Badaria:
Artmirst - The sight of the recent demonic invasion, which was pushed back a mere 2 years ago. It is nothing but a ruin now, with a few treasure hunters sifting through what's left, and an occasional demon still searching for prey. It sits in the Southern portion of the empire, and its crumbling industrial sector or the thick forests that surround this town are an excellent place for a person to hide.
(Any)
Necropolis - The capitol of the empire, a huge city filled with wondrous items of powerful magic and magnificent engineering, all owned by the Lich King. It is an urban jungle, filled with factories, warehouses, taverns, whorehouses, barracks, the palaces of the ruling class, and miles upon miles of slums.
(Badarian)
Argent Vale - A village on the Eastern edge of the empire, bordering on Amazonian and night elf lands. It is small and has little of interest, other than a few farms. It is surrounded by forest, with a road cutting through the center of the village that forms a cross, allowing travelers to go in any direction.
(Badarian)
The Hidden Village - A small village where groups of demons who had deserted the invasion gathered, and is home to numerous social outcasts of all types. It sits on the edge of a lake, somewhere in the South-West portion of the empire, and is surrounded by dense forest.
(Demons, Fey, Naga, Alruane, Dragon-Kin, Daemon-Spawn.)
Amazonia:
Celesis - The largest city nestled in the Amazon jungles, sitting far to the East of Badaria. It is a center of learning and culture unrivaled anywhere else in the world, with members of any race able to walk the streets freely, and guarded by fierce warrior-monks said to possess incredible spiritual power. It is surrounded by dense jungle spotted with small villages and orchards or pastures that grow the cities food.
(Amazons, Fey, Night Elves, Any within reason)
Pfithirian Jungle - An inhospitable section of jungle that borders South-Eastern Badaria, and populated by a few small scattered villages of Night Elves and Amazons. Local stories say that it is filled with hostile creatures, sentient mobile plants, and even wandering Fey, all of which are exceedingly hostile and dangerous.
(Amazons, Night Elves, Alruane)
Crolia:
Gods-Reach - The home of the oldest and largest enclave of high elves currently in existence, and a place filled with powerful arcane secrets. It sits atop a low mountain, overlooking one of the smaller passes into Crolia from Badaria, and it is surrounded by pine forests and other peaks.
(High Elves, Fey)
The Pass of Ghosts - The largest pass through the mountains that separate Crolia and Badaria, and the corridor through which the Lich King has sent his invading armies time and time again. The place is practically a graveyard, with the forests long ago cut down to build fortifications. Over a dozen forts and hideouts, some ruined and some occupied by scouts awaiting the next attack, dot the snowy tundra. Far to the North West is the city of Therion.
(Crolians, High Elves, Badarians, Orcs)
Therion - The largest City State in Crolia, it sits close to the frozen sea on the West, but also close to the Pass of Ghosts, which it has been the greatest defender of out of all the Crolian states. It is currently ruled by an Elven Queen, who rules from the Tower Goldspike, as spike of stone and metal that juts almost a thousand feat into the air, and is sustained by powerful magics.
(Crolians, High Elves, Orcs)
The Academy - A school and library where wizards and spirit users are trained to control their abilities, and new magical techniques are researched. It is surrounded by snowy woods where students are allowed to practice their abilities, and a small village called Buttersville sits a mile or so away, supplying the Academy with food and providing sanctuary to those traveling to the academy.
(Crolians)
Anudor Desert:
Shry-Kuth-Lus - The largest city in the desert, and with its back to the sea giving it abundant trade with the lands beyond it, this titanic walled metropolis is home to hundreds of thousands of Su-Ku-Ta of all classes. There are centers of industry centered around the docks, a section of the city devoted entirely to the homes of the richest lords, slave markets selling humans, orcs, elves, and even some Su-Ku-Ta women. The rest of the city is devoted to the slums of the working class who provide the labor behind the cities wealth. the city borders a massive, hostile desert.
(Su-Ku-Ta)
Haven - One of the few long term communities held by the nomadic Anudorian peoples, this small encampment borders the only river running through the desert, around which a small forest has grown. The ruins of a large stone fortress, built by some ancient culture long extinct, sits on the Western edge of the encampment, which is made up of small wooden buildings that are sunk low into the ground and have many windows to keep the relentless desert heat at bay.
(Anudorians)
The Expanse - An endless desert that stretches as far as the eye can see. It has little in the way of shelter from the desert sun, and no marked roads save for a single stone path laid by the Su-Ku-Ta that connects them to trade with Badaria. Only a few roaming bands of Anudorians live in this inhospitable region.
(Anudorians, Su-Ku-Ta, Badarians.)
Hell:
The Portal - Once the sight of the portal to Artmirst, now an empty desert with nothing but empty stone ruins and sand dunes.
(Demons)
The Heart of the Abyss - The capitol city of hell, once ruled by the Demon Queen, a throne that now sits empty. As such, the city has been in chaos since the invasion was pushed back, the lack of any clear leader having let the demonic inhabitants fall to infighting. The stone buildings of the city, which range form tiny stone huts to titanic castles, are all battle scarred, with most demons supporting one Lord or another.
(Demons)