mrblack
Lurker
- Joined
- Oct 24, 2009
- Messages
- 229
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- 28
I love ULMF Demon girl is what got me hooked on Hgames; so I guess thats why I'm doing this here this is kinda a blog of sorts. I cant seem to get enough of these games they are the affirmation of every kids dream. I like most of you play these games and have my share of ideas but until now I have lacked the ability to make a game.
The author of Nano Crisis is using a technique that really requires little to no real skill. It requires lots of time and without prior knowledge lots of learning the tools, But basically anyone can create a game that has motivation. He is using Daz3d studio and their pre-made 3d models, he then poses the models in positions he likes and uses puppeteer to move the models while taking renders of the models creating 3d jpeg's and plugging them into a .gif creator to make the sprites you see in game. There is quite possibly a variation to this method that simplifies, it but I am still learning. He then takes the newly created sprites and plugs them into GameMaker and BAM we get NanoCrisis.
I plan to: Learn Daz3d studio, Easy gif Animator, and GameMaker to create my own game just like NanoCrisis' author. I encourage others to do the same
I caution; however it is a major project. IF one already knew the programs above and had content in Daz it might not be so bad, but I have already logged 20-40 hours just getting a basic feel for these programs and getting content for DAZ. I do not want every peckerhead in this thread to try and make his/her own game it would be insane with only 1% of games ever being completed. My situation is different I have hours and hours at work I am bored out of my mind and lots of interest.
I am not asking for game suggestions or idea I have enough (read Mr.Blacks "The Mist" to find out I need to post chapter 3 as well)
BUT I am and will be asking for help with learning some of these programs I've got Daz down and gif animator but I my need some help tricks tips with GameMaker when the time comes.
Thanks, Mr. Black-
The author of Nano Crisis is using a technique that really requires little to no real skill. It requires lots of time and without prior knowledge lots of learning the tools, But basically anyone can create a game that has motivation. He is using Daz3d studio and their pre-made 3d models, he then poses the models in positions he likes and uses puppeteer to move the models while taking renders of the models creating 3d jpeg's and plugging them into a .gif creator to make the sprites you see in game. There is quite possibly a variation to this method that simplifies, it but I am still learning. He then takes the newly created sprites and plugs them into GameMaker and BAM we get NanoCrisis.
I plan to: Learn Daz3d studio, Easy gif Animator, and GameMaker to create my own game just like NanoCrisis' author. I encourage others to do the same
I caution; however it is a major project. IF one already knew the programs above and had content in Daz it might not be so bad, but I have already logged 20-40 hours just getting a basic feel for these programs and getting content for DAZ. I do not want every peckerhead in this thread to try and make his/her own game it would be insane with only 1% of games ever being completed. My situation is different I have hours and hours at work I am bored out of my mind and lots of interest.
I am not asking for game suggestions or idea I have enough (read Mr.Blacks "The Mist" to find out I need to post chapter 3 as well)
BUT I am and will be asking for help with learning some of these programs I've got Daz down and gif animator but I my need some help tricks tips with GameMaker when the time comes.
Thanks, Mr. Black-