While there can never be too many games with femdom elements, games like these fail to keep me interested because random enemy encounter rates are too common. It creates this issue where progressing through the game or trying to explore the maps just becomes annoying when you suddenly find yourself having to fight a group of enemies every so many steps you take. I stopped playing and simply downloaded the save file during the quest where you have to collect 15 mushrooms, which is also rather grindy. Give us an item that decreases spawn rates like some other games do or add sprites to the map (see: Lust Grimm) instead that allow players to engage or try to avoid depending on if they want to grind or farm, to which they can just exit and enter the map again to respawn everything if they aren't satisfied. I have no problem clearing a map of its hostile sprites in a way of "purifying" the area but I hate infinite, random encounters that are difficult to avoid because you also can't seem to run away without receiving a lot of damage first. If it's some sort of development issue, like a limitation on just how much you can add per map, then again, lower the encounter rate entirely or give us an item that does.
Potentially great games like this one and Peniban Quest are ruined by developers who just want to force you into battle with those common enemies, who start serving more as a nuisance after the first few times you've defeated them. If developers don't know how to balance the economy, drop rates, etc., (and they often don't since they're creating an H-game and not an actual RPG experience) then people can struggle to get to what would actually excite them and keep them playing: the erotic content.