Start the game with jap non unicode.Pretty sure I just stumbled upon the invisible enemy attacking once again.
Y'know I figured I'll make it extra clear that new trial barely requires anything to avoid beggars like this. And here we are. *sigh*Can Anyone upload the new trial version here.....?
Yeah group scenes are doable, the example scene was a group of farm girls, showing how to insert text and make it appear in a group h-scene with the girls.that nice so that means people can create group scenes which i enjoy alot, having your fav enemies take turns as a custom lose scene is great, i did enjoy the custom group events people made for MGQ hope there be some for this game also
4 days? This is a one-man indie game.I hope that Excessm makes a confirm on that early June release date. If they make that announcement and say June 6 or 12 between that time I can take a day off and have 4 full days to binge the game.
I doubt it will be that short, as this game seems to have plenty of side activities, and be somewhat grindy with the preperation stuff on higher difficulties. Pure gaming and reading time aside, this is a hentai game after all, which at least for me massively inflates the playtime because, ehm, after playing for a while and "enjoying" the game I kinda feel the need to... well, recharge for a while before continuing, as playing such a game in a "deflated" state feels like a waste to me. Dunno, maybe I am just weird in that regard, but unless it is something insanely addicting gameplay wise I will almost never play one long several hour marathon session, but rather several shorter sessions, and the time between sessions is reserved for other things.4 days? This is a one-man indie game.
None of ExcessM's games are more than 5 hours long. It'll take 1 day max.
This isn't MGQ paradox or ROBF XD.
Yeah, I'm pretty weird. I don't fap to h-games.I doubt it will be that short, as this game seems to have plenty of side activities, and be somewhat grindy with the preperation stuff on higher difficulties. Pure gaming and reading time aside, this is a hentai game after all, which at least for me massively inflates the playtime because, ehm, after playing for a while and "enjoying" the game I kinda feel the need to... well, recharge for a while before continuing, as playing such a game in a "deflated" state feels like a waste to me. Dunno, maybe I am just weird in that regard, but unless it is something insanely addicting gameplay wise I will almost never play one long several hour marathon session, but rather several shorter sessions, and the time between sessions is reserved for other things.
As I have said before I am a completion freak XD. On Yume-same alone I've beaten the game 3 times including both dungeons and have a lvl150 character because the game would be way too easy even with NG+ 2 on hard with anything higher. Here is proof it's file 15.Yeah, I'm pretty weird. I don't fap to h-games.
I play, and feel aroused. Once I'm done my play session and I want to get off, I get off to something I find more erotic.
That feeling of arousal while playing is great though so that's why I enjoy h-games.
That being said, My Parade Buster save where I read through the dialogue is about 8 hours long, so maybe saying 5 hours was exagerrating before. Though that's because of the postgame. Postgame took a while and was just randomly generated dungeons refighting the same enemies.
Scroll up:I hope that Excessm makes a confirm on that early June release date.
The exact release date is 5 weeks from now on the 21st of june 2021.
So... They haven't scrapped the sub-quest system, and the extra activities?I doubt it will be that short, as this game seems to have plenty of side activities, and be somewhat grindy with the preperation stuff on higher difficulties.
From what I remember the sub quest system is still in place, similar to how it was in the first demo, but it was streamlined in the later trials so the demo could focus on what comments from testers described as the biggest flaw to the point of killing many players hype for the game, which was the problems with the combat system itself. It makes sense, but now that you mention it I do think it is kinda weird that the end version of the demo is missing these features completely. I can't remember him saying anywhere that things like sub quests, side quests, preperations, infiltrations and the like are supposed to be completely gone, it would not make any sense for him to do that either after he spent so much time implementing them, especially not since his main reason to switch to Unity was so he could do things like that, but I can't guarantee it at this point.So... They haven't scrapped the sub-quest system, and the extra activities?
I'm pretty worried; from what I read it sounds like they're going for an interactive gallery, more than a game. If the awful(ly easy) difficulty of previous games has gotten even worse - and the demo would suggest so - then I might start treating them like... other devs, who pull the game market down. If I have no game with my H why would I look into H-games to begin with?![]()