Maybe not a sequel, but another game with the same layout might be in the works. I forgot who said it in this thread, but their pixel artist(This ending was anticlimactic, are they maybe going to do a sequel?
To be fair, they advertised this game pretty hard in the indie circles, and even DLsite pushed it hard since it got its own banner on the site for a bit.This game will likely be Dieselmine's best selling game at some point. It has also sold faster than anything else they've made. I'd expect more games to in the future to be in the same mold, from Dieselmine and other devs. I think this game crosses 10,000 at some point, but maybe not soon.
While I'm a fan of the animation I do hope Dieselmine scales back their visual dependence so they can work more on the gameplay... Maybe they were relying too much on L-Buffer with the character overworld sprites, fullscreen animations and background milking animations.
Feels like a waste of the gaming medium to me. My personal favorite games like MGQ, SHRIFT, Kamidori, and Desire Dungeon all take those spots not just because they were erotic, but because they were more than just erotic.I disagree, if they want to sell well in this genre, good and high quality animation and art is key. Of course good gameplay is important for some, but the vast majority is okay with the gameplay just being not bad in my opinion. The vast majority play the games for the "rewards" and scenes, not the gameplay itself, with some notable exceptions of course!
Feels like a waste of the gaming medium to me. My personal favorite games like MGQ, SHRIFT, Kamidori, and Desire Dungeon all take those spots not just because they were erotic, but because they were more than just erotic.
Heck while this game's quite good looking, I think it's inferior to Cornelica when it comes to emotional attachment and the like so I'm fonder of that game.
I'm not sure if the comparison's apt.This kinda reminds me of the age old discussion of quantity vs quality. Except it's more like more gameplay vs better hentai scenes
I'm not sure if the comparison's apt.
I think eroticism doesn't just come from number or only quality of art.
You can have an extremely skilled artist, but the game might not be that erotic if it's just a slideshow type situation.
For instance, while I think the gameYou must be registered to see the linksis very well drawn and well animated as well, I'll take SHRIFT over it any day because the girls are more than just random monsters and the scenarios in SHRIFT are more erotic.
Hmmm... Basically, I think good gameplay and a good story helps improve eroticism considerably, and people undervalue that. Well, I myself am only in charge of the gameplay design, programming and story for Sex Machine so I might be biased in what I say XD
While I agree that time and money are the limitations that force you into making a hard choice at the end of the day, I'm not sure if it's completely fit for this game in particular.It really depends on what time and resources you have available, it doesn't mean you always have to choose between gameplay vs story, sometimes you do.
While I agree that time and money are the limitations that force you into making a hard choice at the end of the day, I'm not sure if it's completely fit for this game in particular.
They're using RPG Maker and have the base engine for the game already completed since, their succubus school escape game.
Honestly, since this game had no programming requirement, the programmers could worry more on the design aspect, to make the game more interesting.
I'm only saying this w/o fully grasping the internals at Dieselmine. Heck L-Buffer could have made this game all by himself for all I know.
I still think that what matters most is what you value. MGQ valued the story and gameplay enough that even though it's engine was a weird third party VN creation engine, they still added a combat system and experience. The game was actually fun to play because of this. In short, while I agree with you fundamentally, I think you wouldn't be put in the position to choose if you had a different value set going into production.
”ひさしぶりに会った幼馴染は、少しオトナになってぃた。”It seems that Dieselmine switched the genre again.
It looks like one of their older 3d shota summer games. The gameplay of these games was always rather weak (run around and hopefully trigger some ero scene), but I liked the fish mini game and the sex scenes. Unfortunately I don´t know what is written in the picture itself.