Lv1VillagerA
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- #221
Then buy the game. Your pirated version doesn't have those files.
Dude, I just want to thank you and say that you're doing god's work here. Tried your patch, everything works perfect and It was like easiest installation of translation patch ever XDKids these days
Never mind, I found out how to do it. Nice trolling me though.Then buy the game. Your pirated version doesn't have those files.
I'm already removing that script from the database during the installation, so don't worry about that.I'll check this out.
I can still make something to disable the mod.
Here's the modified script. You can always change the FS_*** constants if you want one feature to be disabled. (In that case it would be FS_FAST_CHAR_ANIMATION)I'm already removing that script from the database during the installation, so don't worry about that.
Once you get that bug fixed I'll cancel the removal.
Continue on Github I'll transfer your translation on the latest patch/files. Just try not to give up before I send you the proofread version. It would be quite vexing if I'm left with text spilling out of windows--again--and no translator to fix their mess.Started back up on working on the translation stuff I've been working on... I've been using the old patches, so I'll try working with the new Gaijinizer setup you just put up and see if everything works properly with that....
I seriously underestimated how much text Haru & Liz have.... there's a TON of variations on how it can play out...
Currently the dream fight with Haru is done, and a good chunk of the stuff before the alternate extended game over stuff for Haru & Liz (before it prompts you to save). I'll try to finish everything before that point so you'll have a nice big chunk to work with, and do a final proofread so I don't miss an minor typos....
I've forked it off your main project on Github, if anyone cares to take a look it's currently here:You must be registered to see the links
Just did some testing and this bug happens when you have two copies of the Simple Variable Updater script in your game.I've encountered an error when I try to load a save file. I get a
"SystemStackError occurred. stack level too deep"
and the game crashes. Anyone know what this is about?
...without RPGMakerTrans itself being mentioned in the doc at all! (Of course, RPGMakerTrans is completely unneeded...)>Skip to 'Run RPGMakerTrans.exe' if you've already deleted the Game RGSS Encrypted Archive and want to apply a new patch
I did have duplicates of that script. While simply deleting the extra one I didn't need didn't work, I started over with a fresh base game and made sure I patched it correctly this time and everything seems to be working fine. Thanks for your help.Just did some testing and this bug happens when you have two copies of the Simple Variable Updater script in your game.
This shouldn't normally happen so
DO NOT:
-add scripts in the Gaijinizer/Plugins folder (you should always have the same plugins scripts as the latest patch)
-attempt to patch game after replacing the Data folder with Gaijinizer/Game_en/Data. (Or patching a game translated by RPGMakerTrans.)
That should also explain why the fix behaves differently from user to user.
I'm going to add some kind of specific error so this won't happen again or at least the users will know what they messed up to a certain extend.
Deleting the Gaijinizer folder before replacing it with the newest one is always a good idea, so do it as that may fix the bug. Also be sure the Data folder is actually from the vanilla game.
Edit: I'm putting the new script here. It can safely be used to replace Gaijinizer/Plugins/3_Simple Variable Updater_SHRIFT. It's not completely foolproof but it should warn most user if they messed up. Next patch will include the updated script.
I can technically get rid of the message but I can't be sure when someone uses an obsolete version of Simple Variable Updater that doesn't disable itself. Getting rid of it isn't difficult either, just don't mess up.
View attachment 20809
So yeah, if from the next patch on, you see this, then you might be interested in actually reading this post from the beginning--not just looking at the picture. (don't mind it if you're one of those that read the posts)
NoEdit: Could it be because I'm applying Patch 4.18 to version 4.17 of the game?
Check again that you renamed or deleted Game.rgss3a">Delete or Rename (ex:Game_copy.rgss3a) the Game RGSS Encrypted Archive you selected previously"
Lv1Villager, I'm translating under a different name, Triketos. To be honest, this account is kind of only to comment here and talk on the Shrift threads, lol.@Shrifted I don't see your files on Github. Do you mind posting them here?
As long as you tell me how you commented them ( #Shrifted I suppose) I'll be able to work with them.
I intend to at least send you back the updated translation and auto-profread, then you'll decide if you want to be added in the translation.
No
Check again that you renamed or deleted Game.rgss3a
If it's not working then:
Delete the old Gaijinizer folder, paste the patch files again and retry.
If you really need to check your files here's what you should have if you want to bring the Gaijinizer window.
In Game.ini:
[Game]
RTP=RPGVXAce
Library=System\RGSS301.dll
Scripts=Gaijinizer\Scripts\Scripts.rvdata2
Title=Gaijinizer
In Gaijinizer/Gaijinizer.ini:
[patchmaker]
language=en
patch_format=default
on_start=show_ui
The Gaijinizer window no longer pops after your game is patched or if you carelessly changed the .ini files.