avoid the problem that the sword throw is not released and you cannot proceed to stage 4 after clearing stage 3 due to game over)
-Fixed a bug that the color change of the nipple was not reflected in the combination of some clothing equipment and the damage stage.
-Changed the skill "Armor durability up" to be able to be turned on / off.
- When there is a defeat event, a display to inform the event contents is added at the bottom left of the pause screen.
-The stage selection screen now displays the presence or absence of silver magic stones and paladin memories (skill acquisition) even on uncleared stages.
-Fixed a bug that the judgment to return the inappropriate costume to the default costume is not performed normally when returning to the stage selection screen in R15 mode on the setting screen.
-Fixed a bug that the costume of the equipment part that was not opened may be in an incorrect state when loading the costume on the costume change screen.
-The text that shows the effect of the item in the item description displayed on the crystal conversion screen and pause screen has been made conspicuous.
-By rewriting the value of costumeSlotCount in config.txt, it is possible to change the number of costume save slots to a maximum of 99. (Experimental implementation. This specification may change later) -Added colors to "Rabbit Ear Headband", "High Heels", and "Mountain Walk Boots"
-Added the action to be taken when the save data is lost in 04_Troubleshooting.txt.
- Other minor bug fixes and adjustments