Dimly Lit Hamster
Tentacle God
- Joined
- Dec 1, 2011
- Messages
- 1,312
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- 377
translation patches are known to cause a few issues with this game, and that's before problems due to a patch potentially being from an earlier version of the game.
Yeah, like I say, this author uses Names as variable in the game (ie. if "Quest name" = "quest name example" trigger "Quest opened" kinda thing) and since they're stored in saves, any saves made before the TL patch are essentially useless. Not to mention there was a HUGE amount of code changed between 1.11 and the 1.21 versions, events were moved around etc so I'm sure that's going to cause issues as well.