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ADV Ci-En [Super Dimension Awakening Laboratory] Succubus Reborn


The Nun is frighteningly weak.
Nah, but she needs specialized cards, and we have way too few cards to choose from - that's the core of the game's issues right now. The new additions are blatant MTG ripoffs (Howling mine, etc.) but that's totally fine, they're just too few to put some serious meat on that game. Still, they're not heading a wrong direction, just walking very slowly as far as a card game is concerned.

Try out this deck for instance:
CS001=3,CS003=2,CS005=3,CS006=2,CT008=1,GD010=3,GD015=2,GD017=3,GD020=3,GD021=2,MC001=3,SC003=1,SC006=3,SC007=3,SC100=6,p=SC003,n=Annathesmellynun
It's not great, but it lets you use the nun to her best; her waytoobigoppais ability is meant to be used to lower the 'mass revive' spell's cost. If you don't draw that showy card you can just out-mana our opponent while locking down their lands/squeezers. Still, very technical and luck-reliant, and her A-animation is gross (in my eyes).
 
Still, very technical and luck-reliant, and her A-animation is gross (in my eyes).
Hmmm it seems VERY luck reliant. Draw Power in that deck would be kind of weak, and it's hard to get more draw power without sacrificing defense so I can see why you made Wisdom the deck leader.
Really sad that the Deck with her as the focus doesn't even make her the deck leader.
And eyyy, I also agree that the A-Animation for her is not sexy.
Surprised you're using cheerleader instead of Harapeko Inma. She doesn't do damage all that well so high damage output would be pretty useful.
 
Surprised you're using cheerleader instead of Harapekol
Loripeko will murder you if you don't have strong guardians to field; with that in mind, the meta is bunny x bloomers x elf to boost your hasted weaklings. You'll kill anything relying on big cards before they have a breather.
(was just using cheerleader for fun & for the nun to stand out; replace the 6 incubi with 3 bloomers/3 bunnies for efficiency)

There's no way to have a viable nun or wisdom deck right now, unless you only fight vs similarly unoptimized decks. That's my main qualm about this project, and I don't see them solving that in less than 1-3 years time. That'd be my objective opinion, based on MTG and Yugi-oh experience.
 
Loripeko will murder you if you don't have strong guardians to field; with that in mind, the meta is bunny x bloomers x elf to boost your hasted weaklings. You'll kill anything relying on big cards before they have a breather.
Yeah... I figured that's the case. I made a simple bloomer deck just now and it's quite powerful.
You don't have to worry about kidnapping if the enemy doesn't get to attack.
You don't have to worry about traps if you have 3 or 4 more monsters than they do.
You don't have to worry about losing fights if all your monsters are beefy as all hell.

CS007=1,CT010=2,GD004=2,GD006=3,GD008=1,GD012=3,GD019=2,GD027=2,MC001=3,MC005=1,MC007=1,MC009=2,MC010=2,SC001=3,SC002=2,SC005=3,SC007=2,TC004=3,TC018=2,p=SC002,n=BloomerRush

I'm really looking at the card Epidemic right now. That card seems really good actually... It would fit really well into a Wisdom Deck with Reincarnation focus I think. I'm going to try and make one.
 
How would you fix her?
I made the suggestion that the second ability lets you choose which Disaster card you get back, not one randomly, and the Big Boobs ability either makes every Curse card this turn (even those you draw later that turn) 2 mana cheaper, or the next Curse card you play is 4 mana cheaper / costs 0 mana.

I feel right now the biggest issue is the legendary squeezer:
CT009=3,GD004=3,GD009=3,GD010=3,GD016=3,MC001=3,MC004=3,MC006=3,MC016=3,SC001=3,SC002=3,SC004=3,SC007=3,SC999=1,p=SC999,n=Marianera Last Longer

From round 3 onward the opponent has to sacrifice a permanent card each turn. This alone fucks up any deck that relies on a few but powerful cards. You yourself have a ton of cheap cards to flood the board with more guardians the opponent can handle; with the addition of the Cheerleader squeezer you can even buff all your guardians to kill off the opponent's guardians.
Most decks will properly need Extreme Heat (2 damage to all guardians) or Big Earthquake (3 damage to all guardians) to beat this deck.
Having 3 Harapeko so you can create mana crystals with Big Boobs so you have something to sacrifice also has become more important.

.

Also, this is the deck I was talking about regarding the Immoral Sister:
CS005=3,CT006=3,MC001=3,MC004=3,MC005=3,MC006=3,MC007=3,MC008=3,SC001=3,SC003=1,SC004=3,SC005=3,SC006=3,SC007=3,p=SC003,n=Infinite Energy Curse

However, as it does not deploy many guardians it is very vulnerable to Trafficker and Marianera.

.

edit:

Another deck that is hard to counter:

CT006=3,MC001=3,MC004=3,MC005=3,MC006=3,MC007=3,MC008=3,MC013=3,SC001=3,SC003=1,SC004=3,SC005=3,SC007=3,TC022=3,p=SC004,n=Infinite Energy Harapeko

The goal is quite simple: Survive long enough until you have Infinite Energy up, then quickly draw your deck thanks to An Accelerating Civilization. Keep one Breastfeeding on your hand, and once you have at most 3 cards left in your deck get 7+ energy to play Wisdom unsealed, buff her with Breastfeeding (and draw 1 card), and as she has now 2 Breastmilk you can immediately use her second ability, drawing your last 2 cards and win instantly as she is now unsealed and you have no more cards in your deck.
Use Big Boobs on your Harapeko to create mana crystals to counter Marianera.
As an alternative win condition I have Boobs Save The World; with 3 Bunny Girls, 3 Cheerleaders and 1 Big Boobs Harapeko you only need to buff one other squeezer with Big Boobs to be able to win that way. Not sure if I wanna keep it though, maybe I switch Boobs Save The World with Curse Return to protect The Secret Of Imagination and Infinite Energy.

.

edit2:

I'm really looking at the card Epidemic right now. That card seems really good actually...

I find it very weak as it requires that one 1Life guardian survives.
You cannot simply cast a very powerful guardian and have it take 1 damage each turn.
 
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The goal is quite simple: Survive long enough until you have Infinite Energy up
Nice suicide decks; that quote is what I don't see happening... Especially not when the enemy's harapeko steals and casts infinite energy for free :ROFLMAO:
They're not viable with the default starting life, imo.

GD016=3,GD017=3,GD020=3,GD024=2,MC001=2,MC016=3,MC017=3,MC019=3,SC001=3,SC002=3,SC004=3,SC007=3,TC004=3,TC012=1,TC013=2,p=SC004,n=Epislimer
If you wanna try Epidemics. We have the regen bear, 2/2 slimes (with Unity) and the growing spier.
Still testing the new undead king... If it's really creatures he needs in the graveyard, I'll be filling it with slime :giggle:
edit: oh dang, it's 1 LIFE exactly, not 1+. That will probably change, it's strange it's like that.
 
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Honestly, I'm down for that.
He buffed big boobs because big boobs has a huge effect on the game sexually so he wanted it to have a huge effect gameplay wise as well.
I think pursuit ring is in the same position right now?
pursuit ring in this update got a new function to change who it's attached to for 2 imagination. This grants it even more potential, lmao.
 
They're not viable with the default starting life, imo.
At least against the AI that deck gets it up almost always before my life reaches zero, even with the recent bug that forced squeezing happens before the life-gain from Infinitive Energy.
You have 12 cards that draw you cards (3x Big Boobs, 3x Breastfeeding, 3x Purification, 3x Accelerating Civilization), 9 cards that heal you (3x Energetic Agent, 3x Breastfeeding, 3x Boobs Save The Earth), and 6 cards that allow you to save energy for future rounds (3x Big Boobs, 3x The Secret Of Imagination), and 4 cards that can win you the game on the turn you play them (1x Wisdom squeezer, 3x Boobs Save The Earth).
 

Seems like Prehistoric now has voice acting.
He's also added a few more gameplay orientated cards.
- 1 guardian that heals.
- 1 guardian that gets stronger based on whether you heal 2 or more.
- 1 Miracle that increases all healing received by 1.

Lol he nerfed Marianera? Technically it's a nerf since Marianera has trouble getting out lower succubi now, but Marianera "the guest succubus" was garbage anyway. Worse than the nun actually because she gives no direct benefit to the person using her.

I think Harapeko Inma decks are gonna be crazy now.

Made this basic deck with her.

CT006=3,CT009=2,CT011=2,GD002=2,GD004=3,GD008=1,GD011=1,GD012=1,GD017=2,GD018=2,GD021=1,MC001=2,MC004=3,MC005=1,MC007=2,MC008=1,SC001=3,SC004=2,SC005=3,TC002=1,TC009=2,p=SC004,n=Hungry

I had enough room to try out cards like tentacle trap because I'd never used them before. That deck could be better optimized for sure, but it's pretty good.
 
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Lol he nerfed Marianera? Technically it's a nerf since Marianera has trouble getting out lower succubi now, but Marianera "the guest succubus" was garbage anyway.
She was overpowered before.
Before Incubus Spiers was nerfed it was possible to have a 3/6 guardian out on the field on turn 2. Even after that nerf you could still play her on turn 1 to force your opponent to sacrifice a permanent each turn from turn 3 onward.
She is very boring to play, though. Just spam guardians and watch your opponent have to sacrifice theirs until they eventually cannot keep up anymore and receive her tattoo.
 
Even after that nerf you could still play her on turn 1 to force your opponent to sacrifice a permanent each turn from turn 3 onward.
I never figured out that strategy. Care to explain how exactly it worked?
She is very boring to play, though.
Outside of Wisdom and bloomer girl, I think most of the girls aren't that exciting to play.
Prehistoric is pretty nice, but that's just because of her cost benefit. Since she only ever does 1 damage to you and can still build 2 imagination she's pretty powerful. Unlike Harapeko who does 4 damage to you to gain 2 imagination. Not only that but the only thing that's lost is opportunity cost, which is a full turn delayed.
 
I never figured out that strategy. Care to explain how exactly it worked?
I feel right now the biggest issue is the legendary squeezer:
CT009=3,GD004=3,GD009=3,GD010=3,GD016=3,MC001=3,MC004=3,MC006=3,MC016=3,SC001=3,SC002=3,SC004=3,SC007=3,SC999=1,p=SC999,n=Marianera Last Longer

From round 3 onward the opponent has to sacrifice a permanent card each turn. This alone fucks up any deck that relies on a few but powerful cards. You yourself have a ton of cheap cards to flood the board with more guardians the opponent can handle; with the addition of the Cheerleader squeezer you can even buff all your guardians to kill off the opponent's guardians.
Most decks will properly need Extreme Heat (2 damage to all guardians) or Big Earthquake (3 damage to all guardians) to beat this deck.
Having 3 Harapeko so you can create mana crystals with Big Boobs so you have something to sacrifice also has become more important.

Outside of Wisdom and bloomer girl, I think most of the girls aren't that exciting to play.
At least most of the other squeezers are not a one man army but need to have some synergy to reach full potential.
Bunny Girl and Cheerleader are very powerful with guardians with First Strike (Nagara) or Ranged (Remote).
Energy creation of Elementalor / Prehistoric doubles if you buff her with Will, and creates two 2/2 guardians with Fast if you couple her with Bloomer Girl.
Bunny Girl buffs any guardian with Fast.
Wisdom has synergies with Curse cards, and requires some form of life gain.
Immoral Sister has synergies with Disaster and Curse cards.
Merianera does not require anything specific, she is extremely powerful as long as you have enough stuff on your side to sacrifice to her.

edit:
Made this basic deck with her.

CT006=3,CT009=2,CT011=2,GD002=2,GD004=3,GD008=1,GD011=1,GD012=1,GD017=2,GD018=2,GD021=1,MC001=2,MC004=3,MC005=1,MC007=2,MC008=1,SC001=3,SC004=2,SC005=3,TC002=1,TC009=2,p=SC004,n=Hungry
Brown Bear heals itself by 1 Life every turn. Is that increased by Tonic Fragrance?
 
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At least most of the other squeezers are not a one man army but need to have some synergy to reach full potential.
Bunny Girl and Cheerleader are very powerful with guardians with First Strike (Nagara) or Ranged (Remote).
Energy creation of Elementalor / Prehistoric doubles if you buff her with Will, and creates two 2/2 guardians with Fast if you couple her with Bloomer Girl.
Bunny Girl buffs any guardian with Fast.
Wisdom has synergies with Curse cards, and requires some form of life gain.
Immoral Sister has synergies with Disaster and Curse cards.
Merianera does not require anything specific, she is extremely powerful as long as you have enough stuff on your side to sacrifice to her.

edit:

Brown Bear heals itself by 1 Life every turn. Is that increased by Tonic Fragrance?
No, it's just heals to energy I believe.
So breastfeeding, energizer, bbq set.
 

Succubus Reborn ver20201220a

Additions:
Elf girl voice, voice for thighjob also added to demo
moar new cards

balance adjustments:
boobs save the world: changed image and victory conditions. Rather than getting squeezed by boobs 8 times, it now requires boob-related scene from 8 girls. However, any boob related scenes work, so this includes boobjob temptations from enemy bunny girls and wisdom

Swapping & lust crest: cost +1

incubus quest collab squeezer marianera: starting seal count 4>6

elf girl boobjob summons: now disappear on the start of your turn

mountain village retinue chief: his skill (life+1 to all citizen-type guardian) doesn't apply to himself

novice engineer: when sending creation type cards of 2 cost or higher to graveyard, also sends self to graveyard

erosion: can now also target nature-type card

the rest is a bunch of fixes
 
Just noticed, the Novice Engineer was also needed; now it destroys itself if the Stationary card it destroyed costs 2 or more energy. Guess that card now longer is an almost auto include.

I am surprised about the nerf to Imprint Curse and Pressure. Anyone knows the deck(s) that are the reason these two cards have been nerfed?

balance adjustments:
boobs save the world: changed image and victory conditions. Rather than getting squeezed by boobs 8 times, it now requires boob-related scene from 8 girls.
Interesting.
It might be that it unintentionally always worked like that. Would explain why I sometimes seemingly randomly won because of that card.
 
Interesting.
It might be that it unintentionally always worked like that. Would explain why I sometimes seemingly randomly won because of that card.
previously you could just pursuit ring boobs and it would count as multiple, letting you stack 4 boobjobs from a single squeezer
 
plans for 2021 according to ci-en post:
-begin work on story mode
-idol succubus
-condoms
plans for January:
cheerleader cowgirl scene
plans for February:
bunch of new cards
 
idol succubus
I don't know what it is about idols but I usually like them quite a bit in eroge.

In MGQ I love the idol succubus girl. Her unique scene where she has sex with you on stage was super hot.
The idol characters in ExcessM's games are real fun to watch since they're all excitable as well.
Oh god... I hope he doesn't buff defensive playstyles. They're kinda torture in card games, especially in this one, where running out of cards doesn't mean defeat.
begin work on story mode
This game doesn't need an advanced one. A simple, go here, defeat this deck would suffice. There aren't enough cards that locking cards behind a point-wall would feel satisfying right now though. Don't know how he can add this in comfortably.

cheerleader cowgirl scene
Her boobjob's already great. Second only to big-boobs prehistoric in my opinion.
From a gameplay perspective. She needs more to differentiate herself from Bunny Girl though. I think it'd be better if she gave an ally guardian 2 life or something. It would make more sense as a cheer in my opinion.
bunch of new cards
The game needs more guardians and curses. There's a lot of stationaries, and we have enough miracles. What we really lack are curses.
 
The game needs more guardians and curses. There's a lot of stationaries, and we have enough miracles. What we really lack are curses.
You're in luck: here's the 2 cards he previewed
5 cost miracle, gives you a turn
3 cost curse, grants +2 pursuit to all of your squeezers and at the beginning of your turn, all squeezer on your side of the field gets lust crest

That sounds like a hail mary game ender card right there
 
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