Re: WRPGs or JRPGs?
A few reasons I like JRPGs are that the story, if good, will make the game that much more fun, and on a 2nd note: Awesome graphic. The 3rd thing is that there's a lot of extra stuff. 4th = humor- lots of it. #5 is cause they are based more upon fantasy like a swordsman slicing up a gun at extreme speed. A6: Interaction between characters are a important factor, I mean killing all the civilians with a nuke is fun, but how about talking to them? Seven: I feel more... emotions? From the JRPGs? I've had a game almost break me into tears before, and it never happened with any WRPGs I played which also supports my 1st reason.
Rant = Finally Over
okay... now i'm going to break this down point by point just because its ignorance...
1. story, reasonably legitimate, i already said that their normal linear format is good for telling stories.
2. awesome graphics... please just no... there are plenty of those on both sides as well as plenty of shockers.
3. often i find that this goes the other way around. i mean one thing i can give to the japs on this point is that their systems are often quite in depth but they don't cover a lot of breadth and i doubt they would beat western RPGs on average content level.
4. humour... depends on the writing... i've seen some pretty funny things happen on both sides of the fence. Things like in the earlier fallouts, planescape and similar things have plenty of laughs (such as convincing a person that they don't logically exist and there fore they fliter out of reality)
5. setting? come on dude, most RPGs on both sides are sword play. if anything western stuff is more in line with fantasy but i cant back that up.
6. if you want interactions between characters then play western stuff. interaction isn't watching a cut scene where your character does the talking for you. if you mean interaction like there is character development then that really depends on the game, i've seen plenty of good stuff either side.
7. emotion, well thats another thing you might be right on, the linear story line can tug the heart strings a little more (although a lot of people dont think so, i'm not one of them)