darkwyn
Lurker
- Joined
- Dec 21, 2009
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Re: Character Sheets
Sheet hope this is correct
XP
Corruption
Sheet hope this is correct
Name: Liara Delethro
Class: Spirit
Race: Badarian (Human)
Body: 20
Mind: 8
Spirit: 22
Hit Points: 35
Spirit Energy: 66
Pleasure to Orgasm: 29
Speed: 10
Dodge: 25
Resistance: 11
Experience: 0
Corruption: 92
Talents:
Resistant to Pain: If dealt Hit Point damage, decrease it by 2.
Greater Energy Pool: Grants an additional 10 max energy.
Massive Energy Pool: Increases EP by 20.
Spirit Warrior: Battle Aura, Energy Blast
Necromancer: Animate, Life-Leach
Harmful Spirit: Spirit powers deal an additional d8 damage to all targets, even if they normally don't deal damage. Can be deactivated when using with friends.
Natural Warrior(Heavy Hitter): All attacks deal an additional 4 points of damage.
Flaws:
Fertile: Your character always automatically get pregnant when something cums inside of her, unless that something is sterile.
Horny slut: Your character is unlikely to pass up consensual sex, and more likely to give in should she be raped and start to enjoy it.
Demon Lover: +4 to Pleasure taken from demons.
Weapons:
Powers:
Battle Aura: Energy cost if 3 + X activation and then X upkeep. This changes your melee attack, regardless of what kind of weapon you're using, to a Spirit attack (use your Spirit to-hit instead of body.) Increases melee damage, speed, to-hit, and dodge by 3X.
Energy Blast: Takes X energy, does (2 + d10) x X damage to any one creature within 50 feet, d8 x X damage to any number of creatures within a 10 foot radius or 20 foot 90 degree cone, or d6 + 4X damage to any number of creatures within 50 feet. Uses Spirit to-hit.
Animate: Costs 3X energy to activate, and X - 1 energy per turn to maintain. X is dependent on what you want to animate. For making inanimate objects, like swords or rocks, able to move along the ground, X =1. For animating corpses so that they move slowly (like zombies), or allowing inanimate objects to float and move effectively, X = 2. For animating corpses or inanimate objects to move quickly, producing more dangerous creations, X = 3. For animating large corpses or objects, like dragons or boulders, X = 4.
Life-Leach: Cost is 2X, deals Xd6 damage and regains X health points and X spirit points, stealing them from the creature.
Inventory:
Rynud, her father's long sword. It is usually wielded with both hands, but she is capable of doing so one handed.
Bashing: d2 + 10 + 4
Slashing: d10 + 7 + 4
Piercing: d12 + 5 + 4
Bio/Description:
Born to Arron Delethro a retired swordsman, now smith, in a Southern Badaria town Liara spent most of her childhood helping her mother with the home. She was small and frail, barely able to do anything physically and without much marriage potential. Her powers remained unmanifested until her late-teens. Though only small things, a ball rolling by itself, her family worried greatly. Their worries would be cut short.
When the rift appeared no one would believe the stories. The town simply pressed on with life as they always had. It was only when a large group of demons appeared at their doorsteps that this behavior stopped. The men were slaughtered and the women reduced to breeding stock. Liara's mind, already stressed, shattered upon her parents death. The demon who used her found the small girl perfect for it's desires, while weak of body her spirit was quite powerful. It shaped her into the ideal brood mare: hardy, fertile, and always wanting more. These changes turned the thin girl into a voluptuous, if short, woman.
None know why her powers choose to activate during her 23rd birth, but they did. Violet flames erupted from her body, incinerating the child and heavily injuring the demon father.
In her first moment of sanity since being captured Lira fled as quickly as she could. Strangely, her experience greatly increased her physical ability, she now had a layer of muscle, she did not feel nearly as much pain, and with her spiritual powers in full force she easily escaped the town walls.
When she calmed down she noticed a sword following behind her. It was her father's sword, a menacing blade of dark iron as long as she was tall. Though as large as she was it felt as light as a knife in her hands. She fled into the wilderness as sounds of pursuit reached her ears, swearing to come back and free her friends from captivity, eventually.
Class: Spirit
Race: Badarian (Human)
Body: 20
Mind: 8
Spirit: 22
Hit Points: 35
Spirit Energy: 66
Pleasure to Orgasm: 29
Speed: 10
Dodge: 25
Resistance: 11
Experience: 0
Corruption: 92
Talents:
Resistant to Pain: If dealt Hit Point damage, decrease it by 2.
Greater Energy Pool: Grants an additional 10 max energy.
Massive Energy Pool: Increases EP by 20.
Spirit Warrior: Battle Aura, Energy Blast
Necromancer: Animate, Life-Leach
Harmful Spirit: Spirit powers deal an additional d8 damage to all targets, even if they normally don't deal damage. Can be deactivated when using with friends.
Natural Warrior(Heavy Hitter): All attacks deal an additional 4 points of damage.
Flaws:
Fertile: Your character always automatically get pregnant when something cums inside of her, unless that something is sterile.
Horny slut: Your character is unlikely to pass up consensual sex, and more likely to give in should she be raped and start to enjoy it.
Demon Lover: +4 to Pleasure taken from demons.
Weapons:
Powers:
Battle Aura: Energy cost if 3 + X activation and then X upkeep. This changes your melee attack, regardless of what kind of weapon you're using, to a Spirit attack (use your Spirit to-hit instead of body.) Increases melee damage, speed, to-hit, and dodge by 3X.
Energy Blast: Takes X energy, does (2 + d10) x X damage to any one creature within 50 feet, d8 x X damage to any number of creatures within a 10 foot radius or 20 foot 90 degree cone, or d6 + 4X damage to any number of creatures within 50 feet. Uses Spirit to-hit.
Animate: Costs 3X energy to activate, and X - 1 energy per turn to maintain. X is dependent on what you want to animate. For making inanimate objects, like swords or rocks, able to move along the ground, X =1. For animating corpses so that they move slowly (like zombies), or allowing inanimate objects to float and move effectively, X = 2. For animating corpses or inanimate objects to move quickly, producing more dangerous creations, X = 3. For animating large corpses or objects, like dragons or boulders, X = 4.
Life-Leach: Cost is 2X, deals Xd6 damage and regains X health points and X spirit points, stealing them from the creature.
Inventory:
Rynud, her father's long sword. It is usually wielded with both hands, but she is capable of doing so one handed.
Bashing: d2 + 10 + 4
Slashing: d10 + 7 + 4
Piercing: d12 + 5 + 4
Bio/Description:

When the rift appeared no one would believe the stories. The town simply pressed on with life as they always had. It was only when a large group of demons appeared at their doorsteps that this behavior stopped. The men were slaughtered and the women reduced to breeding stock. Liara's mind, already stressed, shattered upon her parents death. The demon who used her found the small girl perfect for it's desires, while weak of body her spirit was quite powerful. It shaped her into the ideal brood mare: hardy, fertile, and always wanting more. These changes turned the thin girl into a voluptuous, if short, woman.
None know why her powers choose to activate during her 23rd birth, but they did. Violet flames erupted from her body, incinerating the child and heavily injuring the demon father.
In her first moment of sanity since being captured Lira fled as quickly as she could. Strangely, her experience greatly increased her physical ability, she now had a layer of muscle, she did not feel nearly as much pain, and with her spiritual powers in full force she easily escaped the town walls.
When she calmed down she noticed a sword following behind her. It was her father's sword, a menacing blade of dark iron as long as she was tall. Though as large as she was it felt as light as a knife in her hands. She fled into the wilderness as sounds of pursuit reached her ears, swearing to come back and free her friends from captivity, eventually.
XP
01/02/10: Gained 4XP
Corruption
01/13/10: Gained 43.
01/14/10: Gained 49.
01/14/10: Gained 49.
Last edited: