Threshold
Jungle Girl
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Monster Girl Dreams is a text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.)
The game is currently in alpha and is in active development, and while primarily text based there is character art for many of the lovely ladies in game.
Erotic content contained within is primarily vanilla, M/F, femdom, and of course monster girls.
In Monster Girl Dreams you play as a male adventurer, freshly graduated from the adventuring school, Adventum!
Now you must venture across the home continent of the monster girls, Lucidia, in an attempt to get rich, or get fucked into submission trying. Also defeat the Demon Queen. Maybe.
At the start of the game you create your character and define their combat stats and weaknesses in a point buy system, and must choose at least one fetish for the monster girls to exploit with their temptations.
Gameplay functions similar to many standard turn based rpg games, but you utilize numerous sex techniques to defeat your female opponents, all while not trying to give into the enticing pleasures they offer.
Monster girls will have an array of status effects and temptations to throw at you, as well as the ability to put you into multiple sexual stances. They will probably also use their numbers to pin you down and fuck you silly!
But you'll be able to get the edge of your opposition by leveling up and choosing perks to help define your play style as well as equipping various items to boost your sexual powers even further, or to help make up for a weakness.
Or you could just say screw that, running forward without any planning, and get ravished into unconsciousness by the lewd monster girls.
You can also spend time getting immersed in the games whimsical setting and (usually) upbeat tone as you get to know some of the monster girls.
They might even hold your hand instead of trying to fuck you silly.
Feedback on what people think of its current state would be appreciated.
And please let me know if you find bugs.
Or typos. Which I'm sure there is.
I have the intent to allow the game to be relatively easy to mod. Which will allow people to make their own enemies, skills and items. Basically everything. Including adding images to enemies and scenes.
Good luck if you decide to try modding it! There's a guide in the game's download for those interested.
v26.9a change log
v26.9a change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
v26.9 change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
v26.8a change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
v26.7a change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
- The Tech option from the Ars Delusian Fog event now actually uses Tech instead of Power.
- The menu for Amy's walk options no longer becomes available one walk before you've done them all.
- Fixed a crash that would occur if you skipped the game's intro, caused by a funky thing with the new damage UI.
- Fixed an issue where the Ren'Py text-to-speech wouldn't shut the hell up due to the new damage UI.
- May have fixed a rare crash (as well as other weirdness) related to incorrect defaults being set to certain variables that store variables for returning to scenes.
- Fixed an issue where loading a save from several versions before the UI change would have the damage UI pop up for no reason for a while.
- Fixed assorted typos and editing.
v26.9 change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
- 'A Fashionable Encounter' event has been added to the Capital (and Labyrinth). It's more common in the Aphrodesia District, featuring a number of sex scenes, and a combat encounter. By Threshold, edited by Valentin Cognito.
- The 'Blowjob' and 'Kisses' scenes in 'A Fashionable Encounter' are by Valentin Cognito, edited by Threshold.
- Sofia's 'Ambush Her' scene (available when she falls back asleep) has been updated to current standards and to better work with her new CG. By Threshold, edited by Valentin Cognito.
- Amy's content has been considerably expanded through a new talk option, "Offer to go on a walk with her through the Caverns.", leading to many successively unlocked scenes featuring the Caverns' denizens, with multiple variants and one sex scene. By Valentin Cognito, edited by Threshold.
- Amy now has a scene for when you lose to her in the Makeout stance. By Valentin Cognito, edited by Threshold.
- Sofia's original horns art has been updated to better match their intended design. By Jiffic, with special thanks.
- Sofia now has a sex CG for her 'Ambush Her' scene. By Jiffic.
- Selena now has a close-up CG for some of her sex scenes. By Kenshin187.
- Damage, recoil, crit, and weakness information no longer appears in the text box upon hitting with or being hit by an attack. Instead, it is now displayed via pop-up numbers near the player's arousal, or over the enemy sprite.
- The reason for this change is that this information appearing in the text box was getting in the way of efficient development and proper writing of enemy combat skills, easily causing text overflow.
- Please give feedback on this if you have any, as it can likely be further improved, and I am aware it's a pretty substantial and potentially intrusive UI change.
- To help keep her in line with enemies around her level, Vili's max Arousal has been increased from 666 to 999, her Allure from 35 to 45, her Int from 20 to 25, her Tech from 10 to 15, and her Luck from 15 to 20.
- Vili's Titfuck Phantasms have had their max Arousal increased from 250 to 300.
- Goddess' Favor is no longer restored upon resting, except with the suitable Perk. Now, only sleeping or other methods of full restoration replenish it fully. On Easy, 1 Favor is regained upon resting instead.
- Strain resulting from using Energy to pass checks is now removed in increments of 50 (25 on Hard) upon resting, instead of being fully removed. Sleeping and other methods of full restoration still fully remove it.
- The Blessing of Rest Perk now also removes an extra 25 Strain on rest.
- Two new Perks (Rejuvenating Relaxation and Pinnacle of Relaxation) have been added to the level-up Perks, and are continuations of the Mindful Relaxation Willpower perk, providing added benefits when resting.
- Aiko's anger meter now goes down a bit every turn; her anger builds up slower from escape skills, Sleep, and Pinch Nipples; her anger builds up faster from other skills that make her unhappy; the thresholds for her snapping at you have been increased.
- Nara's Pain Sensitivity has been increased from 50% to 75%.
- Toxic Matango's Pain Sensitivity has been increased from 50% to 100%.
- Mika's Pain Sensitivity has been increased from 25% to 50%.
- Salarisi Pain Sensitivity has been increased from 100% to 125%.
- By popular demand, the Starlit Window event now drains an extra Spirit everytime you climax in it, up to a maximum of 5.
- The Voltlin Livewire fight now uses more fitting music.
- Added the PostOrgasmLine Text function to call post-orgasm calls such as energy draining, semen healing, and and other such enemy abilities, for the very rare instances where the game won't actually get back to doing it.
- Added the AphrodisiacPotencyBoost Perk tag for increasing the potency of the user's aphrodisiacs.
- Added the RestStrainRestored Perk tag for increasing Strain removed upon resting.
- Added the RestFavorRestored Perk tag for increasing Favor restored upon resting.
- Added the TextBoxXAdjust option to image sets for adjusting the position of the text box, in order to allow for better visibility for certain CGs.
- Added the ArousalByPercent and EnergyByPercent options to SwapLineIf.
- For requiresStatusPotency, Buffs and Debuffs now check all current stacks and combine them instead of highest/lowest individually.
- Fixed a crash involving having negative Luck.
- Fixed a smol crash that could occur sometimes when pinning a Livewire.
- Vili can no longer use her Seductive Switch Up if she or a clone are in the Anal stance with the player.
- Vili now properly gets the benefits of Semen Eater when she makes you cum from a titfuck.
- The Premium Quality and Top Shelf Perks now also properly boost Energy gains from items.
- Buff/Debuff Skills now properly display a % again when applicable to the buff/debuff.
- Player Perks added by mods now properly show up when leveling up, instead of needing to reorganize the list first.
- Fixed an issue where Perks with multiple stat requirements weren't registered by the game. This only affected mods, as no Perks in the base game have multiple stat requirements.
- Fixed the Sleep status effect on enemies messing up the logic for CG displaying.
- Removed the non-functional option to not skip unseen text, as that Ren'Py function cannot work in MGD.
- Fixed Strain not being reset properly on normal rest points.
- Fixed parts of the Player's body not appearing in Tabitha's CG when using the Silhouette setting.
- Fixed a small display issue with the pussy cut-in in Tabitha's CG.
- Gain/Loss Exp from sources like Dragon Bubble Puzzle Gum now properly state if said Exp gained or lost.
- Fixed assorted typos and editing.
v26.8a change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
- The Venefica titfuck combat loss scene is now actually in the game.
- Assorted typo and editing fixes.
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
- The movement infrastructure for the Starlight and Aphrodesia Districts is now in place, along with two 'district travel' events, one of which has a night variant with lewd interactions and a loss scene, while the other is specific to the Starlight District and only occurs at night, also with lewd interactions and a loss scene. Please keep in mind that these two districts are nowhere near complete, and will become much more complex and lively as more content gets added. By Threshold, edited by Valentin Cognito.
- Venefica now has a unique defeat scene when you lose to her Chocolate Marshmallow Temptation move. By Valentin Cognito, edited by Threshold.
- A new "Ask Ancilla if she wants help with work around the dungeon." scene has been added. By Valentin Cognito, edited by Threshold.
- A new scene has been added to Vili's "Sex" menu when you visit her. It must be unlocked by doing the new Ancilla scene beforehand (an addition to Vili's intro upon your next visit confirms the unlock). By Valentin Cognito, edited by Threshold.
- Once the Labyrinth is unlocked, the player can get a glory hole scene at the brothel with a Cavern ghost. By Oluap, edited by Threshold and Valentin Cognito.
- Harpies now have a sex + facesit CG, which is used in their fight. By Houra.
- Edited the Forest Dungeon Entrance, Mountain Lift, and Amy Encounter events with Perpetua for added information, lore, and characterization. By Valentin Cognito, edited by Threshold.
- Added a more catchable notice to go to the Sleim Shoppe once you've reached the criteria to start the questline there, for people who might skip the location's intro text meant to clue you in.
- The Fashionable Succubus and Voltlin Livewire now have description cards, for people who play without art on.
- The Voltlin Livewire now has an Encyclopedia entry, and can be added to Labyrinth Exploration, as can the Livewire Alleyway Ambush Event. Both will later require the Intelligence Sigil, once it is implemented, in order to be selected in the Labyrinth.
- With the outline of district travel in place, there's now a 25% chance that there will be no Livewire encounter in the alleyway.
- The Luck die that is rolled upon stat checks can now default to a 0 if your Luck is lower than 5 or greater than -5. Additionally, when your Luck is negative enough, it now rolls between a -1 and the lowest die number, instead of 1 and the lowest die number. So for example, a Luck of -17 will mean a result between -1 and -3.
- The Rut Perk now applies a -1 penalty to your Temptation checks. Livewire checks have been tweaked to accommodate this so they're not unfairly harder with this new global penalty.
- The Backed Up, Vili's Titty Slave, Semen Dispenser, Succubus Sex Toy, and Stella's Lipstick Slave Perks now apply a -1 penalty to your temptation checks.
- The Ass Worshipper and Breast Worshipper Perks now apply a -1 penalty to Temptation checks instead of increasing your Seduction Sensitivity by 5%.
- The Achingly Full Perk now applies a -3 penalty to your Temptation checks.
- Added the Temptation Resistant Perk, which requires the player to be level 20 to take, and gives a +2 bonus against Temptation checks.
- Against Temptation checks, Intelligence and Allure now each only give a bonus of (Stat-5)x0.05 instead of (Stat-5)x0.1, effectively halving their effectiveness.
- Added the TemptationCheckBonus Perk tag.
- Visiting Kaia should no longer make her name stop appearing in scenes.
- The jank ghost combat events now properly restore 25 Energy when you use Channeling Thrust.
- The damage estimate for Caress is now correct.
- The first encounter with Perpetua now plays the correct battle music.
- ForceAutoSave now makes extra sure to force that auto save, meaning that one scene with Rika should always create one.
- The scalesWithStatusEffect Skill add-on now actually works properly with Restrain. Also some other internal tune-ups.
- If the player is a lower level than the enemy they are fighting in Nightmare mode, the enemy's stat checks are no longer boosted.
- Assorted typo and editing fixes.
v26.7a change log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Fixes
- Fixed a crash when gaining rut from the Livewire toll scene.
- Failing the save against the Livewire's titfuck temptation now properly puts you into titfuck stance.
- Fixed 'Ancilla's Pampering service.' option not appearing.
- Bag of Gummi Slimes now removes 5 stacks of paralysis instead of 0.
- Beris and Ceris' Inferno Pin and Purgatory Pin skills can no longer be used when you have them restrained. Additionally they now can't spam or use them when you are restraint immune.
- Arousero now actually costs 30 MP.
- Fixed assorted typo and editing things.
Game screens!
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Last edited: