maikochan
User #69
- Joined
- Nov 12, 2008
- Messages
- 1,322
- Reputation score
- 48
- Thread Starter
- #361
Re: ULMF Minecraft Server (Address can be found on first post)
Ok, the server's up and running, just on a randomly generated world right now as I get the mods collected and configured, feel free to join in for now though.
Here's a list of the mods I'd like to use with some descriptions, I'd like to get everyone's input on them before applying them though.
Permissions: Back-end only, used for regulating who can do what. You won't see this at all.
Essentials: This is a really nice, all-purpose plugin that just adds a bunch of commands that makes moderating work much easier. There's a few commands that non-mods will get to use too. Also includes a /home command with a settable home location.
I admit, I'm on the fence about this one. The new booster and detector rails make at least some of MinecartMania obsolete and the automation definatly detracts from mcMMO's skills. You don't get better at woodcutting by having your minecarts do it for you. I'll leave it up to you guys.
These are the ones off the top of my head. Please give me some feedback on them. If there's one there that people don't like, I won't use it.
I'm also going to hold off on the modloader mods for now until I find out if they can work together with Bukkit.
Ok, the server's up and running, just on a randomly generated world right now as I get the mods collected and configured, feel free to join in for now though.
Here's a list of the mods I'd like to use with some descriptions, I'd like to get everyone's input on them before applying them though.
Permissions: Back-end only, used for regulating who can do what. You won't see this at all.
Essentials: This is a really nice, all-purpose plugin that just adds a bunch of commands that makes moderating work much easier. There's a few commands that non-mods will get to use too. Also includes a /home command with a settable home location.
You must be registered to see the links
: The framework for making a working economy. With this there will be stores for players to buy from and sell to. The stores made by this plugin will be moderator created and will sell hard/impossible to find items. Player shops use...
You must be registered to see the links
: This plugin allows players to make shops using signs, chests and a little bit of redstone dust. Here you can put those huge stacks of cobblestone you don't want up for sale instead of just building a mile-long storage room or dropping them in lava and get paid by people who take advantage of...
You must be registered to see the links
: A simple plugin that works with iConomy to give rewards to players for killing mobs. Good for the hunter types who would rather go out killing than mining. And as you kill mobs, not only would you get money, but also experience with...
You must be registered to see the links
: An RPG style plugin where you get experience with certain skills and gradually improve them. Higher skill with mining for example might get you double drops while mining. Also allows you to repair Iron and Diamond tools using an Iron Block.
You must be registered to see the links
: A really simple plugin that just prevents you from drowning while wearing a gold helmet. Great for underwater building projects. Can also make it possible to swim in lava without dying, but I'll probably leave that off.
You must be registered to see the links
: Yes, Runecraft for Bukkit! No more editing the .jar file for me and secret doors, floodgates and teleporters for you! Everyone wins!
You must be registered to see the links
: Just prevents Creepers from spawning. I might actually not use this if I can get another plugin working that allows greater control over mob spawns. Still, I'll put it up for now and see what people think.
You must be registered to see the links
: This plugin adds a great deal of functionality to minecarts. While the booster and break systems aren't needed now with the new booster rails, it still adds a lot of stuff, like being able to fully automate tree farming, or just regular farming... also adds functionality for stations, elevators (so to speak), and more.I admit, I'm on the fence about this one. The new booster and detector rails make at least some of MinecartMania obsolete and the automation definatly detracts from mcMMO's skills. You don't get better at woodcutting by having your minecarts do it for you. I'll leave it up to you guys.
You must be registered to see the links
: Just a simple one that lets you put fences on top of other fences. Just makes things easier for building posts and tall fence-like structures such as portcullis.These are the ones off the top of my head. Please give me some feedback on them. If there's one there that people don't like, I won't use it.
I'm also going to hold off on the modloader mods for now until I find out if they can work together with Bukkit.
Last edited: